Results 1,321 to 1,350 of 1476
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2017-01-11, 10:43 AM (ISO 8601)
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- Nov 2012
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- Colorado
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
We'll get to hags soon, and there is for all hags a serious disconnect between the listed CR (2-5, upgraded for a coven) and the "role of the hag in society", taking society broadly. Basically, these gals are equivalent to crime bosses; they are not necessarily powerful in a stand-up fight, but they are very good at getting other people to fight for them, manipulation and deceit to obfuscate their enemies, and running rather than fighting to the death whenever possible. A hag is very non-dragonish; they will readily give up treasures to avoid combat. As arrogant as dragons, perhaps, but they take pride in their cunning, not their sheer might.
As such, then, a hag is a natural combat partner to any big dumb evil creature; and the hag will cheerfully sacrifice a formorian or an ogre or lesser fey in order to escape. In their hut that runs on skeletal dinosaur legs, or flies using 10,000 enslaved pixies tied to it like the balloons in Up, or slithers along the ground leaving a trail of slime like a slug - at a move speed of 80. They've been around for centuries, they accumulate a lot of good stuff.This ... is my signature finishing move!
"It's never good when you make a fiend cringe" - MadGrady
According to some online quiz, I'm a 6th level TN Wizard. They didn't give me full XP for all the monsters I've defeated while daydreaming.
http://easydamus.com/character.html
I am a Ranger Archetype: Gleaming Warden (thx to Ninja Prawn)
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2017-01-11, 11:38 AM (ISO 8601)
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- Apr 2013
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Spoiler: Quotes from the Playground
Adapting published monsters to Eberron: Naturalist's Guide to Eberron Latest: Annis Hag
Avatarial Awesomeness by Kymme!
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2017-01-12, 03:22 AM (ISO 8601)
- Join Date
- Oct 2014
Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
The main thing that bothers me about fomorians is their name. Like titans, the fomorians of myth are the elder gods that were overthrown by the current gods. The weakest of them should be CR 30+, if it's even possible for non-divine beings to fight them at all. The "fomorians" in the MM are great as evil fey giants, but they should have been called something else.
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2017-01-12, 07:25 AM (ISO 8601)
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- Nov 2016
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
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2017-01-12, 09:09 AM (ISO 8601)
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- Sep 2013
Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
You can also rule that the Formorians have lost a lot of power to the ages as well.
So back in your setting's Golden Age, the Formorians were truly something to behold. But now, they are a broken people.
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2017-01-12, 10:02 AM (ISO 8601)
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- Nov 2012
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- Colorado
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Which raises the question of who took a bunch of CR lots creatures and broke them? Titania? Mab? Both, in concert? Corellon Laretheon?
It's not easy to take on a bunch of people with Titanic power and turn them into misshapen wretches.
I'm also going to repeat the idea that Hags lead creatures that could take them in a straight-up fight, because they are clever scheming manipulative fey. They don't get into straight-up fights.This ... is my signature finishing move!
"It's never good when you make a fiend cringe" - MadGrady
According to some online quiz, I'm a 6th level TN Wizard. They didn't give me full XP for all the monsters I've defeated while daydreaming.
http://easydamus.com/character.html
I am a Ranger Archetype: Gleaming Warden (thx to Ninja Prawn)
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2017-01-12, 10:02 AM (ISO 8601)
- Join Date
- Apr 2012
Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
The Formorians being weaker then they used to be is a stated fact about them.
But yeah even if they were entirely based on their namesake they would not be CR 30 plus. The CR maxes out at 30 with lesser gods and as was stated the Formorians lost to the gods. Combined with the fact that only Balor was stated as being super powerful and he was killed by Lugh
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2017-01-12, 01:05 PM (ISO 8601)
- Join Date
- Oct 2014
Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
CR 30+ is probably just my prejudice showing, since I'm of the deities-don't-have-stats school. Still, the fomorians described in the MM are pretty clearly not the fomorians of Irish myth. (Equally, the empyreans in the MM are not the titans of Greek myth.)
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2017-01-12, 01:13 PM (ISO 8601)
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- Sep 2011
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- Calgary, AB
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2017-01-12, 02:48 PM (ISO 8601)
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- Nov 2016
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2017-01-12, 08:25 PM (ISO 8601)
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- Feb 2008
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- Canada
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Spoiler: I'm a writer!Spoiler: Check out my fanfiction[URL="https://www.fanfiction.net/u/7493788/Forum-Explorer"here[/URL]
]Fate Stay Nano: Fate Stay Night x Magical Girl Lyrical Nanoha
I Fell in Love with a Storm: MLP
Procrastination: MLP
Spoiler: Original FictionThe Lost Dragon: A story about a priest who finds a baby dragon in his church and decides to protect them.
