Results 1 to 30 of 178
-
2012-01-18, 08:37 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
[PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Welcome, welcome, to the Archetype Combo Guide. I'm rewriting this intro to be more relevant, now that it's complete in it's initial form. Let me lay out the rules of what to expect and then the lists.
- Sources:Spoiler
- Advanced Class Guide (ACG)
- Advanced Class Origins (ACO)
- Advanced Player's Guide (APG)
- Advanced Race Guide (ARG)
- Adventurer's Guide (AG)
- Blood of the Beast (BotB)
- Blood of Shadows (BoS)
- Cohorts and Companions (C&C)
- Dirty Tactics Handbook (DTH)
- Dungeoneer’s Handbook (DH)
- Elemental Master’s Handbook (EMH)
- Familiar Folio (FF)
- Haunted Heroes Handbook (HHH)
- Heroes from the Fringe (HftF)
- Heroes of the High Court (HotHC)
- Heroes of the Street (HotS)
- Horror Adventures (HA)
- Inner Sea Magic (ISM)
- Legacy of the First World (LotFW)
- Martial Arts Handbook (MAH)
- Magic Tactics Toolbox (MaTT)
- Melee Tactics Toolbox (MeTT)
- Monster Codex (MC)
- Occult Adventures (OA)
- Occult Origins (OO)
- Pathfinder Society Field Guide (PFSG)
- People of the Waste (PotW)
- Psychic Anthology (PA)
- Ultimate Combat (UC)
- Ultimate Intrigue (UI)
- Ultimate Magic (UM)
- Ultimate Wilderness (UW)
- Villain Codex (VC)
- Weapon Master's Handbook (WMH)
- There are three special things to note:
- Italics means the class feature is modified instead of replaced, though it still means it can't be replaced or modified a second time.
- Underlined means the class feature that should have been replaced, like Pistoleros replacing Gun Training with Pistol Training.
- (Parenthesed) shows a race restriction.
- While I work on expanding the list, if others want to make their own assessments and additions, I will consider adding them to the Guide.
Without further ado, in alphabetical order:
AlchemistSpoilerAlchemical SapperUI
Features Replaced: Class Skills, Alchemy, Bomb, Mutagen, Discovery (6th), Poison Resistance, Swift Alchemy, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Dimensional Excavator, Ectochymist, Ectoplasm Master
Alchemical Trapper (Kobold)MC
Features Replaced: Discovery (2nd, 4th)
Valid Archetypes: Alchemical Sapper, Beastmorph, Blood Alchemist, Chirurgeon, Clone Master, Crimson Chymist, Crypt Breaker, Ectochymist, Ectoplasm Master, Energy Scientist, First World Innovator, Gloom Chymist, Grenadier, Gun Chemist, Herbalist (Vine Leshy), Homunculist, Inspired Chemist, Internal Alchemist, Interrogator, Metamorph, Mindchemist, Oenopian Researcher, Preservationist, Promethean Alchemist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Toxicant, Trap Breaker, Vaultbreaker, Vivisectionist
BeastmorphUC
Features Replaced: Poison Resistance, Swift Alchemy, Swift Poisoning, Poison Immunity, Persistent Mutagen
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Construct Rider, Crimson Chymist, Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Mad Scientist, Mindchemist, Promethean Alchemist, Reanimator, Saboteur (Gnome), Vaultbreaker, Vivisectionist
Blazing TorchbearerDH
Features Replaced: Brew Potion, Discovery (4th), Poison Use
Valid Archetypes: Alchemical Sapper, Beastmorph, Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Clone Master, Crimson Chymist, Ectochymist, Ice Chemist, Inspired Chemist, Internal Alchemist, Interrogator, Metamorph, Plague Bringer (Ratfolk), Psychonaut, Reanimator, Saboteur (Gnome), Toxicant, Vivisectionist, Winged Marauder (Goblin)
Blood AlchemistHA
Features Replaced: Bomb, Mutagen
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Blazing Torchbearer, Bogborn Alchemist (Grippli), Chirurgeon, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Grenadier, Internal Alchemist, Oenopian Researcher, Preservationist, Ragechemist, Royal Alchemist, Trap Breaker
Bogborn Alchemist (Grippli)ARG
Features Replaced: Class Skills, Throw Anything
Valid Archetypes: Beastmorph, Blazing Torchbearer, Blood Alchemist, Chirurgeon, Clone Master, Crimson Chymist, Crypt Breaker, Dimensional Excavator, Ectoplasm Master, First World Innovator, Gloom Chymist, Grenadier, Homunculist, Horticulturist, Ice Chemist, Inspired Chemist, Mad Scientist, Mindchemist, Oenopian Researcher, Psychonaut, Ragechemist, Reanimator, Toxicant, Trap Breaker, Vivisectionist
Bramble Brewer (Half-Elf)ARG
Features Replaced: Mutagen, Discovery (2nd)
Valid Archetypes: Blazing Torchbearer, Chirurgeon, Clone Master, Dimensional Excavator, Ectochymist, Ectoplasm Master, Energy Scientist, First World Innovator, Gloom Chymist, Grenadier, Gun Chemist, Internal Alchemist, Metamorph, Oenopian Researcher, Preservationist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Trap Breaker, Vaultbreaker, Vivisectionist
ChirurgeonUM
Features Replaced: Poison Resistance (+4), Poison Use, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Construct Rider, Crimson Chymist, Crypt Breaker, Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Internal Alchemist, Interrogator, Mad Scientist, Metamorph, Promethean Alchemist, Reanimator, Saboteur (Gnome), Toxicant, Vivisectionist, Winged Marauder (Goblin)
Clone MasterUM
Features Replaced: Bomb, Poison Resistance (+6), Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Construct Rider, Crimson Chymist, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Internal Alchemist, Mad Scientist, Mindchemist, Oenopian Researcher, Royal Alchemist, Saboteur (Gnome), Toxicant, Winged Marauder (Goblin)
Construct RiderC&C
Features Replaced: Class Skills, Alchemy, Brew Potion, Mutagen, Discoveries, Discovery (2nd)
Valid Archetypes: Beastmorph, Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), Gloom Chymist, Herbalist (Vine Leshy), Oenopian Researcher, Psychonaut, Ragechemist, Reanimator, Trap Breaker, Vivisectionist
Crimson ChymistAG
Features Replaced: Mutagen, Discoveries
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Blazing Torchbearer, Bogborn Alchemist (Grippli), Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), Ectochymist, Energy Scientist, First World Innovator, Gloom Chymist, Grenadier, Herbalist (Vine Leshy), Ice Chemist, Metamorph, Oenopian Researcher, Preservationist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Trap Breaker, Vivisectionist
Crypt BreakerISM
Features Replaced: Bomb, Brew Potion, Mutagen, Discoveries, Persistent Mutagen
