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Thread: Dangers of City Living
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2013-10-24, 06:37 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Dangers of City Living
I've chopped wood for an entire day before and it's doable if a pain. But ideally you'd be moving carefully and not encountering whole hordes, just a few at a time at most. Anyway, how do I find a ranged weapon if I don't go outside? The closest to a ranged weapon I have here is my flatmate—I send him outside to fight for me.
Jude P.
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2013-10-24, 06:48 PM (ISO 8601)
- Join Date
- Mar 2011
Re: Dangers of City Living
I don't know if this applies in other country's, but,
Citys have people, supplies, and weapons, in abundance. I like my odds grouping up with other armed people who have access to food, shelter, communications supplies, transportation and other helpful things facing down a hoard better then I do trying to solo it."I Burn!"
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2013-10-24, 07:47 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Dangers of City Living
To get guns and ammo, all I can say is first you need speed
Get a bike, a good old fashioned mountain bike or whatever. Plan out your route and at least 3 detours just in case. You cant afford to stop and think while making the sprint to the nearest gun and ammo shop. Shamblers are easy to avoid, assuming they havent formed the city sized mob yet. Sprinters are going to be rough, but on a bike you can outpace them, and if you are lucky and careful, you can avoid them.
As for swinging an axe all day, yes, standing still, making the same motion, chopping wood, you can do it just fine. But I dont think even a mighty lumberjack like you would be able to maintain a frantic pace for very long cleaving skulls. Dont forget the danger of missing. If you dont strike square on the skull, you might just glance off and now he is in your personal space."Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2013-10-24, 07:54 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
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2013-10-24, 08:32 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Dangers of City Living
True, but in this case, unless you already have friends, every enemy combatant in the area will come directly after you until they eat you or you run out of people to kill. And while against humans a wound can work for breathing space, no such luck here. It had better be one hit, one kill, or you will get swarmed under. So your aim had better be perfect every time, or you are going to die. As the saying goes, you have to be lucky every time, they only have to be lucky once. A glancing blow, an arm gets in the way enough to keep it from smashing the skull, hell, your axe gets hung up for a second or two too long in a zombie skull. There are a lot of ways to die trying to fight in hand to hand.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2013-10-24, 08:42 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Tail of the Bellcurve
- Gender
Re: Dangers of City Living
If they're coming at you that fast, you're screwed even if you're packing serious heat. Unless you live at the gun range, you aren't going to be putting bullets between zombie eyes with every shot. And you'd better hope you brought enough filled magazines, because have fun reloading if you run out.
Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,And he lay in his blood on the highway, with the bunch of lace at his throat.
Alfred Noyes, The Highwayman, 1906.
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2013-10-24, 08:51 PM (ISO 8601)
- Join Date
- Mar 2011
Re: Dangers of City Living
Not quite, a strike with blunt force trauma to certain parts of the body will by necessity of the laws of kinetic energy force a zombie to stop it's forward advancement/stumble back some.
For example, kick him in the pelvic girdle and he'll be forced back a couple of steps. Take a step back or two yourself, and boom, room to breath, take aim and swing again at the head."I Burn!"
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2013-10-24, 09:05 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Australia
- Gender
Re: Dangers of City Living
Main worry with fighting zombies is that there are basically no firearms in australia. So melee weapons and running are the only options if zombies arise.
Add that with the fact that if your within range of a zombie horde your probably going to be dead rather quickly and your screwed.Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png
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2013-10-24, 09:32 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: Dangers of City Living
From the title of htis thread I presumed it was going to be about muggings or similar crimes. Now I'm left feeling silly
Awesome Iron Chef avatars by Neoseph7! Murkrow avatar of coolness by Introbulus!Spoiler
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2013-10-25, 05:12 AM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Dangers of City Living
If there are that many zombies then I'm screwed no matter what and I'm not going to be outside anyway. Assuming zombies have to rely on human senses, unaffected by decay (give them the best scenario), your best bet is stealth, and you shouldn't run into literal hordes of zombies.
Jude P.
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2013-10-25, 07:01 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Birmingham, UK
- Gender
Re: Dangers of City Living
I've been thinking about how I'd look after my chickens during the zombie apocalypse, because that's just how my brain works. First I'd have to successfully argue with the other survivors that an animal that makes eggs and high-quality garden manure every day is more valuable alive than dead. Then I think I'd have to feed them on grass, weeds, slugs and snails (with the snail shells for the calcium).
