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2017-04-24, 02:35 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Build number 3:
Originally Posted by WillowQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-04-24, 02:36 PM (ISO 8601)
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- Jan 2007
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Build number 4:
Originally Posted by Cheth DeppardQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-04-24, 02:37 PM (ISO 8601)
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- Jan 2007
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Build number 5:
Originally Posted by The Quiet OneQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-04-24, 02:39 PM (ISO 8601)
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- Jan 2007
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Build number 6:
Originally Posted by EllieQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-04-24, 02:40 PM (ISO 8601)
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- Jan 2007
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Build number 7:
Originally Posted by Samuel WindsingerQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-04-24, 02:41 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Build number 8:
Originally Posted by Zonda YantQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-04-24, 02:42 PM (ISO 8601)
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- Jan 2007
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
And that's all the builds. Get judging people!
Quotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-04-24, 02:50 PM (ISO 8601)
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- Mar 2014
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- NC
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
These are quite the interesting array... For those interested (since the forum ate my code) I'll include a stub to my build in a spoiler...
Spoiler: Build Stub
LN Buommen Cobra Strike Monk 2/Planar Ranger 2/H&RT Fighter 2/Jaunter 4/Astral Dancer 10
Darkstalker, Dodge, Mobility, Weapon Finesse, Two-Weapon Fighting, Spring Attack, Sun School, Superior Unarmed Strike, Raptor School, Snap Kick, Shi'Quos School, and Battle Jump, for my feats. Maxed out Balance, Hide, Jump, Knowledge (the Planes), Move Silently, and Tumble, with 10 ranks in Listen, because I had them left over towards the end. I was still working on tactics and level breakdown when my browser crashed.
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2017-04-24, 02:56 PM (ISO 8601)
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- Aug 2014
Re: Iron Chef Optimisation Challenge in the Playground LXXXV
I'm surprised that no one submitted a build with no levels of astral dancer
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2017-04-24, 03:14 PM (ISO 8601)
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- Mar 2014
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
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2017-04-24, 03:15 PM (ISO 8601)
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- Feb 2011
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- Texas
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Unfortunate you didn't get it in, but all those things do still look like they're still on display here.
We do have 2 that didn't finish, which is very exciting. it's always good to see more variety.
I'll admit i had my reservations about this as a SI, but we've got some neat stuff this round, this was a fun ingredient.I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-04-24, 03:27 PM (ISO 8601)
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- Apr 2017
Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Seems like a good crop of builds this time, I'm impressed!
I also have a stub left over that I just couldn't get the skill prerequisites to fit in nicely... Nothing but monk seems to have balance AND concentration-
Spoiler: StubHuman Scout 3/Hexblade 3/Paladin 2/Savage Progression Ghost 2/Astral Dancer 6/ Master of the unseen Hand 4
The idea was using ghost powers to maintain astral dancer status, then getting high saves (and evasion, even for non-reflex saves) in everything, then play keep-away with the enemy with violent shove and the high fly speed from astral dancer.
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2017-04-24, 05:01 PM (ISO 8601)
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- Jul 2016
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- Seoul
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Excuse me while I laugh myself sick, because the introductions of some of the entries are hilarious.
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-04-24, 05:07 PM (ISO 8601)
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- Jan 2012
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- Secret Lair on Sol c
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Was considering to make a Neraphim Martial Rogue 4 / Something 1 / Ur-Priest 7 / Astral Dancer 8, with the idea of Presist-cheesing Planar Bubble so I got the bonuses at all times (given that Helio ruled that it would work as well in Subjective Gravity (which Limbo is, which is the native plane for Neraphims) ... but eh ...
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2017-04-24, 08:07 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
My build was going to be "The Flying Zucchini Brothers": a pair of Dvati who were circus acrobat slaves captured by Githyanki, who eventually escaped to Sigil.
Mainly just focusing on pumping up Tumble to extreme levels, then going into Exemplar.