Valid Archetypes: Alchemical Trapper (Kobold), Bogborn Alchemist (Grippli), Chirurgeon, Deep Bomber (Svirfneblin), Internal Alchemist, Oenopian Researcher, Ragechemist, Royal Alchemist, Trap Breaker
Deep Bomber (Svirfneblin)ARG
Features Replaced: Poison Use, Swift Alchemy, Swift Poisoning, Instant Alchemy
Valid Archetypes: Blood Alchemist, Clone Master, Construct Rider, Crimson Chymist, Crypt Breaker, Dimensional Excavator, Ectoplasm Master, Ice Chemist, Inspired Chemist, Interrogator, Mad Scientist, Promethean Alchemist, Psychonaut, Reanimator, Saboteur (Gnome), Toxicant, Vivisectionist
Dimensional ExcavatorMaTT
Features Replaced: Discoveries, Discovery (4th)
Valid Archetypes: Alchemical Sapper, Beastmorph, Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), Ectochymist, Energy Scientist, First World Innovator, Gloom Chymist, Grenadier, Herbalist (Vine Leshy), Homunculist, Ice Chemist, Interrogator, Metamorph, Oenopian Researcher, Plague Bringer (Ratfolk), Preservationist, Promethean Alchemist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Toxicant, Trap Breaker, Vivisectionist
EctochymistOA
Features Replaced: Class Skills, Bomb, Discovery (8th), Poison Resistance, Swift Poisoning, Poison Immunity
Valid Archetypes: Alchemical Sapper, Alchemical Trapper (Kobold), Blazing Torchbearer, Bramble Brewer (Half-Elf), Crimson Chymist), Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Mad Scientist, Mindchemist, Oenopian Researcher, Toxicant
Ectoplasm MasterHHH
Features Replaced: Alchemy, Brew Potion, Discoveries
Valid Archetypes: Alchemical Sapper, Alchemical Trapper (Kobold), Beastmorph, Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), Ectochymist, Gloom Chymist, Homunculist, Horticulturist, Ice Chemist, Interrogator, Oenopian Researcher, Plague Bringer (Ratfolk), Preservationist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Toxicant, Trap Breaker, Vivisectionist
Energy ScientistEMH
Features Replaced: Class Skills, Alchemy, Bomb, Brew Potion, Poison Resistance, Poison Use, Swift Poisoning, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Bramble Brewer (Half-Elf), Crimson Chymist, Dimensional Excavator, Inspired Chemist, Toxicant
Fire Bomber (Goblin)ARG
Features Replaced: Weapon Proficiencies, Bomb, Throw Anything, Discoveries, Discovery (4th), Poison Resistance (+6), Poison Immunity, Persistent Mutagen
Valid Archetypes: Oenopian Researcher, Royal Alchemist
First World InnovatorLotFW
Features Replaced: Bomb, Brew Potion, Poison Resistance, Poison Use, Swift Poisoning, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Crimson Chymist, Dimensional Excavator, Inspired Chemist, Mad Scientist, Saboteur (Gnome), Toxicant, Winged Marauder (Goblin)
Gloom ChymistBoS
Features Replaced: Bomb, Poison Resistance, Poison Use, Swift Poisoning
Valid Archetypes: Alchemical Trapper (Kobold), Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Construct Rider, Crimson Chymist, Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Mad Scientist, Saboteur (Gnome), Toxicant, Winged Marauder (Goblin)
GrenadierPSFG, MC
Features Replaced: Brew Potion, Poison Resistance, Poison Use, Swift Poisoning, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Crimson Chymist, Dimensional Excavator, Inspired Chemist, Interrogator, Mad Scientist, Reanimator, Saboteur (Gnome), Toxicant, Vivisectionist, Winged Marauder (Goblin)
Gun ChemistPotW
Features Replaced: Weapon Proficiencies, Bomb, Brew Potion, Throw Anything, Discoveries, Poison Resistance, Swift Poisoning
Valid Archetypes: Alchemical Trapper (Kobold), Bramble Brewer (Half-Elf), Mad Scientist, Oenopian Researcher, Toxicant
Herbalist (Vine Leshy)UW
Features Replaced: Alchemy, Bomb, Throw Anything, Poison Resistance, Poison Use, Poison Immunity
Valid Archetypes: Construct Rider, Crimson Chymist, Dimensional Excavator, Inspired Chemist, Toxicant
HomunculistFF
Features Replaced: Mutagen, Poison Resistance, Poison Use, Swift Poisoning, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Bogborn Alchemist (Grippli), Dimensional Excavator, Ectoplasm Master, Reanimator, Vivisectionist
HorticulturistUW
Features Replaced: Bomb, Mutagen, Discovery (2nd, 4th), Poison Resistance, Poison Use, Poison Immunity, Persistence Mutagen
Valid Archetypes: Bogborn Alchemist (Grippli), Ectoplasm Master, Internal Alchemist
Ice ChemistUW
Features Replaced: Bomb, Discovery (2nd), Poison Resistance, Poison Immunity
Valid Archetypes: Blazing Torchbearer, Bogborn Alchemist (Grippli), Crimson Chymist, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Internal Alchemist, Mindchemist, Oenopian Researcher, Royal Alchemist, Saboteur (Gnome), Toxicant, Winged Marauder (Goblin)
Inspired ChemistACG
Features Replaced: Mutagen, Discoveries
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Blazing Torchbearer, Bogborn Alchemist (Grippli), Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), Ectochymist, Energy Scientist, First World Innovator, Gloom Chymist, Grenadier, Herbalist (Vine Leshy), Ice Chemist, Metamorph, Oenopian Researcher, Preservationist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Trap Breaker, Vivisectionist
Internal AlchemistUM
Features Replaced: Throw Anything, Discoveries, Swift Alchemy, Swift Poisoning
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Blood Alchemist, Bramble Brewer (Half-Elf), Chirurgeon, Clone Master, Crypt Breaker, Horticulturist, Ice Chemist, Interrogator, Mad Scientist, Plague Bringer (Ratfolk), Preservationist, Psychonaut, Reanimator, Toxicant, Vivisectionist
InterrogatorUI
Features Replaced: Class Skills, Bomb, Mutagen, Persistent Mutagen
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Chirurgeon, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Grenadier, Internal Alchemist, Oenopian Researcher, Ragechemist, Trap Breaker
Mad ScientistHA
Features Replaced: Alchemy, Mutagen, Discovery (2nd, 4th)
Valid Archetypes: Beastmorph, Bogborn Alchemist (Grippli)), Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), Ectochymist, First World Innovator, Gloom Chymist, Grenadier, Gun Chemist, Internal Alchemist, Oenopian Researcher, Preservationist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Trap Breaker, Vaultbreaker, Vivisectionist
MetamorphUI
Features Replaced: Class Skills, Alchemy, Bomb, Throw Anything, Swift Alchemy, Swift Poisoning, Instant Alchemy
