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Thread: Final Fantasy
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2012-09-24, 12:28 AM (ISO 8601)
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2012-09-24, 01:51 AM (ISO 8601)
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2012-09-24, 02:04 AM (ISO 8601)
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- Jun 2008
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- England
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Re: Final Fantasy
I feel I should remind you of Kimahri, who was pretty much useless except against certain bosses where he was a backup to another character who was actually competent. The main thing he brought to the team was Self-Destruct, and using that meant he didn't even get any AP.
Last edited by Kobold-Bard; 2012-09-24 at 02:04 AM.
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2012-09-24, 02:23 AM (ISO 8601)
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- Apr 2011
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- Western Maryland
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Re: Final Fantasy
That....really freaking sucks. :-( I guess I'll never get to experience a great game, I'm not going to drive myself insane with a ****ty control scheme. And it's definitely just War of the Lions, I've played Disgaea 1 and 2 on my PSP, both of which are Grid-based Tactic games, and the controls are perfectly normal for them. Who ever thought having up go left was a good idea?!
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2012-09-24, 02:44 AM (ISO 8601)
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- May 2012
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- Brazil
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2012-09-24, 02:49 AM (ISO 8601)
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- Apr 2011
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- Western Maryland
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2012-09-24, 02:49 AM (ISO 8601)
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- Sep 2007
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2012-09-24, 02:50 AM (ISO 8601)
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- Nov 2008
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- Minnesota
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Re: Final Fantasy
My favorite is Final Fantasy X, followed by VII. I haven't played VI, though I've heard a lot that it's one of the best, if not the best.
All of them are pretty fun, though.Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2012-09-24, 02:51 AM (ISO 8601)
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- Nov 2007
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- Cippa's River Meadow
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Re: Final Fantasy
Apology accepted.
To answer the question, 'angst' apparently means 'fear and anxiety', so while you are correct that the death of Asura's wife wouldn't count, I'm fairly sure his concern for his kidnapped daughter would.
The problem is that he converts it very well into anger, but it's still there (see Asura's descent into uncontrollable rage when a human that looks like his daughter is killed by his former allies).
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2012-09-24, 04:09 AM (ISO 8601)
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- Nov 2008
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- Hunter Valley, Australia
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Re: Final Fantasy
Very true, he's a bit weaker than the others. Even with his piercing weapons his attack ends up faltering quite a bit compared to Auron. He does have a few perks depending on what path you put him on - I moved him into Rikku's then Yuna's areas to pick up Steal + Use and Curaga + Holy (amongst some other White Magic spells), which all proved nice additions to him. Not as strong as either Rikku or Yuna, no, but nice backup/double-up.
You were born an original. Don't die a copy.
-- John Mason.
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2012-09-24, 06:38 AM (ISO 8601)
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- May 2008
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- Orlando, FL
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Re: Final Fantasy
Based on hours playing, I'd say my favorite FFs were VI and X.
I liked VI a bit more for the variety of characters and villains in the game. Heck, the heroes technically lose halfway through and it takes like a year to come back from that. That's a pretty moving story plot I think.
I haven't finished X, but I like the atmosphere and more noticably its combat system. I think it's one of my favorite systems for an FF game, being able to switch out members on the fly is a wonderful ability to have.
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2012-09-24, 07:45 AM (ISO 8601)
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- Sep 2009
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- Beyond the Wall
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Re: Final Fantasy
I'm not sure I agree with this. I used him for the entire game since I got him and he never felt weak, and certainly not useless. Maybe Auron was stronger, but that never really took away from Kimahri. Especially later game when he was further along on the sphere grid. I can't seem to recall what exactly I did with his skills, however.
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2012-09-24, 08:24 AM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: Final Fantasy
I think the big problem with Kimhari is that most of the stuff in his sphere are stat boosts, with the odd occasional skill, barring Ultima, which requires three Level 4 locks to get through.
Lancet is nice, I guess, but Jinx really isn't all that noteworthy, and Scan's usefulness is inversely dependent on your knowledge of various opponent's stats. So basically, what the game designers probably intended for this character was a Bruiser who attacks over and over and over, and has the raw stat boosts to make his normal attacks pretty impressive.