But apart from interesting fluff, there wasn't much to the build I could make worthwhile.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-04-25, 01:38 AM (ISO 8601)
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- Jul 2011
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- Michigan
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
My build ideas didn't quite pan out into a build I liked, but here was my thought process. The two root ideas were 1) Using Astral Agility to pull enemies into trapped squares (using Dance Through Danger from Trapsmith 4 to not set the trap off myself) and as many others came up with 2) use Shi'quos School+Relative Altitude. Like those others, I was a little worried about what prone means in absence of normal gravity. My solution to that was similar to what Ray is going for with his Blinking, to hang out on the Ethereal and use one of the methods of attacking into the Material Plane, where the prone condition is better understood. While I was at it, I figured I'd try to get away with pulling enemies into the Ethereal with Astral Agility (after all, I'd be in a non-gravity environment and my opponent's space would appear to meet the definition of 'adjacent').
There aren't that many ways of attacking from the Ethereal to the Material. Ninja 8 can do it a few times per day, and it gets Trapfinding for Trapsmith entry, so I thought I might have something solid with Ninja 8/Trapsmith 5/Astral Dancer 7 in some order or other who would Plane Shift into the Ethereal and just stay there. But it was going to be stuck twiddling thumbs (building traps maybe?) for a lot of the day, or worse, might get stuck on the Material after using Astral Agility to dump someone else into the Ethereal (and then get knocked off course by as much as 500 miles when I eventually shifted back). I came to the conclusion that I needed something better than Ninja 8 to attack the Material and something better than Plane Shift to get to the Ethereal.
The only better thing I know of to swing from the Ethereal into the Material is the Ethereal Reaver from Complete Psionic, which meant trying to find some way to justify the item reliance.
As for going Ethereal, I considered a few things. Fiend of Posession 1 can nab Etherealness at-will, Binding Chupoclops gets an at-will ability to go ethereal (albeit one with problematic limitations), and a few creatures have (Su) abilities that can get them there. In my infinite avarice, the one I really wanted was the Phase Spider's Ethereal Jaunt, since that allows for going Ethereal as part of a move action (like when switching places with a creature on the Material through Astral Agility), but the Magical Beast type is inordinately hard to acquire which makes it an awkward form to try assuming through Alter Self. To that end, I found myself considering even more item reliance through a Phylactery of Change.
Speaking of my infinite avarice, I really wanted Hustle, what with Astral Agility being a move action. I also considered Travel Devotion to free up the move action, but the premium edition version of Spring Attack not playing nicely with it didn't sit right with me, even though we were cleared to use the SRD version. I even thought about going for Lesser Celerity+Mark of the Dauntless to try to get that extra move action.
What I really wanted was to be a Phase Spider who would sit on a trapped square in the Ethereal, use Astral Agility to drag an unsuspecting enemy out of the Material (while simultaneously becoming Ethereal again rather than truly switch places), Spring Attack them in the same round (with no AoO, and the Phase Spider's Large size meaning I could guarantee 5 ft of movement before the attack), then flee behind a bunch more traps which they would have to awkwardly float through while I continued moving at a speed and maneuverability they couldn't match to continue Spring Attacking them or knocking over their friends back on the material. Is that so wrong?
So anyway, here were some stubs that I tried but ultimately was unhappy with.
1. Human True Thief Lurk 8/Trapsmith 5/Astral Dancer 7 or Human True Thief Lurk 7/Trapsmith 4/Chameleon 2/Astral Dancer 7. This was essentially a self-crafter setup. Ancestral Relic for the Phylactery of Change. Between using the Phylactery to assume the Fey type, Psionic See Invisibility off the Lurk list, and Fabricate off the Trapsmith list, it could self-craft a Feycraft Mouthpick Ethereal Reaver. Unfortunately, it was just too feat tight, and I didn't like using the Phylactery of Change to qualify for the necessary Assume Supernatural Ability. Also, Ancestral Relic requires a good alignment, and I didn't have a good way of getting trap materials onto the Ethereal permanently besides pulling a sentient creature carrying them onto the Ethereal via Astral Agility.
2. Human Mountebank 6/Magical Beast 2/Trapsmith 5/Astral Dancer 7. The two Magical Beast HD (and more importantly, Magical Beast type) come from UMDing a Wand of Aspect of the Wolf then getting hit by a Maximized Empowered Awaken. Has a good number of Alter Self uses per day, with which to engage in shenanigans, but needed to be gifted its Feycraft Mouthpick Ethereal Reaver as well as its casting of Maximized Empowered Awaken. Still, maybe I should have just submitted this one.
