Results 871 to 900 of 1494
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2014-05-25, 03:08 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Mt. Ebott
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
So, I'm going to be playing a particularly Pious/Zealous Blood Jaguar Librarian in an upcoming Deathwatch campaign, and was wondering if anyone knew of good prayers/badass one-liners I can say before battle/in the midsts of me blowing things away with my psychic might. Just some stuff to get everyone in the mood for being nine foot tall warrior monks of legend.
“I’m a Terrorist not an idiot.” - Me
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2014-05-25, 05:02 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Supernal realms
- Gender
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2014-05-25, 05:05 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Thanks to Dirty Tabs for the Travis pony.
Spoiler
Thanks to A Thousand Words for the My Little Simhata avatar, and thanks to Trixie for fixing the cropping.
Breakdown Twilight from Pony Halloween celebration, thanks to Thanqol.
Thanks to Akrim.Elf for the awesome Laharl pony.
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2014-05-25, 05:17 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Mt. Ebott
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
“I’m a Terrorist not an idiot.” - Me
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2014-05-26, 12:23 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
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2014-05-26, 12:37 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Ho Chi Minh City
- Gender
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2014-05-26, 02:32 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
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2014-05-28, 05:02 PM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
If a player wants to build or modify a weapon or piece of armour using unusual materials how do you handle it?
The obvious thing is a Trade (Armourer) or Tech-Use test to make the alteration, but what's a good way to decide the effect?
I feel like I want to reward players making gear alterations like using the teeth of a tyranid as chainaxe teeth (similar to Angron's axes using Mica Dragon teeth) or making a flame resistant creature's hide into a cloak (like the artifact from the Salamanders), but I'm not sure what a reasonable kind of bonus to give out for such customisations.
I've considered improving the gear by +1 to a relevant stat per degree of success, but that seems swingy since it could make a mod really good or really bad with no input from the material, I've also considered applying a flat bonus but that leaves the question of how much is appropriate and of course there's the option of just applying an existing modification like mono, but that seems dull.Sanity is nice to visit, but I wouldn't want to live there.
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2014-05-28, 11:34 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- FarRealmorOblivion maybe
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Hey I just have a quick question about component stacking in Rogue Trader. if an individual obtained both a miloslav warp engine and a rune caster, would that ship travel through the warp at four times speed? If this is applicable, could there be a max speed in the warp assuming there are other components that have similar function.
-Arjhan
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2014-05-28, 11:50 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- sector ZZ9 plural-z alpha
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Probably the best answer is the hardest one to adjudicate: Base it on the material. Tyranid-tooth chainaxe could have better AP, for example, while a fireproof cloak would give a bonus on avoiding flame weapons. Mono only applies to primitive weapons, so there's no way to increase chainaxe AP by default.
I used to do LP's. Currently archived here:
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Dead in the Water Dark Heresy - Finished
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Sea of Stars Rogue Trader - Ongoing
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2014-05-31, 06:51 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Canada Land
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
The Emperor does favor the faithful. I was getting the refund for the damaged shield of humanity and they accidentally refunded all the money instead of what they were supposed to give me. So they let me keep the damaged book and the full refund. Awesome stuff.
They say hope begins in the dark, but most just flail around in the blackness...searching for their destiny. The darkness... for me... is where I shine. - Riddick
Exile
Deny a monochrome future!!! -Radio Gosha-
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2014-05-31, 07:01 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Koprulu Sector
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Hey so I'm looking into playing WH40k RPG because I love the lore of the setting but am not sure which one I should pick up. Which would you guys advise if I want to play as a psyker Space Marine or something like that? or just a psyker in general really :P Also would said system have an SRD or is it absolutely required that in order to play you buy the gamebook?
Lu'ciel, First Age Sorcerer-King of the Unconquered Sun avatar by linkele. many thanks to the person
Extended List of Games I'm in or GM'ing
My homebrew setting: Raeus
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2014-05-31, 07:21 PM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Psyker Space Marine is either Deathwatch or Black Crusade, depending on whether you want to be Loyal or Chaos
Psykers in general are present in all of the games, its just that some are more powerful than others. so, what KIND of psyker are you thinking of?