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Bramble Brewer (Half-Elf), Chirurgeon, Crimson Chymist, Dimensional Excavator, Inspired Chemist, Mindchemist, Plague Bringer (Ratfolk), Toxicant
MindchemistUM
Features Replaced: Mutagen, Discoveries, Poison Use
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Bogborn Alchemist (Grippli), Clone Master, Ectochymist, Ice Chemist, Metamorph, Psychonaut, Reanimator, Vivisectionist
Oenopian ResearcherISM
Features Replaced: Poison Use, Swift Alchemy
Valid Archetypes: Alchemical Trapper (Kobold), Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Clone Master, Construct Rider, Crimson Chymist, Crypt Breaker, Dimensional Excavator, Ectochymist, Ectoplasm Master, Fire Bomber (Goblin), Gun Chemist, Ice Chemist, Inspired Chemist, Internal Alchemist, Interrogator, Mad Scientist, Plague Bringer (Ratfolk), Promethean Alchemist, Psychonaut, Reanimator, Saboteur (Gnome), Toxicant, Vivisectionist, Winged Marauder (Goblin)
Plague Bringer (Ratfolk)ARG
Features Replaced: Mutagen, Poison Resistance, Poison Immunity
Valid Archetypes: Blazing Torchbearer, Dimensional Excavator, Ectoplasm Master, Internal Alchemist, Metamorph, Oenopian Researcher, Reanimator, Royal Alchemist, Vaultbreaker, Vivisectionist
PreservationistUM
Features Replaced: Class Skills, Poison Resistance (+4, +6), Poison Use, Poison Immunity, Persistent Mutagen
Valid Archetypes: Alchemical Trapper (Kobold), Blood Alchemist, Bramble Brewer (Half-Elf), Crimson Chymist, Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Internal Alchemist, Mad Scientist, Promethean Alchemist, Reanimator, Toxicant, Vivisectionist
Promethean AlchemistOA
Features Replaced: Bomb, Brew Potion, Mutagen, Throw Anything
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Chirurgeon, Deep Bomber (Svirfneblin), Dimensional Excavator, Oenopian Researcher, Preservationist, Ragechemist, Royal Alchemist, Trap Breaker
PsychonautUM
Features Replaced: Bomb, Bomb Damage (15th, 17th), Poison Resistance (+4, +6), Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Construct Rider, Crimson Chymist, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Internal Alchemist, Mad Scientist, Mindchemist, Oenopian Researcher, Royal Alchemist, Saboteur (Gnome), Toxicant, Winged Marauder (Goblin)
RagechemistUC
Features Replaced: Poison Use, Swift Poisoning, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Construct Rider, Crimson Chymist, Crypt Breaker, Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Interrogator, Mad Scientist, Promethean Alchemist, Reanimator, Saboteur (Gnome), Toxicant, Vivisectionist, Winged Marauder (Goblin)
ReanimatorUM
Features Replaced: Bomb, Bomb Damage (7th, 13th, 15th)
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Blazing Torchbearer, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Chirurgeon, Construct Rider, Crimson Chymist, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Grenadier, Homunculist, Inspired Chemist, Internal Alchemist, Mad Scientist, Mindchemist, Oenopian Researcher, Plague Bringer (Ratfolk), Preservationist, Ragechemist, Royal Alchemist, Saboteur (Gnome), Toxicant, Trap Breaker, Winged Marauder (Goblin)
Royal AlchemistHotHC
Features Replaced: Class Skills, Poison Use, Swift Poisoning
Valid Archetypes: Alchemical Trapper (Kobold), Blood Alchemist, Bramble Brewer (Half-Elf), Clone Master, Crimson Chymist, Crypt Breaker, Dimensional Excavator, Ectoplasm Master, Fire Bomber (Goblin), Ice Chemist, Inspired Chemist, Mad Scientist, Plague Bringer (Ratfolk), Promethean Alchemist, Psychonaut, Reanimator, Toxicant, Vivisectionist
Saboteur (Gnome)ARG
Features Replaced: Class Skills, Mutagen, Discoveries
Valid Archetypes: Beastmorph, Blazing Torchbearer, Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), First World Innovator, Gloom Chymist, Grenadier, Ice Chemist, Oenopian Researcher, Psychonaut, Ragechemist, Reanimator, Trap Breaker, Vivisectionist
ToxicantDTH
Features Replaced: Mutagen, Persistent Mutagen
Valid Archetypes: Alchemical Trapper (Kobold), Blazing Torchbearer, Bogborn Alchemist (Grippli), Chirurgeon, Clone Master, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Energy Scientist, First World Innovator, Gloom Chymist, Grenadier, Gun Chemist, Herbalist (Vine Leshy), Ice Chemist, Internal Alchemist, Metamorph, Oenopian Researcher, Preservationist, Psychonaut, Ragechemist, Reanimator, Royal Alchemist, Trap Breaker, Vaultbreaker, Vivisectionist
Trap BreakerDH
Features Replaced: Poison Resistance, Poison Use, Swift Poisoning, Poison Immunity
Valid Archetypes: Alchemical Trapper (Kobold), Blood Alchemist, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Construct Rider, Crimson Chymist, Crypt Breaker, Dimensional Excavator, Ectoplasm Master, Inspired Chemist, Interrogator, Mad Scientist, Promethean Alchemist, Reanimator, Saboteur (Gnome), Toxicant, Vivisectionist, Winged Marauder (Goblin)
VaultbreakerVC
Features Replaced: Class Skills, Bomb, Brew Potion, Throw Anything, Discoveries, Poison Use
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Bramble Brewer (Half-Elf), Mad Scientist, Plague Bringer (Ratfolk), Toxicant
VivisectionistUM
Features Replaced: Bomb
Valid Archetypes: Alchemical Trapper (Kobold), Beastmorph, Blazing Torchbearer, Bogborn Alchemist (Grippli), Bramble Brewer (Half-Elf), Chirurgeon, Construct Rider, Crimson Chymist, Deep Bomber (Svirfneblin), Dimensional Excavator, Ectoplasm Master, Grenadier, Homunculist, Inspired Chemist, Internal Alchemist, Mad Scientist, Mindchemist, Oenopian Researcher, Plague Bringer (Ratfolk), Preservationist, Ragechemist, Royal Alchemist, Saboteur (Gnome), Toxicant, Trap Breaker, Winged Marauder (Goblin)
Winged Marauder (Goblin)MC
Features Replaced: Class Skills, Mutagen, Discoveries, Persistent Mutagen
Valid Archetypes: Blazing Torchbearer, Chirurgeon, Clone Master, First World Innovator, Gloom Chymist, Grenadie, Ice Chemist, Oenopian Researcher, Psychonaut, Ragechemist, Reanimator, Trap Breaker, Vivisectionist
BarbarianSpoilerArchetypes that don't Combine with any others: Armored HulkUC, Scarred RagerUC, Titan MaulerUC
BreakerAPG
Features Replaced: Fast Movement, Trap Sense
Valid Archetypes: Wild Rager
Brutal PugilistAPG
Features Replaced: Uncanny Dodge, Trap Sense, Improved Uncanny Dodge
Valid Archetypes: Drunken Brute, Hurler, Urban Barbarian