3. Human Lurk 4/Magical Beast 2/Chameleon 7/Astral Dancer 7. Sort of a combination of above ideas. Self-crafting mixed with Awaken cheese, using Mark of the Dauntless+Lesser Celerity in place of Hustle. Didn't have room for Trapsmith, which perhaps bugged me more than it should have. Just pulling an unsuspecting enemy into the Ethereal should be enough, but I really wanted them to also be hit by arrows (also I liked the 'Spider's Lair' imagery that created).
4. Kaorti Outsider 2/LA+2/Spellthief or Cloistered Cleric (Kobold Domain, Travel Devotion) 1/Fiend of Posession 1/X 2/Astral Dancer 7/Trapsmith 5. It's somewhat debatable whether the Kobold Domain will actually get you into Trapsmith (as it's not technically a class feature, but does say it's as the Rogue class feature). Etherealness isn't quite as good as the Phase Spider ability here, but it'd do I guess. With Travel Devotion or maybe going Ardent with the two open levels for Hustle, it might have sort of worked.
5. Kaorti Outsider 2/LA+2/Spellthief or Cloistered Cleric (Kobold Domain, Travel Devotion) 1/Fiend of Posession 4/Trapsmith 4/Astral Dancer 7 or Kaorti Outsider 2/LA+2/Cloistered Cleric (Travel Devotion, whatever) 1/Fiend of Posession 6/Astral Dancer 9. This one was going to try to make an Ethereal Reaver by Possessing an ordinary Longsword and abusing the language about the Ethereal Reaver existing simultaneously on the Material and Ethereal, then flown the sword around and attacked with it through Ethereal Force of Will movement. Would have been a departure from the other tricks, but could sort of do them as well while in Ethereal Form.
6. Human Binder 8/Knight of the Sacred Seal (Tenebrous, probably) 5/Astral Dancer 7 or Silverbrow Human Binder 10/Chameleon 3/Astral Dancer 7. Chupoclops ability to go Ethereal has some major issues, but Travel Devotion movement (a swift action), is something that you can do without going back to the Material afterward. So with Tenebrous fueling Travel Devotion, you can run around on the Ethereal, only coming out onto the Material when you attack. With the floating crafting feat from Astaroth and a Psionic Vestige+Expanded Knowledge (Psionic See Invisibility) it could even craft an Ethereal Reaver.
Other things I messed with were even more of a mess. I'd probably have actually done alright had I just settled on one of my builds and written it up, but ah well.
I've done a preliminary reading of the builds, and will try to start judging tomorrow.
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV
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2017-04-25, 09:48 AM (ISO 8601)
- Join Date
- Dec 2012
Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Kolyarut Avatar by Potatocubed.
Awards
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2017-04-25, 10:52 AM (ISO 8601)
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- Feb 2011
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- Texas
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-04-25, 10:53 AM (ISO 8601)
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- Oct 2006
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- Cleveland, OH
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
For easy reference:
Stellar Terpsichoreology
Entry Alignment/Race Stub Schtick Ray and Rae (link) CN Human Bard 7/AD 3/Sublime Chord 1/Ronin 2/Windrider 7 Rhino Bombing Sir Jasonica Deathbringer (link) L? Human Divine Mind 10/AD 10 Bloviational Awesomeness Willow (link) CE Whisperling Jester 6/Warshaper 3/AD 10 Planar Rip Hoodwinkery Cheth Deppard (link) NG Tailare Druid 2/Barbarian 1/Fighter 2/AD 1/Abolisher 1/Planar Shepherd 5/AD +8 Supersonic Roof-Jumping The Quiet One (link) L? Buomman Savant 1/Monk 6/Savant +3/AD 10 Word Given Form/Planar Bubble Sneakery Ellie (link) ? Human? Barbarian 3/Fighter 1/Jaunter 4/Telflammar Shadowlord 4/AD 8 Shadow Pouncing Backstabbery Samuel Windsinger (link) NE Raptoran Scout 5/Barbarian 1/Jaunter 4/AD 10 Flying Skirmisher Zonda Yant (link) TN Human Factotum 5/Trapsmith 1/Swiftblade 1/AD 10/Swiftblade +3 Embrace the Haste Last edited by Darrin; 2017-04-25 at 12:46 PM.
