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  1. - Top - End - #181
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    DruidGirl

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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by Murska View Post
    Not if everyone uses logic. Then people will go "Oh! He has logic! Let me see... wait, this is wrong because of X. My idea is better because of Y."
    and how many people actually do that?
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  2. - Top - End - #182
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by Deathslayer7 View Post
    and how many people actually do that?
    Anyone can, if they bother spending the time and effort to look at things.
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  3. - Top - End - #183
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    Default Re: Werewolf: Classic XIII

    Point at Razovor

    I don't believe you are a wolf, but it's late, I have to get a point in, RL is interferring and, most of all, I have the feeling that you edited or deleted most of your posts today so I can't defend (or attack) you by quoting them.
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  4. - Top - End - #184
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by calar View Post
    Ramsus did ping on my radar, but only really because I'm sure he's not a mason.
    ? And what is your logic?
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  5. - Top - End - #185
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    DruidGirl

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    Default Re: Werewolf: Classic XIII

    .....wait a second? I'm logical? Sense when?


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  6. - Top - End - #186
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by Zar Peter View Post
    Point at Razovor

    I don't believe you are a wolf, but it's late, I have to get a point in, RL is interferring and, most of all, I have the feeling that you edited or deleted most of your posts today so I can't defend (or attack) you by quoting them.
    ummm no he didn't. I went through and looked for the most part. I don't think he deleted one, though I could be wrong. As for editing, he only edited them minutes after he posted them. Probably for grammar. There's one that was edited eight hours after he posted it but meh that was over 6 hours ago.
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  7. - Top - End - #187
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    Default Re: Werewolf: Classic XIII

    Rakkoon's do not belong inside the survival dome
    Ponies not only make ME want to be a better person than I was before they entered my life, they make me want to HELP OTHERS be better people too.

    And that is a GOOD thing by any definition.

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  8. - Top - End - #188
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by Matthias2207 View Post
    ? And what is your logic?
    He pointed at FC yesterday, making it highly unlikely he's a mason.
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  9. - Top - End - #189
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    Default Re: Werewolf: Classic XIII

    I am a bit alarmed about how quickly people seemed to turn on Razovor. I'm thinking a few clever wolves may have been/are trying to lead a bandwagon on someone in order to protect one of their own from being lynched. I don't see the logic behind the sudden flock to Razovor either. I agree that making an effort to find logic is better than not trying.

    I'm taking my point away from Ramsus, but I am going to observe this round a bit more before making another point.

  10. - Top - End - #190
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    Default Re: Werewolf: Classic XIII

    TsukikoJ for making a good point!


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  11. - Top - End - #191
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by calar View Post
    He pointed at FC yesterday, making it highly unlikely he's a mason.
    Then I think it's worth mentioning that both other bandwagons are also on non-masons. Razovor voted for Eldritch Knight, who was a mason, and FC voted for Rakkoon.
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  12. - Top - End - #192
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    Default Re: Werewolf: Classic XIII

    You can have perfect logic and still be wrong deathslayer7. That is the nature of werewolf.
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

  13. - Top - End - #193
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by razovor View Post
    Is it better to use flawed logic, or no logic?
    I'd say no logic. The reason being that flawed logic has a much higher chance of creating a bandwagon (as people glancing at it might assume it's sound), so if you know the argument is flawed it's a very bad idea to present it. What's more, you've created a bandwagon that anyone can jump on and hide, so the vote-pattern analysis gets set back.

    Far better to vote randomly, and make it obvious, until you find something you think could be worth following up. Usually it takes a few days, but it takes longer when people get distracted by baseless accusations presented as something other than a baseless accusation.

    Plus the more times your logic fails, the more likely town will lynch you. (Not applicable to the present case, just for future reference.)

    EDIT: Might as well mention last Classic when the Masons led half the early-day bandwagons. Made it a lot harder to find anything on the wolves.
    Last edited by Internet Flea; 2011-06-10 at 10:41 PM.

  14. - Top - End - #194
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by razovor View Post
    Allow me to save you the trouble. I'm not a wolf. Are you a wolf?