Drunken BruteAPG
Features Replaced: Fast Movement
Valid Archetypes: Brutal Pugilist, Elemental Kin, Hateful Rager (Half-Orc), Invulnerable Rager, Savage Barbarian, Superstitious, Wild Rager
Elemental KinAPG
Features Replaced: Trap Sense
Valid Archetypes: Drunken Brute, Hurler, Mounted Fury, Sea Reaver, Urban Barbarian, Wild Rager
Hateful Rager (Half-Orc)ARG
Features Replaced: Rage Rounds, Rage Power (2nd, 8th, 14th, 20th), Trap Sense (9th), Improved Uncanny Dodge
Valid Archetypes: Drunken Brute, Hurler, Urban Barbarian
HurlerAPG
Features Replaced: Fast Movement
Valid Archetypes: Brutal Pugilist, Elemental Kin, Hateful Rager (Half-Orc), Invulnerable Rager, Savage Barbarian, Superstitious, Wild Rager
Invulnerable RagerAPG
Features Replaced: Uncanny Dodge, Trap Sense, Improved Uncanny Dodge, Damage Reduction
Valid Archetypes: Drunken Brute, Hurler, Urban Barbarian
Mounted FuryAPG
Features Replaced: Fast Movement, Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Elemental Kin, Savage Barbarian, Superstitious
Savage BarbarianAPG
Features Replaced: Trap Sense, Damage Reduction
Valid Archetypes: Drunken Brute, Hurler, Mounted Fury, Sea Reaver, Urban Barbarian, Wild Rager
Sea ReaverUC
Features Replaced: Armor Proficiency, Fast Movement, Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Elemental Kin, Savage Barbarian, Superstitious
SuperstitiousAPG
Features Replaced: Trap Sense, Damage Reduction
Valid Archetypes: Drunken Brute, Hurler, Mounted Fury, Sea Reaver, Urban Barbarian, Wild Rager
True PrimitiveUC
Features Replaced: Armor and Weapon Proficiency, Fast Movement, Trap Sense
Valid Archetypes: Wild Rager
Urban BarbarianUC
Features Replaced: Class Skills, Armor Proficiency, Fast Movement, Rage
Valid Archetypes: Brutal Pugilist, Elemental Kin, Hateful Rager (Half-Orc), Invulnerable Rager, Savage Barbarian, Superstitious
Wild RagerUC
Features Replaced: Rage, Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Breaker, Drunken Brute, Elemental Kin, Hurler, Savage Barbarian, Superstitious, True Primitive
BardSpoilerArchetypes that don't Combine with any others: Arcane DuelistAPG, Court BardAPG, Dervish DancerUC, SandmanAPG
Animal SpeakerUM
Features Replaced: Bardic Performance (Fascinate, Inspire Competence), Well-Versed, Lore Master
Valid Archetypes: Geisha, Songhealer
ArchaeologistUC
Features Replaced: Bardic Performance, Versatile Performance, Well-Versed
Valid Archetypes: Geisha
ArchivistAPG
Features Replaced: Bardic Performance (Inspire Courage, Suggestion, Mass Suggestion), Versatile Performance, Well Versed, Lore Master, Jack of All Trades
Valid Archetypes: Geisha
CelebrityUM
Features Replaced: Bardic Performance (Inspire Courage, Dirge of Doom), Lore Master
Valid Archetypes: Geisha, Savage Skald, Sea Singer, Songhealer, Sound Striker
DaredevilUC
Features Replaced: Bardic Knowledge, Bardic Performance (Inspire Courage), Versatile Performance, Well-Versed, Loremaster
Valid Archetypes: Savage Skald, Sound Striker
DemagogueUM
Features Replaced: Bardic Performance (Inspire Courage, Suggestion, Mass Suggestion), Lore Master
Valid Archetypes: Geisha, Songhealer
DetectiveAPG
Features Replaced: Bardic Knowledge, Bardic Performance (Inspire Courage, Inspire Greatness, Inspire Heroics), Versatile Performance, Well-Versed
Valid Archetypes: Prankster (Gnome), Savage Skald, Sound Striker
Dirge BardUM
Features Replaced: Versatile Performance, Well-Versed, Lore Master, Jack of All Trades
Valid Archetypes: Geisha, Sound Striker
GeishaUM
Features Replaced: Weapon and Armor Proficiencies, Bardic Knowledge
Valid Archetypes: Animal Speaker, Archaeologist, Archivist, Celebrity, Demagogue, Dirge Bard, Prankster (Gnome), Savage Skald, Songhealer, Sound Striker
MagicianAPG
Features Replaced: Bardic Knowledge, Bardic Performance (Countersong, Inspire Courage, Dirge of Doom, Frightening Tune), Versatile Performance, Well-Versed, Lore Master, Jack of All Trades
Valid Archetypes: Sound Striker
Prankster (Gnome)ARG
Features Replaced: Bardic Performance (Fascinate, Suggestion, Mass Suggestion), Lore Master
Valid Archetypes: Detective, Geisha, Songhealer
Savage SkaldAPG
Features Replaced: Bardic Performance (Fascinate, Suggestion, Mass Suggestion), Jack of All Trades
Valid Archetypes: Celebrity, Daredevil, Detective, Geisha, Songhealer, Street Performer
Sea SingerAPG
Features Replaced: Bardic Knowledge, Bardic Performance (Countersong, Inspire Competence, Suggestion, Mass Suggestion), Versatile Performance, Well-Versed
Valid Archetypes: Celebrity
SonghealerUM
Features Replaced: Bardic Performance (Frightening Tune, Deadly Performance), Versatile Performance
Valid Archetypes: Animal Speaker, Celebrity, Demagogue, Geisha, Prankster (Gnome), Savage Skald, Sound Striker, Street Performer
Sound StrikerUM
Features Replaced: Bardic Performance (Inspire Competence, Suggestion)
Valid Archetypes: Celebrity, Daredevil, Detective, Dirge Bard, Geisha, Magician, Songhealer, Street Performer
Street PerformerAPG
Features Replaced: Bardic Knowledge, Bardic Performance (Countersong, Inspire Courage, Inspire Competence, Inspire Greatness, Inspire Heroics), Lore Master
Valid Archetypes: Savage Skald, Songhealer
BloodragerSpoilerBlood ConduitACG
Features Replaced: Fast Movement, Uncanny Dodge, Improved Uncanny Dodge, Bloodline Feats, Indomitable Will
Valid Archetypes: Crossblooded Rager, Enlightened Bloodrager, Greenrager, Primalist, Prowler at World’s End (Catfolk), Untouchable Rager, Urban Bloodrager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
BloodriderACG
Features Replaced: Fast Movement, Uncanny Dodge, Improved Uncanny Dodge, Bloodline Feat (9th)
Valid Archetypes: Crossblooded Rager, Enlightened Bloodrager, Primalist, Untouchable Rager, Urban Bloodrager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Bloody-Knuckled RowdyMeTT
Features Replaced: Fast Movement, Uncanny Dodge, Spellcasting, Improved Uncanny Dodge, Damage Reduction
Valid Archetypes: Crossblooded Rager, Greenrager, Primalist, Prowler at World’s End (Catfolk)
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Crossblooded RagerACG
Features Replaced: Bloodline
Valid Archetypes: Blood Conduit, Bloodrider, Blood-Knuckled Rowdy, Blue Shifted, Enlightened Bloodrager, Greenrager, Metamagic Rager, Primalist, Rageshaper, Spelleater, Steelblood, Symbol Striker, Untouchable Rager, Urban Bloodrager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Enlightened BloodragerAG