Unfortunately, those same stat boosts can be had from just about any other character sphere with a Level 1 Lock, barring Yuna, who needs a Level 2 lock, and Auron who has no direct access. Which means it is pretty easy for any other character to take on these traits and outshine him.
The other thing the designers probably thought was that he could be the Gogo (from FF VI) of X... meaning that those locks goes both ways, and Kimhari can take on the skills of just about anyone else, except Auron.
Unfortunately, because everyone can theoretically get anywhere on the grid, this does not make him unique, so he ends up being a backup character. Again unfortunately, you don't NEED backup characters, due to the ability to swap out characters in the middle of a fight, which also draws away from his ability to take on aspects of other characters easily, since you can get the real thing from tap.
For reference, I offer this handy dandy little 'unfolded' sphere grid. Makes it much easier to track progressions and linkages.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2012-09-24, 08:35 AM (ISO 8601)
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- Nov 2009
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Re: Final Fantasy
This. Cecil was great, Ridia was a female character that didn't suck (And they later based Yuna off of her) and the whole plot seemed well thought out and well put together. You ahd pretty much every fantasy trope BEFORE it became a trope. Spoony Bard, people. Spoony Bard.
I played 4 when it first came out, and so I wasn't jaded to fantasy steriotypes yet. This game COINED those steriotypes. They wouldn't BE steriotypes if not for FF4.
FF6 was just a masterpiece. I feel sorry for the human race prior to FF6, because they never played it. I feel sorry for the children of tomorrow, because they'll never play it new.
It's very unlikely we'll ever see FF games with that much depth, that much freedom to explore, that many characters, or the real, unexpected plot twists 4 and 6 threw at us. (ALIENS? On the MOON?!/The Bad Guy WON?! And the game's still GOING?!)
Also, while Tactics was fun and all, it really didn't capture me in the same way.
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2012-09-24, 08:36 AM (ISO 8601)
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- Sep 2008
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- UK
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Re: Final Fantasy
There's a certain "type" of character present in almost all FF games. That irrepressibly quirky, kooky one that everyone ends up *LOATHING* before the end of Disc 1. Rikku, Yukie, Quina, Mog and all that wretched kind...
So you now have them all lined up against a wall with one bullet in a rifle. Which one would you shoot?
Quina is a very tempting target for me but I've always had a soft spot for Blue Mages.
Cait Sith is another but then:
SpoilerHis controller Reeve is shown to be a remarkably ruthless sort during the Keystone/Golden Disc thing.
Selphie grates on my nerves and also has the most irritating Limit Break ever...
It's too hard to choose.
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2012-09-24, 09:22 AM (ISO 8601)
- Join Date
- Dec 2010
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- right behind you
Re: Final Fantasy
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2012-09-24, 10:46 AM (ISO 8601)
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- Aug 2006
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Re: Final Fantasy
Hey! Selphie is awesome. Not only does she have a similar limit break to Cait Sith's one, but she has the only other guaranteed hit weapon, meaning she's absolute tops for killing Cactaurs.
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2012-09-24, 10:54 AM (ISO 8601)
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- Dec 2007
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Re: Final Fantasy
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2012-09-24, 11:09 AM (ISO 8601)
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- Jul 2009
Re: Final Fantasy
I've played pretty much every Final Fantasy offering to date (except XIII-2, no interest in the concept) and in complete honesty, I can't say any of them are bad games. Each game has it's pros and cons and even my least favourite (FF8) has plenty of redeeming qualities.
That said, my favourite to date is FF9. While it had a lot of short falls (slow battle times, loading screens, graphics which can hurt to look at after a while, generic story) it was simply the Final Fantasy which I had the most fun playing through. The characters, the story, the setting, it was all fantastic (especially for it's time) and with me coming from FF7 and 8 I was really itching for something a little less modern and FF9 delivered.
Plus I just loved Steiner and Vivi.
On another topic, anyone played Theatrhythm on the 3DS? If you haven't and you own a 3DS check out the shop, there's a demo for it.
