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2017-03-07, 04:50 PM (ISO 8601)
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Re: Mass Effect Andromeda: To Boldly Go
The bigger loss is because your party disappeared into Thin air every time you mounted the horse, you were that much more likely to miss banter. Hopefully with the rest of your team being in the Nomad with you, they'll be just as chatty whether your in or out of it.
Steam ID: The Great Squark
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Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2017-03-07, 05:14 PM (ISO 8601)
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- Oct 2010
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Re: Mass Effect Andromeda: To Boldly Go
I've already made my case on why having both itemization routes is good so I won't repeat it here. For DAI in particular though, crafted items blow the random drops away unless your schematics are very far behind. I haven't looted a staff in days that could beat the one I crafted back in Haven; in fact, the drops don't even come close, most of them are 50% less dps or more, and I am now 6 levels ahead of where I was. And I built that thing out of iron, cotton, ram skin and spit (common materials in other words.)
I expect Mass Effect to be the same for reasons I've already elaborated on, but I'll summarize again:
- Encourages exploration, which seems to be their big theme here
- Helps normalize encounter design
- Inquisition was both a critical and commercial darling so I expect they won't be rocking its boat without good reason.
What would be nice is if you could salvage drops for materials and thus benefit from the crafting system with less node hunting.
This is an important point too - banter goes a long way to making a long trek interesting, and ME has an advantage over DA there because its setting has vehicles. Especially if each planet has specific soundbites.Last edited by Psyren; 2017-03-07 at 05:17 PM.
Plague Doctor by Crimmy
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2017-03-07, 05:23 PM (ISO 8601)
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- Jan 2007
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Re: Mass Effect Andromeda: To Boldly Go
One definite advantage MEA should have- With fewer statistics, determining the quality of gear should be a lot easier. It'd be nice if DAI showed what my actual DPS with a weapon is after the attack and stat boosts are factored in, instead of just the useless base dps number
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2017-03-07, 05:27 PM (ISO 8601)
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Re: Mass Effect Andromeda: To Boldly Go
And it's not like weapon dps matters much in ME anyway. In DAI your weapons are stat sticks for everything else you do, but in ME, your biotic and grenade damage doesn't care which pistol you're using etc.
Plague Doctor by Crimmy
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2017-03-07, 05:46 PM (ISO 8601)
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- May 2007
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Re: Mass Effect Andromeda: To Boldly Go
Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,And he lay in his blood on the highway, with the bunch of lace at his throat.
Alfred Noyes, The Highwayman, 1906.
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2017-03-07, 05:55 PM (ISO 8601)
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- Oct 2010
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Re: Mass Effect Andromeda: To Boldly Go
Plague Doctor by Crimmy
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2017-03-07, 06:14 PM (ISO 8601)
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- Nov 2013
Re: Mass Effect Andromeda: To Boldly Go
I've eventually worked out that this is why Horizon's node hunting doesn't bother me - the nodes may be all over the place, but you don't need the nodes to craft weapons or armor. All of the nodes go directly into making ammo and potions. You gather items from the nodes as you need them, and when you want to get upgrades that requires fighting enemies. And even then, not much - the weapons typically required a machine heart, which most enemies would drop after you killed a dozen or so (usually before).
I would have to check the ammo resource requirements to be sure, but I think you can ignore the resource nodes entirely if you feel the need. You can use potions instead of the medicine pouch, wood is available cheaply from merchants, and the other herbs are used to make resistance potions that I've only rarely used.
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2017-03-07, 07:09 PM (ISO 8601)
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- Nov 2008
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Re: Mass Effect Andromeda: To Boldly Go
It's been a long time since I played Prototype, but I do not recall thinking that at all about that game. Mostly I recall coming away from it thinking it was pretty disappointing all around. (I do not think I've played the Spiderman game in question - I know I rented one or two a long time ago, but even those I played very little and barely remember, so I can't comment on them.) And even in Infamous: Second Son, I would say that the superpowers make the big map tolerable, not fun - they lessen the issue to the point where it's no longer a serious detriment to my enjoyment of the game, but that still doesn't make it an asset, either.
