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Thread: Simple Q&A D&D 3.5 (by RAW) XXII
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2013-05-16, 07:28 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-05-16, 08:54 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
I just didnt feel it was significant enough to start a thread on... But i can if this thread isnt for this kinda questions.
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2013-05-16, 09:22 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1649: Are there any spells that can send physical missives to remote recipients?
SpoilerWe now go to Preaplanes with the dungeon crawl deal. Prea?
I'M FIGHTIN' TARRASQUE!
Sounds rough, Prea, do you have a caster?
HAD ONE!
Where is it now?
IN A FORCECAGE TWO DAYS AWAY!
Is there anything we can do for you?
BRING ME SOME SCROLLS!
What kind?
MIRACLE!
Accidental Character Reference in D&D 3.5
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2013-05-16, 09:28 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1649
Yes, this is a classic example.Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2013-05-16, 09:29 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1649
Teleport Object can do it, but you have to know where the recipient is. I am not aware of any Sending-style spell that delivers an object, but you could use a combination of Teleport Object with Scrying.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2013-05-16, 10:13 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1650
http://www.d20srd.org/srd/variant/cl...sorcererWizard
Does a first level sorcerer or wizard who chooses this variant able to summon an animal companion, or does the '1/2 level' caveat result in the character being unable to summon anything for the first level?
Part B of above question: Can a wizard or sorcerer who has the above animal companion trade it for an animated object Urban Companion, or is 'stacking' variants and ACFs like this frowned upon?
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2013-05-16, 10:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1650
There is no companion available to a Druid of ½ level, so a Sorcerer/Wizard treated as a Druid with ½ level cannot have any animal companion.
Part B: There is no "stacking" issue with a Sorcerer/Wizard with an animal companion, because the Urban Druid option to have an animated object companion (Dragon # 317) is exactly that: a Druid option. A Sorcerer/Wizard variant which substitutes their familiar for an animal companion similar to a Druid's does not allow access to Druid-specific options for non-animal companions.
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2013-05-16, 11:18 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1651
Do Flyby Attack and Swim-By Attack provoke attacks of opportunity?Kolyarut Avatar by Potatocubed.
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2013-05-17, 01:46 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1651 Yes.
Originally Posted by Improved Flyby Attack
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2013-05-17, 03:34 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1652. Between two creatures there is a huge iron door, blocking the way. It has a small window, through which thet can see each other. Do they have line of sight?
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2013-05-17, 05:12 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
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2013-05-17, 12:01 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1653: What book and page number can the parrying weapon property/ability be found on?
Q 1654: Is there any form of raned weapon that can be strapped to a characters arm and considered equipped with out getting in the way of using the hand on the arm the weapon is attached too that also accepts ammo? (Ammo meaning arrows, bullets, bolts, ext.)
If so, what book is it in and what page number?"I Burn!"
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2013-05-17, 02:31 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1655:
When does a linked power (using linked power metapsionic feat from complete psionic) 'go off.' IE does it go off right before you take any actions, sometime during your turn, when you want. etc.
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2013-05-17, 04:39 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1656: Does making a Search check necessarily involve touching whatever you're searching?
Q 1656a: If so, are there rules for how one might search an object without touching it (taking a penalty, extra time, etc.)?
Q 1656b: If not, how close to the object searched do you have to be?
Q 1657: For NPCs with things like a Paladin Mount or an animal companion, does the animal's CR also contribute to the EL, or is it included in the CR of the NPC (as with summons)?
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2013-05-17, 04:44 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A1653 partial Expanded Psionics Handbook.
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-05-17, 05:05 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2013-05-17, 05:07 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1656
No:
Originally Posted by SRD
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2013-05-17, 06:20 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1653 [correction]
The latest version of the Parrying weapon enhancement is in Magic Item Compendium on page 40. It's been substantially changed since Expanded Psionics Handbook.
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2013-05-17, 07:13 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1658: Say a character has a 5-foot speed. They're wearing full plate, which is not only heavy armor, but also a heavy load. Does their move speed stay at five feet? What happens if they try to run?
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2013-05-17, 07:41 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1658 Ask your DM.
Lacking armor speed tables going as low as 5' base speed, a determination will be up to your individual DM. If it helps, I've determined a useful formula that reproduces the table entries as far as they go:
reduced speed = base speed x .69, rounded to nearest 5'Using that formula your speed would still be 5'. You would Run (the full-round action) at 3 times this speed, or 15', when wearing heavy armor. (The Run feat would increase this to 4 times base speed, or 20', when wearing heavy armor.) You would not be able to take 5' steps.
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2013-05-17, 11:13 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1659:
Is there a listed Item that would funtion as a tactical sling for a crossbow, allowing the user to be holding the crossbow and then drop it and not actually loose or risk loosing the crossbow?
If not, what would the process be to create such a mundane device?"I Burn!"
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2013-05-18, 01:20 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1659
I'm pretty sure that's "ask your DM" territory.
Q 1660
A character with at least one natural attack and a reach weapon is entitled to an AoO against a creature within its natural reach.
a) Can this attack come from a claw attack or another attack that comes from a limb that wields the weapon?
b) Does the AoO suffer the -5 penalty for being a secondary natural attack?