Features Replaced: Bloodrage, Bloodline Power(1st, 4th), Bloodline Powers, Spellcasting, Bloodline Spells, Damage Reduction (7th, 13th, 19th)
Valid Archetypes: Blood Conduit, Bloodrider, Crossblooded Rager, Greenrager, Metamagic Rager, Rageshaper
Bloodline Mutations: Blood Havoc (Bloodline Feat Only), Blood Intensity, Blood Piercing (Bloodline Feat Only)
GreenragerACG
Features Replaced: Blood Sanctuary, Bloodline Feat (6th, 9th)
Valid Archetypes: Blood Conduit, Blood-Knuckled Rowdy, Crossblooded Rager, Enlightened Bloodrager, Metamagic Rager, Primalist, Spelleater, Steelblood, Untouchable Rager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Id RagerOO
Features Replaced: Bloodline, Bloodline Powers, Spellcasting, Bloodline Feats, Bloodline Spells
Valid Archetypes: Metamagic Rager, Rageshaper, Spelleater, Steelblood, Urban Bloodrager
Bloodline Mutations: None
Metamagic RagerACG
Features Replaced: Improved Uncanny Dodge
Valid Archetypes: Crossblooded Rager, Enlightened Bloodrager, Greenrager, Id Rager, Primalist, Prowler at World’s End (Catfolk), Symbol Striker, Untouchable Rager, Urban Bloodrager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
PrimalistACG
Features Replaced: Bloodline Powers
Valid Archetypes: Blood Conduit, Bloodrider, Blood-Knuckled Rowdy, Crossblooded Rager, Greenrager, Metamagic Rager, Primalist, Rageshaper, Spelleater, Steelblood, Untouchable Rager, Urban Bloodrager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Prowler at World’s End (Catfolk)BotB
Features Replaced: Bloodline, Bloodline Powers, Bloodline Feat (9th, 12th, 15th), Greater Bloodrage, Mighty Bloodrage
Valid Archetypes: Blood Conduit, Blood-Knuckled Rowdy, Metamagic Rager, Rageshaper, Spelleater, Steelblood, Urban Bloodrager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
RageshaperACG
Features Replaced: Blood Sanctuary, Improved Uncanny Dodge
Valid Archetypes: Crossblooded Rager, Enlightened Bloodrager, Id Rager, Primalist, Prowler at World’s End (Catfolk), Symbol Striker, Untouchable Rager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
SpelleaterACG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge, Damage Reduction
Valid Archetypes: Crossblooded Rager, Greenrager, Id Rager, Primalist, Prowler at World’s End (Catfolk), Symbol Striker, Untouchable Rager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
SteelbloodACG
Features Replaced: Armor Proficiency, Fast Movement, Uncanny Dodge, Improved Uncanny Dodge, Damage Reduction
Valid Archetypes: Crossblooded Rager, Greenrager, Id Rager, Primalist, Prowler at World’s End (Catfolk), Untouchable Rager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Symbol StrikerHftF
Features Replaced: Class Skills, Fast Movement, Bloodline Feat (6th, 9th, 12th, 18th)
Valid Archetypes: Crossblooded Rager, Metamagic Rager, Rageshaper, Spelleater, Untouchable Rager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Untouchable RagerACG
Features Replaced: Spellcasting, Bloodcasting, Eschew Materials, Bloodline Spells
Valid Archetypes: Blood Conduit, Bloodrider, Blue Shifted, Crossblooded Rager, Greenrager, Metamagic Rager, Primalist, Rageshaper, Spelleater, Steelblood, Symbol Striker, Urban Bloodrager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
Urban BloodragerHotS
Features Replaced: Class Skills, Armor Proficiency, Bloodrage, Blood Sanctuary, Damage Reduction
Valid Archetypes: Blood Conduit, Bloodrider, Crossblooded Rager, Id Rager, Metamagic Rager, Primalist, Prowler at World’s End (Catfolk), Untouchable Rager
Bloodline Mutations: Blood Havoc, Blood Intensity, Blood Piercing
BrawlerSpoilerBattle DancerMAH
Features Replaced: Class Skills, Armor Proficiencies, Brawler’s Cunning, Brawler’s Flurry, AC Bonus, Knockout
Valid Archetypes: Feral Striker, Verdant Grappler
Constructed PugilistPotW
Features Replaced: Class Skills, Martial Flexibility, Bonus Combat Feats
Valid Archetypes: Exemplar, Shield Champion, Turfer, Strongside Boxer, Ulfen Beast-Wrestler, Venomfist, Verdant Grappler, Winding Path Renegade
ExemplarACG
Features Replaced: Unarmed Strike, Maneuver Training, AC Bonus, Brawler’s Strike, Close Weapon Mastery
Valid Archetypes: Constructed Pugilist, Feral Striker, Mutagenic Mauler
Feral StrikerUW
Features Replaced: Martial Flexibility
Valid Archetypes: Battle Dancer, Exemplar, Living Avalanche, Shield Champion, Steel-Breaker, Strangler, Strongside Boxer, Turfer, Ulfen Beast-Wrestler, Venomfist, Verdant Grappler, Wild Child, Winding Path Renegade
Living AvalancheUW
Features Replaced: Bonus Combat Feat(2nd, 5th), Maneuver Training, AC Bonus, Awesome Blow, Improved Awesome Blow
Valid Archetypes: Feral Striker, Venomfist
Mutagenic MaulerACG
Features Replaced: Martial Flexibility, AC Bonus
Valid Archetypes: Exemplar, Shield Champion, Snakebite Striker, Steel-Breaker, Turfer, Venomfist, Verdant Grappler, Wild Child
Shield ChampionACG
Features Replaced: Weapon and Armor Proficiencies, Maneuver Training, Brawler’s Strike
Valid Archetypes: Constructed Pugilist, Feral Striker, Mutagenic Mauler, Strangler, Venomfist, Winding Path Renegade
Snakebite StrikerACG
Features Replaced: Class Skills, Martial Flexibility, Maneuver Training
Valid Archetypes: Mutagenic Mauler, Venomfist, Winding Path Renegade
Steel-BreakerACG
Features Replaced: Class Skills, Maneuver Training, Brawler’s Strike
Valid Archetypes: Feral Striker, Mutagenic Mauler, Venomfist, Winding Path Renegade
StranglerACG
Features Replaced: Class Skills, Unarmed Strike, Brawler’s Flurry, AC Bonus, Knockout, Awesome Blow, Improved Awesome Blow
Valid Archetypes: Feral Striker, Shield Champion, Verdant Grappler
Strongside BoxerMAH
Features Replaced: Maneuver Training, AC Bonus, Close Weapon Mastery
Valid Archetypes: Constructed Pugilist, Feral Striker
TurferUW
Features Replaced: Maneuver Training, Knockout
Valid Archetypes: Constructed Pugilist, Feral Striker, Mutagenic Mauler, Winding Path Renegade
Ulfen Beast-WrestlerACO
Features Replaced: Maneuver Training, AC Bonus
Valid Archetypes: Constructed Pugilist, Feral Striker, Venomfist, Verdant Grappler
VenomfistUW
Features Replaced: Unarmed Strike, Knockout, Close Weapon Mastery
