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2012-08-31, 11:53 PM (ISO 8601)
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Re: Class and Level Geekery IX: the thread levels up again!
thank you for the reminder, i just re-checked and it list's Nale's weight too. 180 pounds, add in the probable 30 for T's armor gives us around 210 pounds T was lifting there. That ups his minimum STR to 16. (that assumes that what Nale was wearing was near weightless clothing not armor)
EDIT: I am considering the poster reliable due to the fact that it was writen by Nale's father.Last edited by Felixc-91; 2012-09-01 at 02:02 AM.
Impossible is a biased statement.
"You are what you do. Choose again, and change." --Miles Vorkosigan
link to the thread translating Haley's babel speech
this is a must read for all: Common misconceptions (i am in no way joking, please read it)
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2012-09-01, 01:26 AM (ISO 8601)
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- Jan 2012
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- Memphis, TN
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Re: Class and Level Geekery IX: the thread levels up again!
Well, if you want to get technical, Rich could be making his own rules for such things or otherwise altering the ELH to fit his personal preference/the plot.
But I was mostly just pointing out that "as close to core as you can get for epic" is still not core, by a strict definition of it. It's not like we haven't seen non-core material in-comic before anyway, so I don't see that it has much of an impact one way or another.
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2012-09-01, 04:49 AM (ISO 8601)
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- May 2010
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- France
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Re: Class and Level Geekery IX: the thread levels up again!
Mmh, no comment about the axe throw?
It certainly doesn't look like a weapon you an throw easily, so either Tarquin has the Throw Anything feat, or the axe is enchanted with the Throwing ability.Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
Extended signature
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2012-09-01, 05:20 AM (ISO 8601)
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- Apr 2011
Re: Class and Level Geekery IX: the thread levels up again!
It certainly doesn't look like a weapon you an throw easily, so either Tarquin has the Throw Anything feat, or the axe is enchanted with the Throwing ability.
But if he does have Throw Anything, then his Dex would have to be at least 15.Last edited by Jezequel; 2012-09-01 at 05:41 AM.
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2012-09-01, 06:34 AM (ISO 8601)
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- Nov 2008
Re: Class and Level Geekery IX: the thread levels up again!
I know it's been dismissed because everything he has been shown to do could be explained by standard fighter feats but do any of his actions in the last couple of comics lend weight to the idea of Tarquin having some levels as a martial adept?
There are a few maneuvers that stun people although, from what I could see with a quick look, they all deal extra damage so he might not use them against Durkon.
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2012-09-02, 09:06 AM (ISO 8601)
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- Nov 2004
Re: Class and Level Geekery IX: the thread levels up again!
Ahem.
I still have a problem with the "dress that causes Feeblemind" and the spell "Summon Employee Exit" being listed. RMS Oceanic, you said something about changing the former, at least. Is that going to happen?Orth Plays: Currently Baldur's Gate II
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2012-09-02, 01:31 PM (ISO 8601)
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- Apr 2012
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- Hey, look! Squirrels!
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Re: Class and Level Geekery IX: the thread levels up again!
Tarquin's still missing being trained in the Ride skill, and the table still needs updating to this:
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2012-09-02, 01:52 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: Class and Level Geekery IX: the thread levels up again!
Guys, chill, it's not like items are being ignored while others are favored. I don't think the OPs have been updated since they were posted.
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2012-09-02, 02:37 PM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Class and Level Geekery IX: the thread levels up again!
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-09-02, 04:13 PM (ISO 8601)
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- Jan 2012
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2012-09-03, 05:18 AM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Class and Level Geekery IX: the thread levels up again!
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-09-04, 06:41 AM (ISO 8601)
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- Apr 2012
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Re: Class and Level Geekery IX: the thread levels up again!
Last edited by Emperordaniel; 2012-09-04 at 06:42 AM.
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2012-09-04, 08:39 AM (ISO 8601)
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- Sep 2009
Re: Class and Level Geekery IX: the thread levels up again!