    Also, you spelt my name wrong.
    Sorry about the name...>.>;
    And as for the other quote. I know I'm not a wolf, so I'm going to say no, I'm not a wolf. But the question is, why ask a question you can't trust the answer for? Either of us could be wolves, you know, and neither of us would admit to it that easily.

    Quote Originally Posted by TsukikoJ View Post
    I am a bit alarmed about how quickly people seemed to turn on Razovor. I'm thinking a few clever wolves may have been/are trying to lead a bandwagon on someone in order to protect one of their own from being lynched. I don't see the logic behind the sudden flock to Razovor either. I agree that making an effort to find logic is better than not trying.

    I'm taking my point away from Ramsus, but I am going to observe this round a bit more before making another point.
    I thought Razovor suspicious, but I find the wagon with me more suspicious...>.< Damn. I have several locks on wolf-to-wolf activity, but there's too many to be just wolves. The Mason's are mucking up my wolf radar.... I just don't know which are which ATM.

    Quote Originally Posted by Internet Flea View Post
    I'd say no logic. The reason being that flawed logic has a much higher chance of creating a bandwagon (as people glancing at it might assume it's sound), so if you know the argument is flawed it's a very bad idea to present it. What's more, you've created a bandwagon that anyone can jump on and hide, so the vote-pattern analysis gets set back.

    Far better to vote randomly, and make it obvious, until you find something you think could be worth following up. Usually it takes a few days, but it takes longer when people get distracted by baseless accusations presented as something other than a baseless accusation.
    I agree with this.
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  15. - Top - End - #195
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    Default Re: Werewolf: Classic XIII

    Obviously if you know your logic is flawed, you shouldn't use it.
    Last edited by Murska; 2011-06-11 at 02:30 AM.
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    I say we completely leave our fate in the hands of the trustworthy Murska and continue in complete safety.

  16. - Top - End - #196
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    Default Re: Werewolf: Classic XIII

    It's just the second day everything is flawed. There is no sound logic this soon in the game... everybody is grasping at smoke. The chances of a wolf getting lynched on day two are really small.

  17. - Top - End - #197
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    Default Re: Werewolf: Classic XIII

    Seeing as i'm currently far from any reliable internet connection (currrently using a paying acces point. probably won't be able to reaccess internet until Monday late afternoon at best, pelase don'tautolynch me if it turns out to be longer.)
    I don't really have time to read thougoughly the thread sadly so i'll votre randomly at Lady Tialait
    Last edited by smuchmuch; 2011-06-11 at 03:48 AM.
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  18. - Top - End - #198
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    Default Re: Werewolf: Classic XIII

    Roses are red
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    We'll see what colorRakkoon
    is when he's dead
    I should've done haiku
    trill in da playground

  19. - Top - End - #199
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by TigerFang View Post
    It's just the second day everything is flawed. There is no sound logic this soon in the game... everybody is grasping at smoke. The chances of a wolf getting lynched on day two are really small.
    Just as small as two masons killed before day two.
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  20. - Top - End - #200
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by Reinholdt View Post
    You can have perfect logic and still be wrong deathslayer7. That is the nature of werewolf.
    I call shenanigans on Reinholdt.

    Although it's true: presenting logic too early is dangerous. Last time I tried that, it got me killed the next day.
    Not if my index finger has anything to say about it. And, as it turned out, it had quite the stirring dissertation prepared on that very subject.

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  21. - Top - End - #201
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    Default Re: Werewolf: Classic XIII

    Don't see a bandwagon I really believe in, so I'll throw a vote away on TigerFang (out of town right now, so RP later).
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  22. - Top - End - #202
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    Default Re: Werewolf: Classic XIII

    *sips coffee in the new Safe Cafe "conveniently located as far from the door as physically possible"*
    *reads holovid*
    *spews coffee all offer holovid*
    Two masons?!? Dead?!?
    *pages through holovid*
    "Where's the evidence? Where is it? There doesn't seem to be any!"
    *gasp*
    "Of course! Nobody dares venture under Mustiado's bed"



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  23. - Top - End - #203
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    Default Re: Werewolf: Classic XIII

    This may be my last chance to make a point before the voting period ends, so I'm going to point at Rakkoon.
    Last edited by TsukikoJ; 2011-06-11 at 04:26 PM.

