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Thread: Simple Q&A Pathfinder (By RAW) I
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2011-09-15, 03:01 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
This is what share spells says
"Share Spells (Ex)
The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon’s type (outsider). Spells cast in this way must come from the summoner spell list.
This ability does not allow the eidolon to share abilities that are not spells, even if they function like spells."
The ability says you can use spells from the summoner list cast by the summoner and that if this is done it will work on the eidolon even though it is an outsider. Synthesist still have this ability.
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2011-09-15, 11:14 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Last edited by Larpus; 2011-09-15 at 11:14 PM.
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2011-09-16, 12:02 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Sorry for the double-post, but I do have a new question:
Q28
I don't quite understand something about the Improved Familiar Nosoi, but also extends to other creatures with the same feature, anyway it is said to be "immune to death effects", but exactly what does that mean? Does it mean that it can't be killed? If someone depletes its HP all you gotta do is Cure it back? What if its body is destroyed such as being the victim of a Disintegrate?
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2011-09-16, 02:01 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A28
My understanding of death effects are that if the spell is save or die it doesnot affect them. Dealing enough hp damage should still kill them.
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2011-09-16, 06:35 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A28.
Stone Heart has the right idea, but is a bit off. It means that any spell with the [Death] descriptor will not work on a creature with immunity to death effects. In addition, various other abilities explicitly mention if they are a death effects or not. There are some save-or-dies that actually work with enemies with that immunity, and there are some death effects that aren't save-or-die that the Nosoi would be immune to.Last edited by Blisstake; 2011-09-16 at 06:35 PM.
Avatar by A Rainy Knight
Spoiler: CharactersTarok and Kamo, level 6 half-orc ranger, bunyip-slayer, and all around badass.
I like half-orcs
Retired:
Aldrin Cress, level 10 human sorcerer. Hero of Korvosa.
Tireas Slate, level 4 tiefling ninja. Eternally scheming.
DMing: Dragon's Demand
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2011-09-17, 05:29 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Why does this feat exist then?
Also
Originally Posted by http://www.d20pfsrd.com/classes/core-classes/druid/animal-companions
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2011-09-18, 04:54 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q29
When a special ability says, "You must be 11th level to select this revelation." like in the Blizzard Oracle Revalation, does it mean 11th class level or 11th character level? I cannot find any where that it specifies, and the FAQ is not clear.
Blizzard (Su): As a standard action, you can create a blizzard of snow and ice. You can create one 10-foot-cube of storm per oracle level. These cubes can be arranged in any pattern you desire, but each cube must be adjacent to another and one must be adjacent to you. Any creature caught in the blizzard takes 1d4 points of cold damage per oracle level, with a Reflex save resulting in half damage. The storm lasts for a number of rounds equal to your Charisma modifier; the ground remains icy (+5 to Acrobatics DCs) as long as local conditions permit. The blizzard obscures sight beyond 5 feet, providing total concealment. A creature within 5 feet has concealment. You can use this ability once per day. You must be 11th level to select this revelation.Last edited by Lincoln; 2011-09-19 at 09:27 AM.
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2011-09-19, 07:11 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q27 addendum
Enlarge person does not have a 'target: you' entry.
It has a 'target: one humanoid' entry.
Hense my confusion.
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2011-09-19, 10:27 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A29: Since it's a class feature, I think there's a really high chance that it is supposed to be class level, as class features usually don't improve when taking levels in other classes, except for a few cases in which it is explicitly stated.
However as written, the rules are unclear and could mean both options,We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2011-09-19, 08:41 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A29 Supplemental. An oracle's revelations are gained based on class level. The text and table both support this.
"Revelation: At 1st level, 3rd level, and every four levels thereafter (7th, 11th, and so on), an oracle uncovers a new secret about her mystery that grants her powers and abilities."Avatar by Qwernt
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2011-09-19, 11:49 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q30: In the rake rules, it states: "A monster with the rake ability must begin its turn already grappling to use its rake". Pounce states: "When a creature with this special attack makes a charge, it can make a full attack (including rake attacks if the creature also has the rake ability)." Can someone clarify this? (The rules in question are below)
Rake
A creature with this special attack gains extra natural attacks under certain conditions, typically when it grapples its foe. In addition to the options available to all grapplers, a monster with the rake ability gains two free claw attacks that it can use only against a grappled foe. The bonus and damage caused by these attacks is included in the creature’s description. A monster with the rake ability must begin its turn already grappling to use its rake—it can’t begin a grapple and rake in the same turn.
When a creature with this special attack makes a charge, it can make a full attack (including rake attacks if the creature also has the rake ability).
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2011-09-20, 07:23 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q31:
Inappropriately Sized Firearms: You cannot make optimum use of a firearm that is not properly sized for you. A cumulative –2 penalty applies on attack rolls for each size category of difference between your size and the size of the firearm. If you are not proficient with the firearm, a –4 nonproficiency penalty also applies. The size of a firearm never affects how many hands you need to use to shoot it, the exception being siege firearms and Large or larger creatures. In most cases, a Large or larger creature can use a siege firearm as a two-handed firearm, but the creature takes a –4 penalty for using it this way because of its awkwardness.
Q32: Is their any way to load a siege weapon faster? Does counting as four crewmembers for being large allow you to load and aim as if you were 4 guys?
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2011-09-20, 08:36 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Avatar by A Rainy Knight
Spoiler: CharactersTarok and Kamo, level 6 half-orc ranger, bunyip-slayer, and all around badass.
