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Thread: lets destroy the sun
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2012-10-12, 04:59 AM (ISO 8601)
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Re: lets destroy the sun
Mine doesn't require arbitrarily high <anything> Just prep time and a relatively small number of "magic Items" in the contingencies on the 50gp/unit skeleton carriers. With a decent sized organization behind it providing funding, say an illithid enclave, mine's actually doable if there's not some exceedingly important detail I'm still missing.
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2012-10-12, 04:59 AM (ISO 8601)
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Re: lets destroy the sun
Sure, but that is where the horrible tidal forces come in. All the sections of the wall are going to want to orbit (and/or fall) at different speeds and different directions. I don't believe iron has enough tensile strength to reasonably deal with that kind of warping; even if it somehow held together, large segments would start falling rather rapidly inward at the poles, because there's no way you'd have enough stiffness to keep them in the same shape against gravity.
Basically you're trying to make a (paper-) thin iron bubble held up and stretched out by gravity by spinning it around, and that just isn't going to happen. A narrow ring you can do, but not a full sphere.
Perhaps so. Not sure if you could get it big enough to remain stable.Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-10-12, 05:09 AM (ISO 8601)
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Re: lets destroy the sun
You lost me again.
A) the wall isn't in sections. It's all one solid piece. At least in one version.
B) it's stone, not iron. Wall of iron has to be a flat sheet.
C) what role does centrifugal force play in this? I know it plays some role.
D) Some carefully placed reverse gravity support may be in order. Fortunately gravity is very manipulable in D&D.
I'm not saying that my project is a simple one, but I think it -may- be doable within a reasonable (relativly speaking) time frame. It's not cheap either, but I don't think it's completely outside of the bounds possibilty either.
It clearly needs more thought though.Last edited by Kelb_Panthera; 2012-10-12 at 05:10 AM.
I am not seaweed. That's a B.
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2012-10-12, 05:50 AM (ISO 8601)
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Re: lets destroy the sun
Well, no; however, different areas of the piece are experiencing different forces and moving at different speeds. In particular, the closer you are to the poles, the slower the effective linear momentum is for the same given angular rotation. I was using sections to refer to those different areas, not separated chunks.
B) it's stone, not iron. Wall of iron has to be a flat sheet.
C) what role does centrifugal force play in this? I know it plays some role.
D) Some carefully placed reverse gravity support may be in order. Fortunately gravity is very manipulable in D&D.
If you solved all those engineering problems, it'd be kinda interesting to run a campaign around, I think, but definitely more Isaac Asimov than Tolkien.Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-10-12, 06:09 AM (ISO 8601)
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Re: lets destroy the sun
Probably a little more like Larry Niven, but your point is well taken.
Although...A wall of stone is 1 inch thick per four caster levels and composed of up to one 5-foot square per level. You can double the walls area by halving its thickness. The wall cannot be conjured so that it occupies the same space as a creature or another object.Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
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2012-10-12, 06:14 AM (ISO 8601)
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Re: lets destroy the sun
Actually the gravitational thing isn't at all tricky, except in placement. The basic unit is the reverse gravity spell, which simply inverts the local gravity in its AoE. Placed in such a way as to have the wall exactly where gravity and reversed gravity intersect you get a point of null gravity.
The biggest cost problem is that reverse gravity isn't on the permanency list, necessitating the creation of magic devices if we stick to strickt raw. I actually have come up with a cost effective way to make permanent spells, but under the strictest definition it'd probably be considered home-brew.
..... RESETTING TRAPS!!!
Holy hell, I think I just invented antigravity in D&D.I am not seaweed. That's a B.
Praise I've received A quick outline on building a homebrew campaign
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2012-10-12, 06:21 AM (ISO 8601)
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Re: lets destroy the sun
I'm applying the clause multiple times. There's nothing there that says you can -only- halve the thickness to double the area.
Strict V permissive reading of an ambiguous rule like this is up to the individual GM. I don't think my reading changes the power level of the spell at all.I am not seaweed. That's a B.
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2012-10-12, 07:19 AM (ISO 8601)
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Re: lets destroy the sun
Not to nitpick, but are people's mathematical calculations based upon the Earth, and It's Sun?