  24. - Top - End - #204
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by Rules Lawyer #1 View Post
    *sips coffee in the new Safe Cafe "conveniently located as far from the door as physically possible"*
    *reads holovid*
    *spews coffee all offer holovid*
    Two masons?!? Dead?!?
    *pages through holovid*
    "Where's the evidence? Where is it? There doesn't seem to be any!"
    *gasp*
    "Of course! Nobody dares venture under Mustiado's bed"



    Ode to Team RA:
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    Everyone says Ra-kkoon's messing up the works
    People like to point at Ra-msus (randomly at first)
    ra-zovor's suspicious (Goof omitted from the list)
    Of all the lame excuses, that one's got me pissed
    Wait a minute... Why did we drag my bed into this?

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  25. - Top - End - #205
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    Default Re: Werewolf: Classic XIII

    The issue with logic in this game is the fact that, oftentimes, there are a few lines of logic that can be followed and are perfectly reasonable. A person can have perfectly sound logic, follow it, but realize that hey, that one person I thought was a villager could very well be a wolf because of Y, which is as reasonable as X. That's why I hate early game calls for logic, because there's just too many options available at that time.

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  26. - Top - End - #206
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    Default Re: Werewolf: Classic XIII

    Quote Originally Posted by Mustiado View Post
    Wait a minute... Why did we drag my bed into this?
    Fact 1:
    Reinholdt is "reasonably sure" he placed Banjo1985's hat under your bed!
    (see post 99)

    Fact 2:
    No one wants to look under your bed.

    Conclusion:
    It is "reasonably sure" that Fin's hat is under your bed!
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  27. - Top - End - #207
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    Default Re: Werewolf: Classic XIII

    Entry from the journal of an unknown female.
    (Entries are undated but, as far as we can tell, sequential.)

    I had the queerest of dreams last night! There was death and destruction. A plague sweeping across the sanctuary…there’s always the plague. In the dream we, that is to say the whole remaining sanctuary, found our solace in faith! Stranger still it wasn’t a faith practiced in or outside the sanctuary for thousands of years. Somehow the sun rose inside the sanctuary. Taking this as a sign we all began to worship the ancient Egyptian sun-god Ra.

    Anyway. Breakfast & shower then off to talk to the rest of the city…I suppose village might be a better name for us now.

    You’re not going to believe this! About 60% of the “Village”-yeah sounds about right- dreamed my dream! They talked about Ra-this and Ra-that. Then someone up and said they’d done just this in another game they’d played some months ago…No idea what that meant they just said they were “breaking the 4th wall”?

    This soon all lead to people wanting to lynch Ramsus and Rakkoon. Staying calm Ramsus explained people were being ridiculous however another man, Razovor, paniced and ran off to change his name muttering something about Masonic figures having knowledge beyond that of mortal men.

    Realising their omission, many undecided turned onto Razovor, chased him down and clapped him in leg-irons. He’s due to be sacrificed to Ra as the sun-sets. I do hope we’ve chosen well.

    Summary: Razovor was Lynched. He was a Villager.
    Night 2 begins now and ends in about 24 hours.

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    [Please excuse any horrendous self-plugs. It was far too similar to not...just read Day 1!]

  28. - Top - End - #208
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    Default Re: Werewolf: Classic XIII

    Aaaah, that was a good one there. Made me laugh a few times. Personally I like the reference. Heck, it might even tell people something. Or perhaps not. Who knows? (I could have used Elan but I really just love the look on Thog's face.)

  29. - Top - End - #209
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    DruidGirl

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    Default Re: Werewolf: Classic XIII

    Well, that makes sense. I wouldn't be surprised if Ramsus and Rakkoon are also villagers.


    "I laugh at life, it's antics make for me a giddy game. Where only foolish fellows take themselves with solemn aim.”

  30. - Top - End - #210
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    Default Re: Werewolf: Classic XIII

    The wizard felt a little safer now Razovor was lynched, so he left his basement to get some coffee in the Safe Cafe, after his daily prayer to Ra.
    He really hoped the werewolves weren't hungry anymore, after eating Fleeing Coward last night.
    Last edited by Matthias2207; 2011-06-12 at 07:25 AM.
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