I like half-orcs
Retired:
Aldrin Cress, level 10 human sorcerer. Hero of Korvosa.
Tireas Slate, level 4 tiefling ninja. Eternally scheming.
DMing: Dragon's Demand
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2011-09-20, 09:02 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
There's some debate there. It seems he can use it in all ways like a two-handed firearm except for loading. Maybe.
Q32: Is their any way to load a siege weapon faster? Does counting as four crewmembers for being large allow you to load and aim as if you were 4 guys?
An lv11 gunslinger can make use of Lightning Reload on siege firearms, and the musket master archetype might also help.
As for the second part, yes but this doesn't affect the number of actions needed to aim/reload.Last edited by Prime32; 2011-09-20 at 09:08 AM.
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2011-09-21, 11:03 AM (ISO 8601)
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2011-09-21, 12:41 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q33:
Death from Above, does the bonus apply when making any attack while flying, or only when charging (either from high ground or doing a flying charge).
Q34:
The Witch's Prehensile hair hex grants them a "Secondary natural attack", but the rules for natural attacks say that, if a creature has only one natural attack it is always primary. So, if a Witch with no natural attacks takes Prehensile Hair, is the attack primary (as per the natural attack rules) or secondary (as per the hex description, which could be interpreted to say "if the witch has natural attacks, the hair is a secondary attack).
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2011-09-21, 01:36 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A33
Death from Above (Combat)
Benefit: Whenever you charge an opponent from higher ground, or from above while flying, you gain a +5 bonus on attack rolls in place of the bonuses from charging and being on higher ground.
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2011-09-21, 01:51 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A27 Disagreement
Check the following text, specifically the bolded part:
Originally Posted by Pathfinder SRD
A34
As per my understanding, it would be primary as long as you don't make a weapon attack or use another type of natural attack that is specifically primary in the same round. This is how I understand the rules for natural attacks:
If you have only a single type of natural attack and makes no use of a weapon, regardless of what the text says, it's always considered a primary attack.
If you have more than one type of natural attack, such as two Claws and a Bite (which is quite easy to get) and both types are said to be primary (or it's omitted and as such defaulted to primary), then both will always count as primary even when you make a full attack and makes use of both types on the same round.
If however one of these is specifically a secondary attack, it would count as secondary whenever you made a full attack that uses another attack that is a primary attack, in the above example, if the Bite is said to be secondary, whenever you use only the Bite, it's primary, but if you use both the Claws and the Bite, the Claws are primary and the Bite secondary.
If weapons are also used, then all natural attacks regardless of text are considered secondary.
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2011-09-21, 04:10 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q35
I already made a thread for this that has, among other things, this set of questions:
One is about the Discovery "Feral Mutagen". It says that I gain two claw attacks and a bite attack as primary attacks.
Question part
A) Do I do two attacks with me claws and a bite attack every time I do an "attack" action (standard), or do I have to do a full round action?
B) Do I get these all at my max base attack bonus?
C) Finally, when I get to BaB +6 and would normally gain another attck, do I get an extra claw attack during a full attack action?
Thanks.Last edited by Flob; 2011-09-21 at 04:10 PM.
THIS IS A SIGNATURE
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2011-09-21, 04:19 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A 35
Full attack action, which is a type of full round action.
B) Do I get these all at my max base attack bonus?
C) Finally, when I get to BaB +6 and would normally gain another attck, do I get an extra claw attack during a full attack action?
Thanks.Last edited by Zherog; 2011-09-21 at 04:21 PM.
John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2011-09-21, 06:32 PM (ISO 8601)
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2011-09-21, 07:32 PM (ISO 8601)
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2011-09-21, 08:10 PM (ISO 8601)
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2011-09-22, 12:52 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
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2011-09-22, 08:00 AM (ISO 8601)
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2011-09-22, 09:05 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Keneth is correct. But even in 3.5, if you had 2 claws as your primary and a bite as your secondary, both claw attacks were made at full BAB and the bite was at BAB-5. Pathfinder just made critters a bit more deadly by making more attacks (such as bites) primary.
John Ling
Frog God Games Lead Pathfinder Developer
Note: unless explicitly stated otherwise, opinions in my posts are my own and not those of Frog God Games.
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2011-09-22, 09:26 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Q36
I am pretty sure the answer is yes, but if I am making a character and we are using archetypes, I can use more than one of the archetypes, as long as they don't overlap in ability replacement, right? Like I can be a Mysterious Stranger and a Pistolero (Gunslinger archetypes) at the same time because none of the change overlap?
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2011-09-22, 10:38 PM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
A36
Correct. From the PRD:
Spoiler"A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. For example, a paladin could not be both a hospitaler and an undead scourge since they both modify the smite evil class feature and both replace the aura of justice class feature. A paladin could, however, be both an undead scourge and a warrior of the holy light, since none of their new class features replace the same core class feature."Avatar by Qwernt
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2011-09-23, 12:21 AM (ISO 8601)
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Re: Simple Q&A Pathfinder (By RAW) I
Alright, I also just wanted to make sure that my given example works? Because the Mysterious stranger loses gun training in favor of "Strangers Fortune." The Pistolero has "Pistol training" but as written pistol training does not replace "Gun Training." So by RAW this matchup works?
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2011-09-23, 01:23 AM (ISO 8601)
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