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2017-04-25, 11:10 AM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Creator of the LA-assignment thread.
Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2017-04-25, 11:16 AM (ISO 8601)
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- Feb 2011
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- Texas
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Last edited by Venger; 2017-04-25 at 11:18 AM.
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-04-25, 11:21 AM (ISO 8601)
- Join Date
- Aug 2014
Re: Iron Chef Optimisation Challenge in the Playground LXXXV
My idea was to go planar shepherd (astral) using the rules to render all nonanimate matter around myself as if affected by no gravity. Then carry around a super dense item to attract all of it. You know, how gravity works in space where the largest mass attracts smaller masses. Then "fall" towards an opponent, who has to make a reflex save or get smashed by the accumulated mass of it all :10d6 damage. Seeing as how when I pass by, the mass of junk would be falling laterally, it would crash into them as a falling object. You can fall 300 feet in a round, so you could smash through a ton of opponents.
Add a net or harpoon with spring attack to debuff. But planar shepherd does all the work there and real world physics are weird when adjudicated, it seemed kinda lame.
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2017-04-25, 11:24 AM (ISO 8601)
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- Feb 2011
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- Texas
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-04-25, 02:06 PM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
It seems problematic, at the least. The most ridiculously used justification for bringing real-world physics in D&D I see is the following line:
The Material Plane tends to be the most Earthlike of all planes and operates under the same set of natural laws that our own real world does. This is the default plane for most adventures.
Of course, one could also argue that despite the bubble, the area still counts as the MP, in which case I suppose rules could be inferred from physics.Creator of the LA-assignment thread.
Join the new Junkyard Wars round and build with Cloaked Dancer and a companion creature!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2017-04-25, 08:50 PM (ISO 8601)
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- Feb 2009
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
I had to stop for a minute after reading Sir Jasonica Deathbringer.
Like, I didn't enter in this competition. Who submitted the brilliant parody-troll-protest build in my place? Because that's what we have on our hands here. There's a lot of subtle touches that make it really well-done.
I think the image is wrong, though. It should be this:
Spoiler
It's way too early for this, but I give Sir Jasonica my vote for HM.
(Plenty of the other builds are also excellent stuff. I'm very happy I didn't enter this round. I couldn't have even if I had wanted to, between a birthday and a vacation and a new job and a new D&D campaign, but still. I would not have measured up.)In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2017-04-25, 09:30 PM (ISO 8601)
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- Jul 2011
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- Michigan
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
I don't think that works. There isn't actually 'no gravity' in space. Space is on the Material Plane, so there's normal gravity there, there just aren't things with a strong gravitational pull nearby. In a plane which truly has no gravity, massive objects shouldn't have any pull.
And Mountebank and PsyRogue if we really feel like dredging up all the options available, along with the Shifter Ranger, Shifter Druid, and Elf Ranger sub-levels.
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV
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2017-04-26, 09:01 AM (ISO 8601)
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- Apr 2013
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
My idea was to run a Psion Cobra Strike Monk, and abuse Flurry of Blows while using psionics and metamorphosis to maintain combat viability.
Iron Chef in the Playground LXVI - Honorable Mention : Azalin Stonecutter
Iron Chef Home Cooking in the Playground II - Second Place : Takenaka Kenshin
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2017-04-26, 01:40 PM (ISO 8601)
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- Apr 2017
Re: Iron Chef Optimisation Challenge in the Playground LXXXV
[Speculation stuff]
Last edited by FunkyGoose; 2017-04-26 at 06:20 PM.
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2017-04-26, 02:14 PM (ISO 8601)
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- Feb 2011
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- Texas
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Re: Iron Chef Optimisation Challenge in the Playground LXXXV
Let's leave the judging to the judges so we don't spoil their palates. We can ask that chef after the reveal.
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-04-27, 09:45 AM (ISO 8601)
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- Oct 2015
- Location
- Paris
- Gender
Re: Iron Chef Optimisation Challenge in the Playground LXXXV
I'm utterly impressed by the number of dishes for such an unsavory ingredient
VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
VC XVI, Burn baby burn:Nero
VC XVIII, This is Heresy! Torquemada
VC XX, Elder Evil: Henry Bowyer
And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature