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Thread: Final Fantasy
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2012-09-28, 12:59 AM (ISO 8601)
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Re: Final Fantasy
Well, I see it as a holdover, because video game RPGs were naturally based off pen-and-paper RPGs, where the description was more apt. Video games of the genre are similarly heavily stat-driven, even if the role-playing aspect from which the genre receives its name isn't so prominent. Some names are holdovers from before, even if it doesn't make sense in the present, like American football, where the ball is handled mostly with hands, or horse roads, the Chinese phrase for streets, which are used by cars.
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2012-09-28, 01:30 AM (ISO 8601)
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- May 2012
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- Brazil
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Re: Final Fantasy
Do you guys remember the Evil Wall in FFIV? In my first playthrough that thing was devious. In the DS remake, it was pretty easy, though.
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2012-09-28, 07:09 AM (ISO 8601)
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- Sep 2008
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- UK
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2012-09-28, 07:14 AM (ISO 8601)
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- Apr 2011
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2012-09-28, 07:31 AM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: Final Fantasy
Wasn't that in the Dark Elf cave where you couldn't use metal gear because of the magnetic field (one of the better ways of a Boss being Genre Savvy and countering one of his weaknesses)? It wasn't just that it had a boatload of hit points, and only a few turns until it killed the party... it was that you had to do it with sub-par gear.
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2012-09-28, 08:09 AM (ISO 8601)
- Join Date
- Mar 2010
Re: Final Fantasy
I don't recall the gear being sub-par. I do remember the trap for that wall though. Using your super powerful big spells was ineffective because they were super slow to cast. Virus on the other hand was fast to cast and for some reason did TONS of damage to the wall. Killed it easily once I made that switch.
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2012-09-28, 08:15 AM (ISO 8601)
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- Jul 2007
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Re: Final Fantasy
I disagree with your definition of RPG, especially since Final Fantasy was the original RPG series for me, and I personally can't stand where everything from Adventure games to FPS that has anything remotely resembling a plot or leveling mechanic it's considered an RPG.
Yeah, if there's one thing I learned in Final Fantasy 4, first video game I ever played, it's "Why use any other Black Magic spell but Virus?" for anything other than novelty. Very few things it doesn't take care of.
I really didn't like the DS remake. It probably has a lot to do with "They Changed It, Now it Sucks" trope/fallacy, but the changes in gameplay and animation style never stopped irking me.
After Years, on the other hand, I regard as one of the best RPG's ever made, even if the ending plot made no sense.
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2012-09-29, 08:37 AM (ISO 8601)
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- May 2012
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- Brazil
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Re: Final Fantasy
I'm trying really hard but I can't remember any boss from any other Final Fantasy game being as frustrating as the Evil Wall.
Oh. Wiegraf from FFT. Yeah, there is that...
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2012-09-29, 09:01 AM (ISO 8601)
- Join Date
- Mar 2012
Re: Final Fantasy
It is a holdover from pen and paper gaming, and just attaching "stats" to a fps doesn't add RPG elements. It adds Stat elements.
I consider games where you have control over what your character says/ does to be an RPG. The control musn't be absolute (Some plot railroading is required for better plot), but JRPG needs to be called something else.
Mass effect is a RPG in my opinion.
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2012-09-29, 09:16 AM (ISO 8601)
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- Nov 2008
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Re: Final Fantasy
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2012-09-29, 10:54 AM (ISO 8601)
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- Mar 2010
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- Back forty.
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Re: Final Fantasy
Agreed.
Calling Final Fantasy an RPG is a bit of a misnomer, but hey, that's what everyone calls it. It'd be like trying to get everyone to say a meager set rather than a set of first category. Perhaps we should start calling them... level-up-adventure games (LUAG's). 'Cause you go on adventures. And level up.
Back to the OP's question, man, I dunno. FFVII is personally my favorite, but FFVII was like the first real LUAG I ever played. Before that I just played fighting games and stuff. While I do think FFVII is a good game, I think nostalgia is clouding my judgment.
I did like FFXII's system but the characters were too bland. FFVIII was pretty decent, I think, even though the plot was a little on the weak side and I hated the fact that if you used your best magic your stats would lower. Oh, and that monsters leveled up with you.
... Rather than go on, I think each game has its merits and demerits. My favorites would be FFIV,FFXI(FFVI), FFVII and FFX.
I didn't care much for FFV or FFIX. Or, dare I say it, FFT.Last edited by danzibr; 2012-09-29 at 03:54 PM.
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2012-09-29, 12:25 PM (ISO 8601)
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- Aug 2006
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Re: Final Fantasy
FFV, I can understand. It was beyond boring.
9 was fantastic, it took the series back towards it's roots, from it's course towards higher and higher tech til it was nearly no longer fantasy.
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2012-09-29, 12:39 PM (ISO 8601)
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- Dec 2007
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- Finland
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Re: Final Fantasy
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2012-09-29, 03:42 PM (ISO 8601)
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- Mar 2010
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- Back forty.
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Re: Final Fantasy
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2012-09-29, 03:48 PM (ISO 8601)
- Join Date
- Dec 2010
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- right behind you
Re: Final Fantasy
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2012-09-29, 03:55 PM (ISO 8601)
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- Mar 2010
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- Back forty.