I Am A:Neutral Good Human Bard/Sorcerer (2nd/1st Level)
Ability Scores:
Strength-14
Dexterity-11
Constitution-16
Intelligence-16
Wisdom-12
Charisma-16
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2012-09-04, 11:04 AM (ISO 8601)
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- Apr 2012
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Re: Class and Level Geekery IX: the thread levels up again!
What was so "taking less time then they should" about that particular example? The Still Spell feat allows you to make a spell without hand gestures, bumping the spell up one slot - in this case, from 9th level (Meteor Swarm) to 10th level (Still Meteor Swarm) - in the process; it doesn't speed the spell up or anything.
Last edited by Emperordaniel; 2012-09-04 at 11:07 AM.
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2012-09-04, 11:07 AM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: Class and Level Geekery IX: the thread levels up again!
Applying metamagic to a spontaneously-cast spell makes the spell take a full-round action. One can't take full-round actions in grapple, which Xykon was when he cast Still Meteor Swarm.
In any case, Tarquin's axe could be a battleaxe rather than a greataxe. A battleaxe can be wielded two-handed, but it's properly a one-handed weapon (which is good for Tarquin considering how often he uses his free hand to catch arrows, toss dwarves, etc.) and its use in this manner requires no fudging on the Giant's part.
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2012-09-04, 11:12 AM (ISO 8601)
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- Apr 2012
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Re: Class and Level Geekery IX: the thread levels up again!
Ah, thanks. I'm not so familiar with the Grapple rules after all, so that's likely why I got confused about that incident.
In any case, Tarquin's axe could be a battleaxe rather than a greataxe. A battleaxe can be wielded two-handed, but it's properly a one-handed weapon (which is good for Tarquin considering how often he uses his free hand to catch arrows, toss dwarves, etc.) and its use in this manner requires no fudging on the Giant's part.
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2012-09-04, 12:30 PM (ISO 8601)
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- Aug 2007
Re: Class and Level Geekery IX: the thread levels up again!
New thread link:
http://www.giantitp.com/forums/showthread.php?t=253731
Yours,
Grey WolfInterested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2012-09-04, 12:44 PM (ISO 8601)
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- Apr 2011
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Re: Class and Level Geekery IX: the thread levels up again!
Xykon has never been seen with a familiar, so he could easily have the ACF from the pH2 that trades them in for rapid metamagic limited uses per day. That or there is a Feat from CM that allows rapid casting at will, which Xykon could easily qualify for.
Of course most likely is rule of cool/drama in this case.
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2012-09-04, 12:52 PM (ISO 8601)
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Re: Class and Level Geekery IX: the thread levels up again!
Yes he could, and Metamagic Specialist is my head-geekery. But no consensus was reached when we discussed this last (was that last thread or two threads ago?), and enough people think it's more reasonable that this is one of those times when the rules are ignored or bent rather than one of those times when we ought to look for a rules-based explanation that a rules-based explanation is not listed.
Last edited by zimmerwald1915; 2012-09-04 at 12:54 PM.
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2012-09-04, 02:58 PM (ISO 8601)
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- Oct 2007
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2012-09-04, 04:48 PM (ISO 8601)
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- Jan 2012
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Re: Class and Level Geekery IX: the thread levels up again!
Well, I agree that he probably was deafened and not blinded, but that hasn't quite been proven in the comic - it's entirely possible the blindness would wear off before the deafness, albeit unlikely, and that possibility fits the events we've seen just as well as Z being deafened and not blinded.
Edit @v: Valid point. Nevermind then, that's enough to make me shut up. ^.^
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2012-09-04, 09:18 PM (ISO 8601)
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- Aug 2011
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Re: Class and Level Geekery IX: the thread levels up again!
It does not, however, make sense for Tarquin to assume that the blindness would wear off before the deafness.
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2012-09-04, 09:34 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: Class and Level Geekery IX: the thread levels up again!
Well, it's possible that the blindness would wear off before the deafness. If, say, the deafness lasted for three or four rounds and the blindness lasted for two, or if the deafness lasted four four rounds and the blindness lasted for two or three. But Tarquin can't really be expected to know that.
Come to think of it, have we ever been given a visual indication, beyond Sangwaan's blindfold, that a given character is blinded? Could we recognize blindness if Rich showed it to us?