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2017-01-12, 08:35 PM (ISO 8601)
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- Dec 2015
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2017-01-12, 11:23 PM (ISO 8601)
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- Apr 2013
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Armour-plated bulls with a breath weapon.
Seriously though, we're playing a game where most of the classic monsters were made up from poorly-made children's toys and coopted from a children's dictionary of world mythology. Let's not get into the habit of "this is not like its RL inspiration therefore it sucks". That ruins pretty much every player race, let alone monsters.Spoiler: Quotes from the Playground
Adapting published monsters to Eberron: Naturalist's Guide to Eberron Latest: Annis Hag
Avatarial Awesomeness by Kymme!
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2017-01-12, 11:25 PM (ISO 8601)
- Join Date
- Oct 2014
Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Yes they should. And all but one of them should be unkillable.
I've never liked D&D's policy of turning unique monsters into a whole species. Except for minotaurs, that is. For some reason, I do like the idea of a minotaur race. (Maybe the original one had offspring before it was killed.)
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2017-01-12, 11:41 PM (ISO 8601)
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- Apr 2013
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Spoiler: Quotes from the Playground
Adapting published monsters to Eberron: Naturalist's Guide to Eberron Latest: Annis Hag
Avatarial Awesomeness by Kymme!
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2017-01-12, 11:45 PM (ISO 8601)
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- Aug 2014
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- United States
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
5e Bard's Guide
5e Fighter's Guide
5e Paladin's Guide
5e Ranger's Guide
5e Sorcerer's Guide
5e Warlock's Guide
Magic Items
Avatar by Honest Tiefling
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2017-01-12, 11:46 PM (ISO 8601)
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- Apr 2007
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Galeb Duhr
I couldn't decide between a Geodude joke and "these guys rock!", so I'll just hop right in.
The galeb duhr have an odd pedigree: despite not making much of an impact on the game's various campaign settings, the galeb duhr have not only been in the game since AD&D1E but have actually appeared in every edition since. They're not given a lot of focus here, so let's examine what we have.
Art
Something about this piece just tickles my fancy. It's an earth elemental, so it's another humanoid rock guy, but the expression of sorts on its face does the trick for me. I have trouble with the scale, but at this point I've said that so many times that I feel like I don't even want to mention it any more.
Purpose and Tactics
Between the boulder-hiding ability, the fast downhill speed, the charge attack, and the lowish AC and HP, I'd put these guys squarely in the "ambush attacker" column. Their lack of a range attack hurts, though, leaving me not exactly sure when I'd want to use them.
The most notable thing they can do is summon up a couple more of themselves via animating boulders. It actuallyworks well for them: since they're at their best in round one, this effectively gives them two more of it while giving the players clear tactical choices. It's very reminiscent of the treant's similar ability, which I also like.
Fluff
The fluff actually puts me in mind of treants as well. Elemental guardians that animate the thing they look like? Yep, sounds about right. The stone sentry angle is kind of a nice touch, and makes a little more sense to me here than in the proper Elemental entry. Also worth mentioning is that these guys are sentient, having human-level mental stats--they'd make great NPCs in an Underdark or mountainous campaign.
Hooks
Deep in the Underdark, the party is lost and without allies. Then the rocks begin to talk to them.
Travelers along the Highland Road are claiming to have been robbed by "a sentient avalanche." ...What?
The galeb duhr and the treants of Livindale Forest have always gotten along well, but something has caused a rift. Both groups are almost unfathomably ancient, having seen generations of even elves come and go. How in the world do you mediate between walking rocks and talking trees?
Verdict
A rock-solid addition to the NPC line-up of any cave or mountain focused campaign.
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2017-01-13, 12:09 AM (ISO 8601)
- Join Date
- Jan 2014
Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
What if a giant threw a rock that was actually a Galeb Duhr at someone. The attack hits or misses and then everyone including the rock is confused when the Galeb Duhr starts talking.
Resist the urge to refer to name one Dwayne, Gorinich, resist the urge.
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2017-01-13, 12:29 AM (ISO 8601)
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- Apr 2007
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
HA! I love it!
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2017-01-13, 12:37 AM (ISO 8601)
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- Aug 2014
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- United States
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
I just picture a dwarf trying to excavate a little place of his own, but galeb duhr keep animating parts of his patio.
5e Bard's Guide
5e Fighter's Guide
5e Paladin's Guide
5e Ranger's Guide
5e Sorcerer's Guide
5e Warlock's Guide
Magic Items
Avatar by Honest Tiefling
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2017-01-13, 01:23 AM (ISO 8601)
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- Apr 2013
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
"Oi, ye dumb galoot! I was sittin' there! Y'think y'kin jus' toss me brethren aroond li' we wouldna objec'?"