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2014-05-31, 07:22 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Koprulu Sector
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
The kind that can create room-sized warp storms if they want to.
Lu'ciel, First Age Sorcerer-King of the Unconquered Sun avatar by linkele. many thanks to the person
Extended List of Games I'm in or GM'ing
My homebrew setting: Raeus
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2014-05-31, 07:44 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Last edited by The Glyphstone; 2014-05-31 at 07:44 PM.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2014-05-31, 07:45 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Koprulu Sector
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Yeah sorry after I posted that I realized how broad that was, but yes preferably I would like for my character to still be living. I think I essentially want to play as a Grey Knight, so which game system would let me do that?
Lu'ciel, First Age Sorcerer-King of the Unconquered Sun avatar by linkele. many thanks to the person
Extended List of Games I'm in or GM'ing
My homebrew setting: Raeus
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2014-05-31, 10:33 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Ho Chi Minh City
- Gender
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2014-05-31, 10:52 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Koprulu Sector
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Lu'ciel, First Age Sorcerer-King of the Unconquered Sun avatar by linkele. many thanks to the person
Extended List of Games I'm in or GM'ing
My homebrew setting: Raeus
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2014-05-31, 11:00 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Mt. Ebott
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
You gotta pay to play.
“I’m a Terrorist not an idiot.” - Me
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2014-05-31, 11:01 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Koprulu Sector
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
I figured but you know, might as well try first :P
Lu'ciel, First Age Sorcerer-King of the Unconquered Sun avatar by linkele. many thanks to the person
Extended List of Games I'm in or GM'ing
My homebrew setting: Raeus
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2014-06-01, 07:09 AM (ISO 8601)
- Join Date
- May 2013
- Location
- Adelaide, South Australia
- Gender
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2014-06-01, 11:35 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
I'd suggest picking up Deathwatch instead; Dark Heresy is designed for humans, so it's baffling as to why they included the option to play a grey knight. Your group will have more fun with Deathwatch, I think
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2014-06-01, 11:41 AM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Because the Grey Knight requires 13000 exp just to start playing, it's meant to either be in an all grey knight game or be in an Ascension party. The book suggests using it as a special method of exposition or to strike the final blow against the daemon the human party failed to prevent being summoned.
Sanity is nice to visit, but I wouldn't want to live there.
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2014-06-03, 04:46 AM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Is there an official way to grant a chainsword the Power Field quality, or at least render it immune to being destroyed when parried by one?
Thanks to Dirty Tabs for the Travis pony.
Spoiler
Thanks to A Thousand Words for the My Little Simhata avatar, and thanks to Trixie for fixing the cropping.
Breakdown Twilight from Pony Halloween celebration, thanks to Thanqol.
Thanks to Akrim.Elf for the awesome Laharl pony.
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2014-06-03, 05:36 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Oxford, UK
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Only War weapons can be given the "Reinforced" customisation, which reduces the chance of destruction to 60%
- Avatar by LCP -
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2014-06-03, 11:31 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2014-06-03, 11:42 AM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
There's a two handed power chainsword in Rogue Trader's Into the Storm, the Zaythan Warblade. The fluff text for it implies that the fusion of chain and power tech is very rare and difficult, though I think the chainfists used by terminators incorporate a powerfield as well as a chainblade.
Sanity is nice to visit, but I wouldn't want to live there.
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2014-06-03, 01:04 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
Just build a normal chainsword, but with tiny power swords instead of chain teeth.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2014-06-03, 03:20 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Oxford, UK
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
"Roll to see if your weapon is destroyed. Once per tooth, please."
- Avatar by LCP -
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2014-06-08, 11:30 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Craig, Co
- Gender
Re: Warhammer and WH40K RPGs II: Burning Witches, Heretics, and Fate
I seem to remember that the Space Wolves have the Frost Blade: a power chainsword.
EDIT: It is a Relic listed in the Core Deathwatch book. Also mentions that it is very rare and hard to make.
Warforged Upgrades
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Transformers RPG Now Updated as PDFs on Google Drive.