Q 1661
Are there LA reducing templates? Where can I find them?
Q 1662
Is there a limit on how many inherited templates you can stack?
Q 1663
Where can I find Half-fiend templates for different parent fiends
Q 1664
Is there a definition for fiend? Are fiendish creatures fiends?Last edited by Andezzar; 2013-05-18 at 01:21 AM.
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2013-05-18, 01:46 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1665
Secret Chest
Can anyone recall the chest who has the replica and has prepared the spell, or is the original caster of the spell the only one who can recall the chest (using the replica, of course)?My Red Hand of Doom Campaign Journal (Completed)
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2013-05-18, 02:17 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1666
If you get a fly speed from different sources, do you have to choose one or can you combine the two? Example: Someone casts Fly on an adult red dragon. Does the dragon have to choose between moving at 150 ft (poor maneuverability) and 60 ft (good maneuverability) or can it combine the two for 150 ft (good maneuverability)
Q 1667
Are there any spells that increase maneuverability?
[edit]A 1667
Yes: (Greater) Wings of Air in the SpC. It is limited to winged flight though.[/Edit]
Q 1668
Do improvements to maneuverability from different sources stack?Last edited by Andezzar; 2013-05-18 at 02:30 AM.
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2013-05-18, 03:42 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1663
This web enhancement has rules for adjusting the Half-Fiend template to make creatures with specific fiendish parentage.
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2013-05-18, 06:39 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1660 a
Your main attack comes from the weapon but you can't make an AoO if you don't threaten the square. Then you should use the weapon if it threatens the square, a natural weapon otherwise that threatens it otherwise.
A 1662
IIRC, you can add as many as you want by RAW even if IMO it doesn't really make sense and seems really cheesy.
A 1666
You could choose either one depending on your need, using and then the other if you want with a two moves round but you cannot "combine" them.
A 1667
There's Mastery of the Sky and Aerial Alacrity from RotW, for others your best chance is there
A 1668
Depends on the wording of the spell / feat...
Q 1669
The bearer and allies within 30' of the Standard of heroism gain +2 morale bonus on attack rolls, saves and skill checks. Does it apply to ability checks ?
Q 1670
What is the minimum distance to move if you jump 10' (with no obstacle objective, just a minimum distance) ? Do you count from the middle of a case to the middle of a case (Ox|X|xD) or do you have to add one case so that it is from border to border (O|X|X|D) ? O for origin, D for destinationLast edited by HurinTheCursed; 2013-05-18 at 06:57 AM. Reason: url format
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2013-05-18, 07:25 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1661: The only one I am aware of is Incarnate Construct, from Savage Species. 3.0 material, so may require minor adjustments.
Q 1664
Is there a definition for fiend? Are fiendish creatures fiends?
Are fiendish creatures fiends? Ask your DM. Personally I'd say no, as creature type is not outsider, but absent a binding definition every dm must make that choice for themself.
A 1665: Only the caster.
From the spell description,Once the chest is hidden, you can retrieve it by concentrating (a standard action), and it appears next to you...
If the miniature of the chest is lost or destroyed, there is no way, not even with a wish spell, that the large chest can be summoned back
A 1669: No. The item (found in CW) tells you exactly what you get. An ability check is not an attack, save, or skill check.
A 1670: It depends. In situations where it would be important to jump over two complete squares (such as over a 10-foot pit or ravine), presumably you are able to completely clear the two squares (although you should probably jump 11' in that situation). If you are merely attempting to jump 10 feet for no mechanical reason, you can start in the middle of one square, clear one complete square and land in the middle of the third square, or clear two complete squares, at your discretion.Last edited by mattie_p; 2013-05-18 at 08:17 AM.
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2013-05-18, 09:29 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 1670 clarification
Thanks for your answer Mattie, I wasn't specific enough indeed.
By RAW, if a PC attemps to jump over a 10' pit, would the DC be 10 or 15 with a running start ?
If you try to use a leap attack charge, what is the minimum total distance to clear with and without running start ?Currently playing:
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2013-05-18, 09:56 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 1670 (cont): If the precise distance matters, the DM will set the precise distance and therefore the DC for the skill check. This is dictated way back on page 5 of the PHB, under Core Mechanic:
To determine if your character succeeds at a task (such as attacking a monster or using a skill), you do this:
- Roll a d20.
- Add any relevant modifiers.
- Compare the result to a target number.
If the result equals or exceeds the target number (set by the DM or given in the rules), your character succeeds. If the result is lower than the target number, you fail.
Let's say the DM determines a DC of 10 to clear the pit. Your jump check would have to equal or exceed 10 in order to clear the pit with a running start, or 20 without a running start.
Leap attack (C. Adv.) specifies you must cover at least 10 feet of distance, so the jump DC to qualify for leap attack is 10 (or 20 without a running start).Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
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2013-05-18, 10:54 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q1670 (cont)
For the second part, my problem is to know the minimum move distance to use leap attack with and without running jump.
Charge is minimum 10', leap attack is minimum 10', running distance is minimum 20'. My DM rules it usually as 20' and 35' and only applies leap attack x3 modifier to the first attack with pounce which makes this feat rather underwhelming.
What combines, what has to be added, is an extra case needed ? I just want to be sure about it.Currently playing:
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