Valid Archetypes: Constructed Pugilist, Feral Striker, Living Avalanche, Mutagenic Mauler, Shield Champion, Snakebite Striker, Steel-Breaker, Ulfen Beast-Wrestler, Winding Path Renegade
Verdant GrapplerUW
Features Replaced: Bonus Combat Feat(2nd, 11th), Maneuver Training, Close Weapon Mastery
Valid Archetypes: Battle Dancer, Constructed Pugilist, Feral Striker, Mutagenic Mauler, Strangler, Ulfen Beast-Wrestler
Wild ChildACG
Features Replaced: Class Skills, Bonus Combat Feats, Maneuver Training, Close Weapon Mastery
Valid Archetypes: Feral Striker, Mutagenic Mauler
Winding Path RenegadeAG
Features Replaced: Bonus Combat Feat(2nd, 8th, 14th), AC Bonus
Valid Archetypes: Constructed Pugilist, Feral Striker, Shield Champion, Snakebite Striker, Steel-Breaker, Turfer, Venomfist
CavalierSpoilerArchetypes that don't Combine with any others: SamuraiUC
Beast RiderUC
Features Replaced: Armor Proficiency, Mount, Expert Trainer
Valid Archetypes: Gendarme, Honor Guard, Luring Cavalier
EmissaryUC
Features Replaced: Armor Proficiency, Tactician, Banner, Greater Tactician, Greater Banner, Master Tactician
Valid Archetypes: Honor Guard, Luring Cavalier, Standard Bearer
GendarmeUC
Features Replaced: Tactician, Bonus Feats, Greater Tactician, Master Tactician, Supreme Charge
Valid Archetypes: Beast Rider, Honor Guard, Musketeer
Honor GuardUC
Features Replaced: Challenge, Cavalier's Charge, Mighty Charge, Demanding Challenge
Valid Archetypes: Beast Rider, Emissary, Gendarme, Musketeer, Strategist
Luring CavalierUC
Features Replaced: Challenge, Cavalier's Charge, Mighty Charge, Supreme Charge
Valid Archetypes: Beast Rider, Emissary, Musketeer, Strategist
MusketeerUC
Features Replaced: Weapon and Armor Proficiency, Mount, Expert Trainer
Valid Archetypes: Gendarme, Honor Guard, Luring Cavalier
Standard BearerUC
Features Replaced: Mount, Banner, Mighty Charge, Supreme Charge
Valid Archetypes: Emissary, Strategist
StrategistUC
Features Replaced: Tactician, Expert Trainer, Greater Banner, Bonus Feat (18th)
Valid Archetypes: Honor Guard, Luring Cavalier, Standard Bearer
ClericSpoilerArchetypes that don't Combine with any others: Cloistered ClericUM, CrusaderUC, Demonic Apostle (Drow)ARG, Divine StrategistUC, Forgemaster (Dwarf)ARG
Archetypes that don't Combine with any others besides Scroll ScholarPSFG: EvangelistUC, Merciful HealerUC,SeparatistUM, TheologianUM, Undead LordUM
DruidSpoilerArchetypes that don't Combine with any others: Animal Shaman [Ape, Bat, Bear, Boar, Dragon, Eagle, Lion, Saurian, Serpent, Shark, Wolf]APG, UM, UC, Blight DruidAPG, Cave DruidAPG, Feral Child (Human)ARG, Storm DruidUM, Urban DruidAPG
Environmental Druids (except Blight, Cave, Storm, Urban) Combines with: Pack LordUM, Treesinger (Elf)ARG (Except Aquatic)
Menhir SavantUM
Features Replaced: Nature Sense, Wild Empathy, Woodland Stride, Trackless Step, Venom Immunity, A Thousand Faces
Valid Archetypes: Pack Lord
MooncallerUM
Features Replaced: Woodland Stride, Resist Nature's Lure, Venom Immunity, A Thousand Faces
Valid Archetypes: Pack Lord, Treesinger (Elf)
Pack LordUM
Features Replaced: Nature Bond, Wild Shape Use (6th)
Valid Archetypes: Environment Druid except Blight, Cave, Storm & Urban, Menhir Savant, Mooncaller, Reincarnated Druid, World Walker
Reincarnated DruidUM
Features Replaced: Woodland Stride, Resist Nature's Lure, Wild Shape, Venom Immunity, Timeless Body
Valid Archetypes: Pack Lord, Treesinger (Elf)
Treesinger (Elf)ARG
Features Replaced: Nature Bond, Wild Empathy, Wild Shape
Valid Archetypes: Environment Druid except Aquatic, Blight, Cave, Storm & Urban, Mooncaller, Reincarnated Druid, World Walker
World WalkerUC
Features Replaced: Trackless Step, Resist Nature's Lure, Venom Immunity, Timeless Body
Valid Archetypes: Pack Lord, Treesinger (Elf)
FighterSpoilerArchetypes that don't Combine with any others: ArcherAPG, Armor MasterUC, CadUC, Cavern Sniper (Drow)ARG, Free Hand FighterAPG, Lore WardenPSFG, Mobile FighterAPG, Phalanx SoldierAPG, Polearm FighterAPG, RoughriderAPG,Savage WariorAPG, TacticianUC, Tower Shield SpecialistUC, Two-Handed FighterAPG, Unarmed FighterUC, UnbreakableUC, Weapon MasterAPG
Archetypes that Combine with GladiatorUC: BrawlerUC, CrossbowmanAPG, DragoonUC, Foehammer (Dwarf)ARG, Shielded FighterAPG, ThunderstrikerUC, Two-Weapon WarriorAPG
GunslingerSpoilerArchetypes that don't Combine with any others: Buccaneer (Human)ARG, Musket MasterUC, Mysterious StrangerUC
Experimental Gunsmith (Gnome)ARG
Features Replaced: Gunsmith, Gun Training
Valid Archetypes: Gun Tank
Gun TankUC
Features Replaced: Armor Proficiency, Deeds (Gunslinger's Dodge, Evasive), Nimble, Bonus Feats
Valid Archetypes: Experimental Gunsmith (Gnome), Pistolero
PistoleroUC
Features Replaced: Weapon Proficiency, Deeds (Deadeye, Startling Shot, Menacing Shot), Gunsmith, Gun Training
Valid Archetypes: Gun Tank
InquisitorSpoilerExarch (Dwarf)ARG
Features Replaced: Spells, Monster Lore, Detect Alignment, Bane, Second Judgement, Greater Bane, Third Judgement
Valid Archetypes: Preacher, Sin Eater
ExorcistUM
Features Replaced: Second Judgement, Third Judgement, Slayer, True Judgement
Valid Archetypes: Heretic, Infiltrator, Kinslayer (Dhampir), Preacher, Sin Eater
HereticUM
Features Replaced: Monster Lore
Valid Archetypes: Exorcist, Kinslayer (Dhampir), Preacher, Sin Eater
IconoclastUC
Features Replaced: Monster Lore, Detect Alignment, Discern Lies, Exploit Weakness, True Judgement
Valid Archetypes: Preacher
InfiltratorUM
Features Replaced: Monster Lore, Stern Gaze, Track, Discern Lies
Valid Archetypes: Exorcist, Kinslayer (Dhampir), Preacher, Sin Eater
Kinslayer (Dhampir)ARG
Features Replaced: Judgement (Destruction), Detect Alignment
Valid Archetypes: Exorcist, Heretic, Infiltrator, Preacher, Sin Eater, Spellbreaker
PreacherUM
Features Replaced: Solo Tactics
Valid Archetypes: Exarch (Dwarf), Exorcist, Heretic, Iconoclast, Infiltrator, Sin Eater, Witch Hunter
Sin EaterUM
Features Replaced: Domain, Teamwork Feat (6th), Exploit Weakness
Valid Archetypes: Exarch (Dwarf), Exorcist, Heretic, Infiltrator, Kinslayer (Dhampir), Preacher
SpellbreakerUC
Features Replaced: Monster Lore, Solo Tactics, Teamwork Feats, True Judgement
Valid Archetypes: Kinslayer (Dhampir)
Witch HunterUC
Features Replaced: Monster Lore, Detect Alignment, Track, Discern Lies, Exploit Weakness, True Judgement
Valid Archetypes: PreacherLast edited by Cieyrin; 2019-04-09 at 09:55 AM.