I can picture these guys also not being very fond of dwarves, since they're at least partially made up of precious minerals, and what do dwarves love? Perhaps these are why dwarves have druids; to bargain with the galeb duhr whenever a new mine needs to be opened, and to officially hand over tapped-out mines back to the boulders.Last edited by Regitnui; 2017-01-13 at 01:25 AM.
Spoiler: Quotes from the Playground
Adapting published monsters to Eberron: Naturalist's Guide to Eberron Latest: Annis Hag
Avatarial Awesomeness by Kymme!
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2017-01-13, 01:47 AM (ISO 8601)
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- Apr 2007
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Interesting twist: in 4E lore, galeb duhr were apparently corrupted dwarves. Because if there's one thing D&D needs, it's more underground-themed corrupted dwarves.
One thing this entry makes me realize, though? Five editions and like forty years into D&D, every single monster basically has a multiple choice past. By not putting ANY of it in the MM, it lets you use whatever backstory you want. As a setting builder, I really love that.Last edited by tsuyoshikentsu; 2017-01-13 at 01:47 AM.
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2017-01-13, 02:23 AM (ISO 8601)
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- Jan 2014
Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
I like to imagine that the deal is sealed over a traditional drinking of a mug of ale on for the Dwarf and a refreshing cup of molten sulfur for the Galeb Duhr. I like to imagine that many a mystical and mundane dwarven deal must be sealed with a downed beverage.
On a related note, these guys are a decent enough fit for those who are just itching to subject their players to discworld trolls.
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2017-01-13, 05:25 AM (ISO 8601)
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- Apr 2013
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Spoiler: Quotes from the Playground
Adapting published monsters to Eberron: Naturalist's Guide to Eberron Latest: Annis Hag
Avatarial Awesomeness by Kymme!
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2017-01-15, 01:21 PM (ISO 8601)
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- Jul 2013
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- Somewhere
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
Celtic gods in general weren't nearly as overpowered as, say, Greek gods. In D&D term, they would be more similar to high-level characters than CR 30 monsters. You can basically set deities from various mythologies at different power levels: at top, you have Christian and other monotheistic (or dualistic) gods, which are beyond the scale of anything in D&D and generally don't interract with mortals directly. Below them, there are Greek gods, which are too powerful to be challenged by mortals (though mortals can achieve some success through guile in Greek mythology, being demigods or favored by rival gods is common for heroes), but interract with them more freely. Those are still too powerful even for CR 30. Norse gods are weaker still, and more human-like. Them I can see fitting the CR 30 mark, they are more powerful than anything, but there are other beings that can threaten and kill them... depends how divine you feel the giants are in Norse mythology, even beings that mortals can help against. And various generations of Celtic gods (Fir Bolg, Tuatha Dé Danann, Fomorians) are the lowest tier... they are still powerful, but generally in the way greatest mortal heroes or most powerful mages are.
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2017-01-15, 04:56 PM (ISO 8601)
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- Dec 2015
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2017-01-15, 06:01 PM (ISO 8601)
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- May 2007
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- Goiás, Brazil
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2017-01-15, 11:19 PM (ISO 8601)
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- Apr 2013
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
I wasn't accusing anyone in particular. I was just warning people what is off a slippery slope; start insisting that medusas are "correctly" called gorgons, and you lose a name for the petrifying armour-bull. D&D is full of deviations like that, so picking them apart makes the game look awful patchy. Best to approach D&D on its terms rather than expect mythological accuracy from a game.
Spoiler: Quotes from the Playground
Adapting published monsters to Eberron: Naturalist's Guide to Eberron Latest: Annis Hag
Avatarial Awesomeness by Kymme!
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2017-01-16, 11:12 AM (ISO 8601)
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- Nov 2012
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- Colorado
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Re: Let's Read: The Dungeons and Dragons 5e Monster Manual!
I, personally, insist that my orcs be black and white colored, since orc is obviously derived from orca. Don't put your silly fantasies into my realistic combat simulation!
This ... is my signature finishing move!
"It's never good when you make a fiend cringe" - MadGrady
According to some online quiz, I'm a 6th level TN Wizard. They didn't give me full XP for all the monsters I've defeated while daydreaming.
http://easydamus.com/character.html
I am a Ranger Archetype: Gleaming Warden (thx to Ninja Prawn)
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2017-01-18, 02:36 PM (ISO 8601)
- Join Date
- Sep 2015
- Gender