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2012-10-01, 06:58 AM (ISO 8601)
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- May 2008
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- Orlando, FL
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Re: Final Fantasy
I'm trying to remember, is it the solo battle with him that was hard?
It's been a long while since I played Tactics.
I think FF5 had some of the harder bosses I've fought. Atomos was one I recall that was absolutely fustrating until I realized someone had to "Take one for the team" and stay taking it.
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2012-10-01, 09:12 AM (ISO 8601)
- Join Date
- Mar 2007
Re: Final Fantasy
I'd say pretty much every battle with him is hard if you aren't prepared for it.
Wiegraf 1 when you've still got basic classes(Knights, Archers, Wizards, Priests, Squires, and Chemists) is harsh. Particularly because he's packing Statis Sword at this point, and a bad Stop can get someone killed.
Wiegraf 2's more manageable because you have permanent Agrias by this point, but it's still very easy to lose half your team at the outset because you put them in a + formation and got them Lightning Stab'd.
And of course Solo Wiegraf is a game ender if you're unprepared. Made worse by Velius/Belias being a back-to-back battle immediately after Solo Wiegraf.
Of course, once you know where he shows up then he becomes substantially easier.
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2012-10-01, 10:22 AM (ISO 8601)
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- Mar 2010
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- Back forty.
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Re: Final Fantasy
Ahh FFT...
To elaborate on my comment of disliking FFT, I thought the game as a whole was actually good, but hated the random battles so much it averages out to disliking the game. In particular, the random battles level up but the plot ones don't, so you can barely be getting by in the randoms but curb stomp the plot battles. This happened at one battle where my main dude was some ninja/monk combo with high movement, walked up and killed some boss in one hit before he could run away and the battle was over but I was struggling in random battles. Gah.
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2012-10-02, 07:00 AM (ISO 8601)
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- May 2008
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- Orlando, FL
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Re: Final Fantasy
Ah, okay now it's coming back to me. Thanks for the recap!
Yeah the solo one was quite difficult because by then I've "promoted" Ramza to a support role and not a fighter. So... yeah, pain.
That was a really weird mechanic of the game. Led to hilarious boss fights at least, like having my ninja go first and Calculate all the minions to explode on the first round.
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2012-10-02, 07:03 AM (ISO 8601)
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- Dec 2007
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- Finland
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Re: Final Fantasy
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2012-10-02, 12:30 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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2012-10-02, 08:56 PM (ISO 8601)
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- Apr 2005
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Re: Final Fantasy
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2012-10-02, 09:15 PM (ISO 8601)
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- May 2009
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Re: Final Fantasy
You forgot to include on that "don't use Orland(ea)u". He's just as cheap as the Calculator.
Then again, if you just want to test the limits of power, there's Reis.
Say, what's the Playground's opinion on Rafa/Rapha and Malak/Marach? Most places I've gone, they're the underdogs because of their abilities. I often like to use them as the Bard and Dancer of my party, despite being essentially contradictory. They do a fine job, IMO, as Bard and Dancer.Retooler of D&D 3.5 (and 5e/Next) content. See here for more.
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2012-10-02, 09:34 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: Final Fantasy
I usually ignore them and sometimes just boot them from the party- I don't care to use named characters just because they're named, their unique skills are poor, and if I want to have units doing non-unique jobs the generics I've been raising for that purpose will do just as well or better without requiring me to stop and start training a late-coming unique character from scratch.
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2012-10-02, 09:38 PM (ISO 8601)
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- Apr 2005
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Re: Final Fantasy
I can't stand their skillsets. If I recall correctly, Rafa's skillset actually has the highest potential damage of anything in the game, but the sheer randomness involved with using their abilities made me just ignore them. I mean sure you can train them in other classes, but they come so late in the game there's really no sense to doing so. And unlike Reis, they don't get absurd stat growth to make up for a lacking skillset.
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2012-10-02, 09:45 PM (ISO 8601)
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- Aug 2006
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Re: Final Fantasy
Depends on how flexible you are. If you can catch the enemy in the right spot, so that their skill has only a single square it's targeting, it's the most powerful ability in the game.
I like runnning a pair of back-up dancers, and leaving a wizard and two fighters. It tends to burn down enemies very, very quickly.
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2012-10-02, 09:47 PM (ISO 8601)
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- Apr 2005
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Re: Final Fantasy
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2012-10-06, 07:13 AM (ISO 8601)
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- Aug 2006
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Re: Final Fantasy
3, but there are a few places you can nail targets with it. It's just a matter of strategy.
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2012-10-06, 01:39 PM (ISO 8601)
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- Nov 2010
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- Toledo, Ohio
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Re: Final Fantasy
I actually prefer their skillsets to Black Magic (which I love) against tight clusters of enemies (which happens far more often than you might think, especially if there's a Yellow Chocobo on the field.) IF there's only one or two "null" panels, most of the attacks from the skill will hit something, and softening up a number of enemies is quite nice.
On a similar subject, does anyone like axes and hammers? I always found their random attack power to be significantly worse than the swords available at the same time.