-
2012-01-18, 08:38 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Investigator
SpoilerArchetypes that don't Combine with any others: CipherUI, Cult HunterHA, GravediggerHA, ProfilerHA, ScavengerBotB, SpiritualistACG
CartographerUW
Features Replaced: Poison Lore, Poison Resistance, Keen Recollection, Swift Alchemy
Valid Archetypes: Conspirator, Forensic Physician, Natural Philosopher
ConspiratorUI
Features Replaced: Inspiration, Trapfinding, Investigator Talent (7th), Trap Sense
Valid Archetypes: Cartographer, Cryptid Scholar, Empiricist, Psychic Detective, Sleuth, Steel Hound
Cryptid ScholarMaTT
Features Replaced: Poison Lore, Poison Resistance, Studied Combat, Studied Strike
Valid Archetypes: Conspirator, Forensic Physician, Majordomo, Mastermind, Natural Philosopher, Sleuth, Star Watcher
Dread InvestigatorC&C
Features Replaced: Inspiration, Poison Lore, Poison Resistance, Investigator Talent (7th, 13th, 19th), Investigator Talents, Studied Combat, Studied Strike, Poison Immunity
Valid Archetypes: Sleuth, Star Watcher
EmpiricistACG
Features Replaced: Poison Lore, Poison Resistance, Swift Alchemy, True Inspiration
Valid Archetypes: Conspirator, Forensic Physician, Natural Philosopher
Forensic PhysicianUI
Features Replaced: Inspiration, Trapfinding, Investigator Talent (3rd, 5th), Trap Sense
Valid Archetypes: Cartographer, Cryptid Scholar, Empiricist, Sleuth, Steel Hound
HallucinistUI
Features Replaced: Trapfinding, Poison Lore, Poison Resistance, Investigator Talent (3rd, 5th, 7th, 9th, 11th, 15th), Keen Recollection, Trap Sense, Studied Combat, Poison Immunity
Valid Archetypes: Sleuth
InfiltratorACG
Features Replaced: Trapfinding, Poison Lore, Poison Resistance
Valid Archetypes: Sleuth
LamplighterHotS
Features Replaced: Class Skills, Poison Lore, Poison Resistance, Keen Recollection, Trap Sense, Poison Immunity
Valid Archetypes: Sleuth
Lepidstadt InspectorACO
Features Replaced: Trapfinding, Poison Resistance, Investigator Talent (3rd, 5th), Trap Sense, Swift Alchemy, Poison Immunity
Valid Archetypes: Questioner
MajordomoUI
Features Replaced: Alchemy, Trapfinding, Investigator Talents, Trap Sense, Swift Alchemy
Valid Archetypes: Cryptid Scholar
MastermindACG
Features Replaced: Inspiration, Trapfinding, Investigator Talent (9th), Trap Sense, Swift Alchemy
Valid Archetypes: Cryptid Scholar
Natural PhilosopherUW
Features Replaced: Class Skills, Weapon and Armor Proficiencies, Alchemy, Inspiration, Trapfinding, Investigator Talent (3rd), Trap Sense
Valid Archetypes: Cartographer, Cryptid Scholar, Empiricist
Psychic DetectiveOA
Features Replaced: Class Skills, Alchemy, Poison Lore, Poison Resistance, Investigator Talent (3rd), Investigator Talents, Swift Alchemy, Poison Immunity
Valid Archetypes: Conspirator
QuestionerMaTT
Features Replaced: Alchemy, Inspiration, Poison Lore
Valid Archetypes: Lepidstadt Inspector, Skeptic
SkepticHHH
Features Replaced: Trapfinding, Poison Resistance, Investigator Talent (7th), Swift Alchemy
Valid Archetypes: Questioner
SleuthACG
Features Replaced: Alchemy, Swift Alchemy
Valid Archetypes: Conspirator, Cryptid Scholar, Dread Investigator, Forensic Physician, Hallucinist, Infiltrator, Lamplighter
Star WatcherUW
Features Replaced: Weapon Proficiencies, Alchemy, Trapfinding, Trap Sense, Swift Alchemy
Valid Archetypes: Cryptid Scholar, Dread Investigator
Steel HoundACG
Features Replaced: Weapon/Armor Proficiencies, Poison Lore, Investigator Talents, Swift Alchemy
Valid Archetypes: Conspirator, Forensic Physician
MagusSpoilerArchetypes that Combine with any other: BladeboundUM
HexcrafterUM
Features Replaced: Spells, Spell Recall
Valid Archetypes: Spellblade, Spell Dancer (Elf), Staff Magus
KensaiUC
Features Replaced: Armor and Weapon Proficiency, Spellcasting, Magus Arcana (9th), Spell Recall, Knowledge Pool, Medium Armor, Improved Spell Recall, Heavy Armor, Greater Spell Access, True Magus
Valid Archetypes: Spellblade
MyrmidarchUC
Features Replaced: Spellcasting, Magus Arcana (6th, 12th, 18th), Spell Recall, Knowledge Pool, Improved Spell Combat, Improved Spell Recall, Greater Spell Combat, True Magus
Valid Archetypes: Spellblade, Spell Dancer (Elf), Staff Magus
SkirnirUC
Features Replaced: Spellcasting, Arcane Pool, Spell Combat, Spellstrike, Spell Recall, Knowledge Pool, Improved Spell Combat, Greater Spell Combat, Counterstrike, Greater Spell Access
Valid Archetypes: Staff Magus
Soul ForgerUC
Features Replaced: Spellcasting, Spell Combat, Spellstrike, Spell Recall, Knowledge Pool, Improved Spell Recall, Counterstrike, Greater Spell Access
Valid Archetypes: Spell Dancer (Elf), Staff Magus
Spell Dancer (Elf)ARG
Features Replaced: Skills, Arcane Pool, Bonus Feat (5th), Medium Armor, Heavy Armor
Valid Archetypes: Bladebound, Hexcrafter, Myrmidarch, Soul Forger, Spellblade
SpellbladeUM
Features Replaced: Spellstrike
Valid Archetypes: Hexcrafter, Kensai, Myrmidarch, Spell Dancer (Elf), Staff Magus
Staff MagusUM
Features Replaced: Weapon Proficiency, Medium Armor, Heavy Armor, Fighter Training
Valid Archetypes: Hexcrafter, Myrmidarch, Skirnir, Soul Forger, Spellblade
MediumSpoilerNo Medium archetypes stack with each other.
MonkSpoilerArchetypes that Combine with any other: Qinggong MonkUM (Can take Vows)
Archetypes that don't Combine with any others besides Qinggong Monk: SoheiUC (Can take Vows), Zen ArcherAPG (CAN NOT take Vows)
Drunken MasterAPG
Features Replaced: Still Mind, Purity of Body, Diamond Body, Diamond Soul, Empty Body
Valid Archetypes: Master of Many Styles, Monk of the Four Winds, Monk of the Lotus, Monk of the Sacred Mountain, Sensei, Underfoot Adept (Halfling), Weapon Adept
Monk Vows/Monastic Legacy?: No
Flowing MonkUC
Features Replaced: Bonus Feats, Stunning Fist, Bonus Feat (2nd), Fast Movement, Purity of Body, Diamond Body, Quivering Palm
Valid Archetypes: Monk of the Sacred Mountain, Wanderer (Human)
Monk Vows/Monastic Legacy?: Yes
Hungry Ghost MonkAPG
Features Replaced: Stunning Fist, Purity of Body, Wholeness of Body, Diamond Body, Diamond Soul
Valid Archetypes: Master of Many Styles, Monk of the Sacred Mountain, Sensei
Monk Vows/Monastic Legacy?: Yes
Ki MysticAPG
Features Replaced: Still Mind, Purity of Body, Diamond Body, Diamond Soul, Empty Body
Valid Archetypes: Master of Many Styles, Monk of the Four Winds, Monk of the Lotus, Monk of the Sacred Mountain, Sensei, Underfoot Adept (Halfling), Weapon Adept
Monk Vows/Monastic Legacy?: No
Maneuver MasterAPG
Features Replaced: Bonus Feats, Flurry of Blows, Still Mind, Slow Fall, Purity of Body, Diamond Body, Quivering Palm