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2013-10-25, 08:07 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Chicagoland
- Gender
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2013-10-25, 10:06 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Dangers of City Living
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2013-10-25, 10:33 AM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Cascadia
- Gender
Re: Dangers of City Living
Even worse: Zombie germs. In the air you can breathe in. Can't see them. Can't kill them. All you can do is wait. And hope. And then die.
The statement below is true
The statement above is false
Thanks toGrinnerCuthalion for the avatar!
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2013-10-25, 11:02 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Where ever trouble brews
- Gender
Re: Dangers of City Living
There are precisely two reasons why I'm not looking forward to a Zombie outbreak scenario. I'm not worried about it, but I'm not looking forward to it. Here's why:
1-In a city, stores are going to be ransacked immediately for supplies. Now I like to think I have a good stockpile, but you never no how poorly prepared you are until something bad happens. However, there is one trick I will share with everyone.
The place that is most likely to still have food and the least likely to be ransacked thoroughly is... The Pet Store.
No seriously. Pet food is non-perishable (in cans or dry feed), if you look at the ingredients it has a lot of what you need. You wouldn't want to be on it long term, but in a pinch it is still better than starving to death, and probably better for you than beans and beef jerky.
Still, I'm not exactly looking forward to having my supplies run out and stopping to consider investigating the local pet store. That is definitely not something I would want to do.
2-Shooting zombies or people. I don't like hurting people. I'm sure I wouldn't want to hurt a bunch of zombies unless it was life or death. I'm still going to fight to survive, I just doubt that it's going to be something fun. Sure, maybe that one time I pick up a machine gun and mow down a pack of walkers will feel incredible, but I know I'll feel bad about it later.
And real people? Well, I want to shoot them even less. Honestly, in a zombie outbreak, I'm more afraid of running into real people and having to deal with the possibility of shooting someone, because they will shoot me for that can of beans that MIGHT be in my backpack. Sure, I'm willing to share, I'm willing to talk to people to solve problems. I'm reasonable. Disasters do things to people, make them unreasonable, make them unable to solve problems by talking things out. Some feel justified in shooting first and asking questions later.
So for those reason, my plan A is get out of town and head to places I know which are remote. If you live near a ski hill I recommend it, as very few people will think to go there. Logging roads are a good choice as well if you have the kind of vehicle that can handle it.
Plan B is stay in town, find a place that is high and quiet, but have a white flag raised high and clear.~~Courage is not the lack of fear~~
"In soviet dungeon, aboleth farms you!"
"Please consult your DM before administering Steve brand Aboleth Mucus.
Ask your DM if Aboleth Mucus is right for you.
Side effects include coughing, sneezing, and other flu like symptoms, cancer, breathing water like a fish, loss of dignity, loss of balance, loss of bowel and bladder control."
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2013-10-25, 03:11 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- a pervasive mist
- Gender
Re: Dangers of City Living
I'm not worried about a zombie outbreak, because if it happens, I'm going to find myself woefully unprepared no matter what. And, if I do become infected, I don't think I'm going to care that much.
There is no such thing as a bad plan. Only brilliant plans that go horribly wrong.
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2013-10-25, 03:31 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Dallas, TX
- Gender
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2013-10-25, 06:06 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Australia
- Gender
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2013-10-25, 06:21 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
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2013-10-26, 03:30 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- North America
- Gender
Re: Dangers of City Living
I'd be more worried about Paranoid Maxine with her AR-15 variant than a typical shambler...
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2013-10-26, 03:42 AM (ISO 8601)
- Join Date
- Jun 2011
- Gender
Re: Dangers of City Living
One thing I'd be interested in trying in a zombie attack is suiting up in full plate or similar full-body armor and going out with a decent-ish weapon to whack at them. That'd remove nearly all the risk of zombies, since without specialized weapons, absurdly superhuman strength, or a good bit of manual dexterity and smarts, there's essentially no way you can kill someone in full plate. Of course, it might be pretty claustrophobic if you get surrounded for a while, and it's possible the effort of moving and whacking would tire you out something fierce. Still, an interesting idea.