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2012-09-04, 09:43 PM (ISO 8601)
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- Oct 2007
Re: Class and Level Geekery IX: the thread levels up again!
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2012-09-04, 10:04 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: Class and Level Geekery IX: the thread levels up again!
Dark glasses perform the same function as a blindfold: they obscure the eyes. I'm asking if there's any expression or change to the face that will indicate blindness. The closest I can find is here.
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2012-09-04, 10:55 PM (ISO 8601)
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- Jan 2012
Re: Class and Level Geekery IX: the thread levels up again!
In SSDT, one of the "bonus" Dragon magazine strips features a blind duergar, who is depicted with white eyes with a black ring around them - similar to Durkon with True Seeing in effect. It's similar to, but not quite the same as, Z's normal eyes.
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2012-09-04, 11:13 PM (ISO 8601)
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- Nov 2008
Tarquin the Swordsage
17+ Level, clearly a close-combat (I'm trying not to say martial for fear of people confusing it with meaning martial adept) character with good Reflex and Will saves, and only has three attacks in a full round. These are the main reason that I don't believe he is a Warblade.
Best evidence of a high wisdom is 5th panel here. Nale does not understand because his intelligence is high, but his wisdom is poor. Swordsages add wisdom to AC, which would look more like whiffs than someone just taking it on their armor.
Evasion-appearing avoidance of area effect.
The later two require light armor, which stumped me for a long time, because we know Tarquin is in plate armor.Then I randomly discovered the Halfweight enhancement, which for +3 makes any armor considered light. Where is it? The Underdark sourcebook. BTW, I do believe Tarquin has been in this armor the whole time. That's why Durkon doesn't recognize it when he saw it with True Seeing, because he's only ever seen the Empire of Blood glamour.
A variety of manuevers performed by Tarquin that are easily replicated with martial manuevers, but not so with other abilities:
Black Pearl of Doubt (Diamond Mind 3) Thematically, it is very close to what is happening.
Death from Above (Tiger Claw 4)
Counter Charge (Setting Sun 1), Soaring Throw (Setting Sun 5) versus Belkar and Durkon respectively.
Irresistible Mountain Strike (Stone Dragon 6) on Roy and Durkon.
Quicksilver Motion (Diamond Mind 7). He uses it to move, then full round throws axe at Belkar.
Tiger Claw and Stone Dragon disciplines both have Greataxe as an associated weapon.
Some possible Tarquin Feats (If Tarquin's 17th, he has 7 feats)
Improved Unarmed Combat, Deflect Arrows, Snatch Arrows, Dodge, Sidestep Charge
Mounted Combat, Haley said she was attacking the Pterodactyl, and it does look like Tarquin is taking evasive action.
Martial Stance/Study, for some Devoted Spirit power to increase his healing beyond the Ring of Regeneration.
And, lastly, this build would conform to Malack's statement that Tarquin was not trying. In that fight he used only 6th level maneuvers and lower, which means since we know he is at least 17th level, he would have access all the way up to 9th level.
THIS WAS JUST AN EXCERCISE! I don't really believe this is Tarquin's build. It just happens to be a nifty way to do all the things he has done, and has been inferred he can still yet do. So there is a way without a bunch of multiclassing or prestige classing, or funny house-ruling things to perform all of Tarquin's actions, but it does take a real obscure armor enhancement.
Thanks to whomever first started mentioning this Tome of Battle stuff for solutions to Tarquin's first fight with the Order in the last thread, because it got me started down this path. I'm probably going to use this build as an NPC in some game.
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2012-09-05, 04:44 AM (ISO 8601)
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- Apr 2012
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Re: Class and Level Geekery IX: the thread levels up again!
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2012-09-05, 05:22 AM (ISO 8601)
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- May 2012
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- Czech Republic
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Re: Class and Level Geekery IX: the thread levels up again!
I think now we can assume Z's level to be 16. Does that mean his spell resistance should be also adjusted, since it scales with level?
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2012-09-05, 08:07 PM (ISO 8601)
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- Nov 2008
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- Chicago
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Re: Class and Level Geekery IX: the thread levels up again!