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2017-03-07, 07:45 PM (ISO 8601)
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- May 2007
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Re: Mass Effect Andromeda: To Boldly Go
Insofar as I have a plan, probably? Depends how powerful they are, some games have highly useful grenades, some have piffly little things with all the attitude of a muffled fart. Beyond that I can't say, I really don't plan out how I'm gonna play before I play.
Doesn't that contradict not using biotics you ask? Not really. I don't plan on not using biotics, I just predict I won't, because I basically never like playing with activated cooldown powers as much as more direct shooting/action bits. This is true of pretty much every game ever, so I expect it'll be true with Andromeda too.Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,And he lay in his blood on the highway, with the bunch of lace at his throat.
Alfred Noyes, The Highwayman, 1906.
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2017-03-07, 09:18 PM (ISO 8601)
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- Oct 2010
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Re: Mass Effect Andromeda: To Boldly Go
What I meant was that, in a cover-based shooter, having attacks that go over cover is valuable. And in ME, those attacks tend to be powers or grenades with their own damage values, rather than inheriting from your gun like Dragon Age spells do your staff. 'They might change that of course but I don't really expect it.
In ME3 they had considerable success with the grenades having no cooldown, so I'd expect that again.Plague Doctor by Crimmy
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2017-03-07, 09:58 PM (ISO 8601)
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- Jan 2007
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Re: Mass Effect Andromeda: To Boldly Go
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2017-03-08, 10:11 AM (ISO 8601)
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- Oct 2010
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Re: Mass Effect Andromeda: To Boldly Go
Plague Doctor by Crimmy
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2017-03-09, 04:33 PM (ISO 8601)
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- Aug 2008
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Re: Mass Effect Andromeda: To Boldly Go
What's everyone gonna play Andromeda on?
Personally, I'm trying to decide between picking it up myself (on PC) or settling for sharing with my brother on PS4.The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2017-03-09, 04:36 PM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Mass Effect Andromeda: To Boldly Go
PC, by the simple virtue of not having any other gaming platforms. The early access thing should start soon, right?
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2017-03-09, 04:39 PM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Mass Effect Andromeda: To Boldly Go
Nothing until I update my OS. I need to figure out if my motherboard can support more RAM, yes, but I also need to upgrade from Windows Vista.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
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2017-03-09, 04:45 PM (ISO 8601)
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- Nov 2013
Re: Mass Effect Andromeda: To Boldly Go
It's a shooter, so PC. I prefer not having to rely on auto-aim and ultra-slow-motion effects to have a chance of getting my reticule on target, thank you very much.
Doubly so since I normally play a sniper. Headshots are fiddly enough without adding a controller into the mix.
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2017-03-09, 04:51 PM (ISO 8601)
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- Nov 2004
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- Australia
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Re: Mass Effect Andromeda: To Boldly Go
Nothing until I can afford a new gaming PC - and that won't be any time soon. :(
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2017-03-09, 05:11 PM (ISO 8601)
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- Jan 2006
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Re: Mass Effect Andromeda: To Boldly Go
PC, partly because I haven't gotten a current gen console yet and partly because shooters just handle better for me on PC.
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2017-03-09, 05:41 PM (ISO 8601)
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- Dec 2008
Re: Mass Effect Andromeda: To Boldly Go
I think I might be the only PC player who prefers shooting with a controller.
In any case I'm gonna wait and see how obtrusive the open world stuff is. If I get it, it will probably be on PC assuming I upgrade by then.
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2017-03-09, 05:52 PM (ISO 8601)
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- Jan 2007
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Re: Mass Effect Andromeda: To Boldly Go
Xbox, here. I've already got an Xbox One, and I'm not going to be upgrading my PC to the point it can run ME:A any time soon.
Steam ID: The Great Squark
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Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2017-03-09, 05:53 PM (ISO 8601)
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- Mar 2009
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Re: Mass Effect Andromeda: To Boldly Go
For my part, I'll be playing on PS4 as I don't have a pc capable of running anything more modern than D3.
R.I.P. Wrecan, he was a true organizer and a gentleman.