Bonus if you use some sort of high-impact plastic for the helmet's faceplate, removing the "stick through the bars" tactic from workability.Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-10-26, 08:56 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Dangers of City Living
The problem with this is stamina loss and being immobilized. While it would work fine on small groups, against large numbers you would be dog piled eventually. And trying to run around in 60 pounds of articulated steel or whatever would tire you out faster, making it harder to dodge or otherwise avoid incoming zombies. And once flat on your back under a pile of undead, eventually something is going to give way.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2013-10-26, 08:16 PM (ISO 8601)
- Join Date
- Jun 2011
- Gender
Re: Dangers of City Living
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-10-27, 03:28 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Birmingham, UK
- Gender
Re: Dangers of City Living
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2013-10-27, 06:23 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Dangers of City Living
So what we really need is a tank on Bigfoot wheels. Roads are blocked? Who cares?! We have tires bigger than entire vehicles with treads thicker than my arm. Go straight over them.
As for an armored bike, the problem with that is, the advantage of a bike is that its light quiet and fast. Add armor to it and its no longer any of those things."Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2013-10-27, 09:54 AM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Dixie
- Gender
Re: Dangers of City Living
I've always thought the best bet for survival would be going by boat. Most zombie incarnations don't seem to be able to swim. Unfortunately I don't live on the coast, but a deep river should at least help some.
Oh, and regarding plate armor or some such, it would be very tiring, and soon a zombie would get lucky and manage to get a piece loose. Then you die.I'm playing Ironsworn, an RPG that you can run solo - and I'm putting the campaign up on GitP!
Most recent update: Chapter 6: Devastation
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A worldbuilding project, still work in progress: Reign of the Corven
Most recent update: another look at magic traditions!
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2013-10-27, 11:14 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Dangers of City Living
Boats arent perfect. Zombies are human bodies, and human bodies are pretty buoyant. Not sure how long it would take them to get waterlogged and sink, but at least staying in water 10 feet deep or more could work. I dont think they would be especially effective while floating, and if you are 10 feet above the bottom of the water, they cant reach up and grab you or your boat. Biggest issue might be floaters caught in a current going past you and latching onto your ride. Or reaching a section of river/lake bottom shallow enough for them to grab you.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2013-10-28, 11:10 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Where ever trouble brews
- Gender
Re: Dangers of City Living
Rail is a pretty decent method of travel when it comes to zombies. Crushes just about anything in it's path, even the odd car that ends up on the tracks. The cars are pretty sturdy, and easily barricaded at the entrances. Windows are easily boarded up or barred or barricaded as well.
Also, the tracks are not necessarily all going to run through populated areas, some railway lines completely dodge whole towns. So you have very long distances which will likely be zombie free.
Threats:
-Barricade or rock slide on the tracks. Ranging from a multi-car pile-up at a train intersection, to an intentional barricade set by humans, to railcars just left on the tracks and abandoned. Clearing said obstacles will make you and the train vulnerable. Some such obstacles might not be removeable, so now you're stuck out in the middle of no where, forced to proceed on foot.
-Train cars are pretty noisy. You might attract trouble. Now sure, that trouble might never catch you, or you might plow right over/through it.
-Rail yards are often inside major city centers. And chances are high you will have to change tracks or adjust in some manner when you get there.
-Stopping inside a tunnel is NOT an option. Ever. It just isn't. If you do, you're probably dead.
More Good News:
-Most railway lines terminate at seaport shipping yards. Which means you could potentially go from rail to boat in relatively short order.
-Rail cars can carry large amounts of supplies. Including whole cars, even a boat.~~Courage is not the lack of fear~~
"In soviet dungeon, aboleth farms you!"
"Please consult your DM before administering Steve brand Aboleth Mucus.
Ask your DM if Aboleth Mucus is right for you.
Side effects include coughing, sneezing, and other flu like symptoms, cancer, breathing water like a fish, loss of dignity, loss of balance, loss of bowel and bladder control."
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2013-10-28, 11:18 AM (ISO 8601)
- Join Date
- Mar 2011
- Gender
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2013-10-28, 12:01 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Where ever trouble brews
- Gender
Re: Dangers of City Living
~~Courage is not the lack of fear~~
"In soviet dungeon, aboleth farms you!"
"Please consult your DM before administering Steve brand Aboleth Mucus.
Ask your DM if Aboleth Mucus is right for you.
Side effects include coughing, sneezing, and other flu like symptoms, cancer, breathing water like a fish, loss of dignity, loss of balance, loss of bowel and bladder control."