I believe someone once stated that each of the 'recognized' settings are MUCH smaller than the Earth (I remember a map of the Earth with almost all of them placed on it, scale for scale).
Add to that, the 'Sun' may well be an orb a few hundred feet in diameter attached to the inside of a shell painted with stars. It may be a God. It may be a vehicle of a God. The only thing you CAN say, is that it gives off light.Current Character: Pathfinder Tiefling Sorcerer (Abyssal Sorcerer 5, Souleater 1)
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2012-10-12, 07:54 AM (ISO 8601)
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Re: lets destroy the sun
Could we have the Wall of Stone shell supported by Immovable Rods?
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2012-10-12, 08:01 AM (ISO 8601)
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Re: lets destroy the sun
The Wall of Stone shell could be supported by Wall of Stone columns, planted into the ground at 8 points around the globe. Just be sure to make them Invisible or fit them with SEP fields.
Last edited by panaikhan; 2012-10-12 at 08:01 AM.
Current Character: Pathfinder Tiefling Sorcerer (Abyssal Sorcerer 5, Souleater 1)
Previous Favorite Characters:
D&D1e: Elven Mage 15/Thief ??
D&D2e: Saurian Necromancer 12
D&D3e: Warforged Juggernaut 5/ Artificer 5/ Acolyte of the Skin 4
D&D4e: Drow Swarm(?) Druid 3
OWoD: Daughter of Cacophony
NWoD: Galatea Promethean
DH: Hiveborn Assassin 3
Rifts: Nanobot Swarm / Airborne Computer Virus
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2012-10-12, 08:01 AM (ISO 8601)
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Re: lets destroy the sun
There's a spell which makes the sun go into an ecplipse. Isn't that a bit more tasteful?
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2012-10-12, 08:04 AM (ISO 8601)
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Re: lets destroy the sun
I am not seaweed. That's a B.
Praise I've received A quick outline on building a homebrew campaign
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2012-10-12, 10:21 AM (ISO 8601)
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Re: lets destroy the sun
Yeah. We can do better with non-epic spells, which tend to be more powerful than what's already written for epic spells, assuming intelligent use and/or metamagic.
Also, it's postulated in some sources, such as the Manual of the Planes, that the sun in some campaign worlds is merely a gate to the positive energy plane (PEP).
It should be easy enough to close via Disjunction, or possibly with a Dimensional Anchor or Dimension Lock.Last edited by Rubik; 2012-10-12 at 10:23 AM.
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2012-10-12, 11:21 AM (ISO 8601)
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Re: lets destroy the sun
...I've never seen those rules before. Well that's out I guess.
Personally I doubt this thread needs to be derailed any further by questioning the physics of immovable rods (What is it that they are immovable relative to? Conventional use suggests that they are immovable with respect to a nearby given point on the earth's surface, essentially meaning that they are in very low-altitude geostationary orbit... not going into that for now). But feel free to try!
HOWEVER, on the subject of the wall of stone shell: It's looking like that would be pretty hard to put together, but why do you actually need it in geosynchronous orbit, or as a solid shell, for that matter? Surely we could do the same thing by Disintegrating some walls of stone or other created blocks of mass moving at orbital speeds around the planet--a dust cloud ought to be just as effective as a molecules-thick wall of stone, and much easier to keep in orbit.Last edited by Dr Bwaa; 2012-10-12 at 11:22 AM.
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2012-10-12, 11:22 AM (ISO 8601)
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- Nov 2011
Re: lets destroy the sun
Did anyone know if there is an ability to uncap those per level/ per day/ per mile whatever limits on spells?
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2012-10-12, 12:49 PM (ISO 8601)
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Re: lets destroy the sun
Last edited by Slipperychicken; 2012-10-12 at 12:51 PM.
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2012-10-12, 01:48 PM (ISO 8601)
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Re: lets destroy the sun
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2012-10-12, 02:57 PM (ISO 8601)
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2012-10-12, 05:14 PM (ISO 8601)
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Re: lets destroy the sun
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-10-12, 05:19 PM (ISO 8601)
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Re: lets destroy the sun
I can't imagine how many catgirls we've killed in this thread so far, with so many more to come.