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2012-09-24, 01:39 PM (ISO 8601)
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- Sep 2009
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- Beyond the Wall
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Re: Final Fantasy
In regards to Kimhari, I think I actually made a point of charting some route where he'd get to Auron's sphere and pick up a tonne of attack and HP on the way. Now that I've had a bit of time to think about it... I had him set up to be insanely powerful. I think he ended up doing more impressive damage than even Auron. I can't remember the details, though, as this was a number of years ago.
<.<
>.>
Is it okay that I actually liked Rikku in X?
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2012-09-24, 02:36 PM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: Final Fantasy
Must have gone through either Tidus or Wakka's sphere to get there.
To be honest, Kimhari has a bunch of Str and Acc boosts in-sphere, so that would give you the raw stats. Going through Tidus would give you a bit more stats, plus Haste. Going through Wakka would've given you a couple of debuff attacks, which would've been nasty to pair with all the x-break techniques in Auron's sphere.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2012-09-24, 06:25 PM (ISO 8601)
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- Nov 2010
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- Toledo, Ohio
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Re: Final Fantasy
On this subject, what's the story with the expanded releases of X and X-2. My ps2 can play imports, so I was considering ordering these. Unfortunately, I've seen conflicting information about languages. Some sources say that they're entirely non-english, some say that English is an option. Does anyone know for sure?
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2012-09-24, 06:30 PM (ISO 8601)
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- Sep 2009
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- Beyond the Wall
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2012-09-24, 07:49 PM (ISO 8601)
- Join Date
- Mar 2007
Re: Final Fantasy
My favorites: Tactics and 8.
Tactics' story is, in my opinion, one of the better FF stories. And I greatly enjoyed the gameplay. I can see why some people say its hard, as there are points in the game where you can get stuck(duel Wiegraf and duel Gaffgarion) if you aren't prepared, but I personally think that just makes the encounters that much more satisfying to beat. And you can never truly completely screw yourself in FFT except by just not spending JP.
And FF VIII? Best card game I've ever played. Oh, I guess there was a pretty good story about child soldiers in there too, but damn that was a fun card game.
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2012-09-24, 08:16 PM (ISO 8601)
- Join Date
- Dec 2007
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- Finland
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Re: Final Fantasy
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2012-09-24, 08:25 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Final Fantasy
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2012-09-24, 08:51 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Final Fantasy
I will agree with the card game, but that was one of the few decent things about it. Too me, it honestly felt like they were trying to do something new and different with almost every aspect of the game. The magic system, summons, leveling, all of it. And while innovation is good, there are certain fundamental aspects that make a final fantasy game what it is. When you change all of that, you are left with a game thats called final fantasy, but in reality is something else. Which, on a related note, was another thing that bugged me about tactics. Like it or hate it, you cant disagree that it was very different from every other ff game out there.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2012-09-24, 10:19 PM (ISO 8601)
- Join Date
- Aug 2006
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Re: Final Fantasy
Final Fantasy Tactics is like Fallout Tactics. Excellent games that stand well on their own feet, that don't quite fit with the rest of their series, because they're more tactical combat games than RPG's. And yet they retain those RPG elements, and that's what gives them their insane depth.
Triple Triad is the bomb. Tetra Master was a flat out terrible follow-up. I can play it now, after some serious effort to figure it out, but I'm NOT good at it. I much preferred Chocobo Hot & Cold. Much better than the one in 8. Heh, you can get through almost the entire game without ever seeing a Chocobo. You could be forgiven for forgetting they're in the game.
The hilarious thing about 8, is that the 'aliens' on the ship actually make sense within the context of the story.
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2012-09-25, 02:02 AM (ISO 8601)
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- Jun 2008
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- England
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Re: Final Fantasy
I love 8, but the Random rule nearly made me frisbee my disc out of the window. This was back when I was trying to collect all the cards rather than just refining everything that wasn't a face card for items.
Terra Master was literally almost entirely random, because a card playing the top rank against the lowest could still loose because of the RNG, which was irritating.
I loved Chocobo Hot & Cold though. I loved it more on an emulator though thanks to the speed-up button.Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2012-09-25, 06:31 AM (ISO 8601)
- Join Date
- Aug 2006
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Re: Final Fantasy
Heh, removing Random has become something of a life goal everytime I play 8.
Tell me about it, Turbo for the win.