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2017-03-09, 06:16 PM (ISO 8601)
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- Aug 2008
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Re: Mass Effect Andromeda: To Boldly Go
If I do play on pc, it'll be with a controller. I can't make my fingers do WASD movement.
The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2017-03-09, 06:44 PM (ISO 8601)
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- Nov 2008
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Re: Mass Effect Andromeda: To Boldly Go
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2017-03-09, 06:59 PM (ISO 8601)
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Re: Mass Effect Andromeda: To Boldly Go
So, a video of Nomad gameplay was released.
Spoiler: My thoughtsThe good: It seems to handle better than the Mako, and it seems to actually have mass, so that's a plus.
The bad: The mining interface seems to be a successor to planet scanning. Only now you drive the Nomad around instead of moving the reticle. Is this better than respawning nodes? I'm not sure, but this doesn't feel like a promising sign, frankly.Last edited by Squark; 2017-03-09 at 07:04 PM.
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2017-03-09, 08:18 PM (ISO 8601)
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- May 2007
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Re: Mass Effect Andromeda: To Boldly Go
PC, because that's what I have. It's totally a controller game though, anymore my left wrist is sufficiently buggered up I reserve mouse and keyboard for the games that really require extreme accuracy. Titanfall 2 MP does, third person shooters in singleplayer do not. It may even be a cuddle up on the bed and play it with the girlfriend game, depending on if she's interested, and when she beats Rise of the Tomb Raider, which means it's definitely a controller game.
Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,And he lay in his blood on the highway, with the bunch of lace at his throat.
Alfred Noyes, The Highwayman, 1906.
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2017-03-09, 08:32 PM (ISO 8601)
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- Nov 2008
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Re: Mass Effect Andromeda: To Boldly Go
SpoilerYeah, yeesh - it's like a cross between planet scanning and the nodes in DA:I, which has to be pursued while driving the new Mako. That's a real "worst of" hits combo right there.
Also, something came up right after that which leaves me with so many questions. The part where the thing gets stuck on driving uphill (not even on that steep of a hill, frankly...), and then fixes it by toggling "six-wheel drive," which is apparently an upgrade you need to purchase. Um... what? Why on earth does your six-wheel tank not start with six-wheel drive? And why would it be a thing that you toggle - what reason would have to ever leave it off once you have it?? Are they really going to lock making this vehicle suck less than the Mako behind a bunch of busywork, just so that they can say you can upgrade it? Just... ugh, yeah. That kind of thing really makes my skepticism feel justified.Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
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2017-03-09, 08:50 PM (ISO 8601)
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- Jan 2007
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Re: Mass Effect Andromeda: To Boldly Go
SpoilerWell, it could be switching between speed and traction, sort of like drive settings in the car. On the other hand, we're already starting to automate this. A VI should be able to switch between traversal modes as needed to optimize performance. And one has to wonder why the APC for the most important operatives in the initiative doesn't come with such basic systems.Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2017-03-10, 09:48 AM (ISO 8601)
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- Oct 2010
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Re: Mass Effect Andromeda: To Boldly Go
YES! You can mine (via drone) from inside the Nomad, without stopping. And the mining interface basically lets you scan automatically as you move, instead of DAI's juddering "walk a few steps, pulse, repeat until ping." That's all I really wanted.
@ six-wheel drive: It allows them to organically gate off certain areas. They can put more difficult baddies or challenges on top of steep cliffs, and then you can choose how quickly or slowly you upgrade your tank to get up there.
Early Access starts 3/16. The game will release for everyone on 3/21.Plague Doctor by Crimmy
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2017-03-10, 10:26 AM (ISO 8601)
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- May 2007
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- Tail of the Bellcurve
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Re: Mass Effect Andromeda: To Boldly Go
Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,And he lay in his blood on the highway, with the bunch of lace at his throat.
Alfred Noyes, The Highwayman, 1906.
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2017-03-10, 11:27 AM (ISO 8601)
- Join Date
- Dec 2008
Re: Mass Effect Andromeda: To Boldly Go
Last edited by Dienekes; 2017-03-10 at 11:55 AM.