That said, let me kill some more. The dust from disintegrated walls of stone in orbit would eventually coalesce into rings.Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
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2012-10-12, 05:51 PM (ISO 8601)
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Re: lets destroy the sun
I'm not familiar with that supplement. Is it 3rd party?
Edit: found it. Not just 3rd party but technically not even dungeons and dragons. It's a sword and sorcery supplement.
RE; the complexity of my wall of stone shell:
Yeah, it's a project for an organization rather than something an individual could do, but we're getting pretty close to exhausting the non-epic options for a single caster.Last edited by Kelb_Panthera; 2012-10-12 at 05:53 PM.
I am not seaweed. That's a B.
Praise I've received A quick outline on building a homebrew campaign
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2012-10-12, 06:42 PM (ISO 8601)
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Re: lets destroy the sun
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2012-10-12, 08:19 PM (ISO 8601)
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Re: lets destroy the sun
This is freaking awesome. If we decide to keep the Sun, I vote for putting dust-rings on it, sort of like Jupiter or this.
Why stop with the Sun? Why not customize the whole universe generally look awesome? If you can re-arrange star positions, we could get some seriously awesome constellations out of that... and screw with stargazers at the same time. Granted, it would take millions of years for the light to get to Earth, but it'd be totally worth it.Last edited by Slipperychicken; 2012-10-12 at 08:20 PM.
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2012-10-12, 10:09 PM (ISO 8601)
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Re: lets destroy the sun
Just sculpt the moon into a skull.
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' Actually it's worse than that.
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2012-10-12, 11:27 PM (ISO 8601)
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Re: lets destroy the sun
For what its worth, I think that nearly anything requiring an organization to do is far more likely to fly at an actual table than anything involving a single pre-epic caster. It 'feels' more like a real effort and a project of a size worthy of making such a huge alteration. Of course if the plot came from the DM's side of the table, there are good odds it'd be a MacGuffin artifact and a BBEG who wants it in order to single-handedly wipe out the sun (whereas the organization would be a much bigger challenge to stop, especially if everyone already had the instructions and the materials and it was just a matter of time).
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2012-10-13, 09:19 AM (ISO 8601)
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Re: lets destroy the sun
I say if you're going to make it a dust cloud, don't make it out of stone dust. Make it out of iron filings. Earth has a magnetic field. If Alan Dean Foster was right, this means you wouldn't get rings, you'd get wings!
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2012-10-13, 11:14 AM (ISO 8601)
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Re: lets destroy the sun
I know it was discussed and likely rejected on the first page, but opening a gate in the middle of the sun would do it, and you can take out a plane of your preference in the process! The intense gravity of the sun would cause an immense amount of super-dense material to flow through the gate for its short duration, and while it won't be enough to wink out the sun, it will probably be more than enough to reduce the sun's mass by enough to trigger a supernova.
For those confused, the sun's huge mass is keeping its own explosive force from doing just that, exploding. If you can take out enough of its mass, especially from its superdense core, you'll reduce its gravity enough that it will just simply explode as its explosive force becomes greater than its implosive force.
Now the question becomes not how to destroy the sun, but rather do you want the earth intact, and if you do, how do you plan on going about protecting it from a supernova.
The other option is to go the opposite way and produce enough material to have the sun collapse into a black hole. That one would take a lot more time though. Of course.... once you've got the sun collapsed into a black hole........... its then easy enough to engulf it in a sphere of annihilation. Need to do that before tidal forces rip apart the planet though.Last edited by Crake; 2012-10-13 at 11:19 AM.
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2012-10-13, 12:05 PM (ISO 8601)
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Re: lets destroy the sun
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' Actually it's worse than that.
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2012-10-13, 07:41 PM (ISO 8601)
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Re: lets destroy the sun
This is... no. The sun is not massive enough to ever supernova. Instead, when it exhausts its hydrogen, it will become a red giant. (This is true for nearly all stars of the rough mass category our sun is in, from 0.23 solar masses to perhaps 10.) If you reduced its mass by enough, it would simply shrink into a white dwarf. (I doubt you could reduce its mass significantly, according to the earlier calculations, so all you'd accomplish is destroying stuff on the target plane.)
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-10-13, 11:32 PM (ISO 8601)
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