Valid Archetypes: Monk of the Four Winds, Underfoot Adept (Halfling), Weapon Adept
Monk Vows/Monastic Legacy?: No
Martial ArtistUC
Features Replaced: Still Mind, Slow Fall, Ki Pool, Purity of Body, Wholeness of Body, Diamond Body, Abundant Step, Diamond Soul, Quivering Palm, Timeless Body, Tongue of the Sun and Moon, Empty Body, Perfect Self
Valid Archetypes: Sensei, Underfoot Adept (Halfling)
Monk Vows/Monastic Legacy?: No
Master of Many StylesUC
Features Replaced: Bonus Feats, Flurry of Blows, Perfect Self
Valid Archetypes: Drunken Master, Hungry Ghost Monk, Ki Mystic, Monk of the Lotus, Monk of the Sacred Mountain, Nimble Guardian (Catfolk), Underfoot Adept (Halfling), Wanderer (Human)
Monk Vows/Monastic Legacy?: Yes
Monk of the Empty HandAPG
Features Replaced: Weapon Proficiency, Bonus Feats, Flurry of Blows, Still Mind, Ki Pool, Purity of Body, Diamond Body
Valid Archetypes: Monk of the Four Winds, Monk of the Lotus, Monk of the Sacred Mountain, Underfoot Adept (Halfling), Weapon Adept
Monk Vows/Monastic Legacy?: Yes
Monk of the Four WindsAPG
Features Replaced: Stunning Fist, Abundant Step, Timeless Body, Perfect Self
Valid Archetypes: Drunken Master, Ki Mystic, Maneuver Master, Monk of the Empty Hand, Monk of the Sacred Mountain, Nimble Guardian (Catfolk), Sensei
Monk Vows/Monastic Legacy?: Yes
Monk of the Healing HandAPG
Features Replaced: Wholeness of Body, Diamond Body, Quivering Palm, Perfect Self
Valid Archetypes: Monk of the Sacred Mountain, Sensei, Tetori, Underfoot Adept (Halfling)
Monk Vows/Monastic Legacy?: Yes
Monk of the LotusAPG
Features Replaced: Stunning Fist, Abundant Step, Quivering Palm, Tongue of the Sun and Moon
Valid Archetypes: Drunken Master, Ki Mystic, Master of Many Styles, Monk of the Empty Hand, Nimble Guardian (Catfolk), Sensei
Monk Vows/Monastic Legacy?: Yes
Monk of the Sacred MountainAPG
Features Replaced: Evasion, Slow Fall, High Jump, Improved Evasion, Tongue of the Sun and Moon
Valid Archetypes: Drunken Master, Flowing Monk, Hungry Ghost Monk, Ki Mystic, Master of Many Styles, Monk of the Empty Hand, Monk of the Four Winds, Monk of the Healing Hand
Monk Vows/Monastic Legacy?: No
Nimble Guardian (Catfolk)ARG
Features Replaced: Evasion, Still Mind, Purity of Body, Wholeness of Body, Improved Evasion
Valid Archetypes: Master of Many Styles, Monk of the Four Winds, Monk of the Lotus
Monk Vows/Monastic Legacy?: No
SenseiUC
Features Replaced: Class Skills, Flurry of Blows, Bonus Feat (2nd, 6th, 12th, 18th), Evasion, Fast Movement, Improved Evasion
Valid Archetypes: Drunken Master, Hungry Ghost Monk, Ki Mystic, Martial Artist, Monk of the Four Winds, Monk of the Healing Hand, Monk of the Lotus
Monk Vows/Monastic Legacy?: Yes
TetoriUC
Features Replaced: Bonus Feats (All), Flurry of Blows, Slow Fall, High Jump, Improved Evasion, Abundant Step, Diamond Soul, Timeless Body, Tongue of the Sun and Moon, Empty Body
Valid Archetypes: Monk of the Healing Hand
Monk Vows/Monastic Legacy?: Yes
Underfoot Adept (Halfling)ARG
Features Replaced: Bonus Feat (1st), Stunning Fist, High Jump
Valid Archetypes: Drunken Master, Ki Mystic, Maneuver Master, Martial Artist, Master of Many Styles, Monk of the Empty Hand, Monk of the Healing Hand
Monk Vows/Monastic Legacy?: Yes
Wanderer (Human)ARG:
Features Replaced: Class Skills, Bonus Feat (1st), Still Mind, Slow Fall, High Jump, Wholeness of Body, Abundant Step, Diamond Soul
Valid Archetypes: Flowing Monk, Master of Many Styles, Weapon Adept
Monk Vows/Monastic Legacy?: No
Weapon AdeptAPG
Features Replaced: Stunning Fist, Evasion, Improved Evasion, Timeless Body, Perfect Self
Valid Archetypes: Drunken Master, Ki Mystic, Maneuver Master, Monk of the Empty Hand, Wanderer (Human)
Monk Vows/Monastic Legacy?: Yes
OccultistSpoilerArchetypes that don't Combine with any others: Ancestral AspirantUI, Battle HostOA, CuratorAG, Extemporaneous ChannelerMAH, GeomancerUW, Haunt CollectorHA, Sha’irOA, SilkswornHotHC, Tome EaterOA
NaturalistUW
Features Replaced: Class Skills, Mental Focus, Magic Circles, Outside Contact, Binding Circles, Fast Circles
Valid Archetypes: Talisman Crafter
NecroccultistOA
Features Replaced: Implements, Implements (14th), Object Reading, Aura Sight, Outside Contact, Implement Mastery
Valid Archetypes: Reliquarian
Occult HistorianUW
Features Replaced: Object Reading, Focus Power (3rd), Aura Sight, Outside Contact (12th, 16th, 20th)
Valid Archetypes: Reliquarian, Secret Broker
Panopoly SavantPA
Features Replaced: Implements, Shift Focus, Magic Circles, Outside Contact, Binding Circles, Fast Circles
Valid Archetypes: Reliquarian
ReliquarianOO
Features Replaced: Spellcasting, Focus Power (1st), Implements, Implements (1st), Knacks, Mental Focus
Valid Archetypes: Necroccultist, Occult Historian, Panopoly Savant
Secret BrokerUI
Features Replaced: Class Skills, Implements, Magic Item Skill, Shift Focus, Magic Circles, Binding Circles, Fast Circles, Implement Mastery
Valid Archetypes: Occult Historian
Talisman CrafterHA
Features Replaced: Focus Power (5th, 17th), Implements, Magic Item Skill, Object Reading, Shift Focus, Aura Sight
Valid Archetypes: Naturalist
OracleSpoilerArchetypes that don't Combine with any others: Ancient Lorekeeper (Elf)ARG, Community Guardian (Halfling)ARG, Enlightened PhilosopherUM, Planar OracleUM, Purifier (Aasimar)ARG, SeerUM, StargazerUM
Dual-Cursed OracleUM
Features Replaced: Oracle's Curse, Mystery Spell (2nd, 4th, 6th)
Valid Archetypes: Seeker
Possessed OracleUM
Features Replaced: Oracle's Curse, Revelation (1st), Mystery Spell (2nd, 4th, 6th, 8th, 10th, 12th, 16th)
Valid Archetypes: Seeker
SeekerPSFG
Features Replaced: Mystery Skills, Revelation (3rd, 15th)
Valid Archetypes: Dual-Cursed Oracle, Possessed Oracle
PaladinSpoilerArchetypes that don't Combine with any others: Divine HunterUC, Stonelord (Dwarf)ARG (No Oaths, either)
Divine DefenderAPG
Features Replaced: Mercy, Divine Bond
Valid Archetypes: Hospitaler, Redeemer (Half-Orc), Undead Scourge, Warrior of the Holy Light
Valid Oaths: Chastity, Corruption, Loyalty, Savagery, Vengeance
Empyreal KnightUC
Features Replaced: Divine Grace, Lay on Hands, Mercy, Channel Positive Energy, Divine Bond, Holy Champion
Valid Archetypes: Redeemer (Half-Orc), Undead Scourge, Warrior of the Holy Light
Valid Oaths: Loyalty
Holy GunUC
Features Replaced: Weapon and Armor Proficiency, Detect Evil, Smite Evil, Divine Bond, Aura of Justice, Holy Champion
Valid Archetypes: Warrior of the Holy Light
Valid Oaths: Chastity, Fiends
Holy TacticianUC
Features Replaced: Smite Evil, Aura of Courage, Divine Health, Divine Bond, Aura of Resolve, Aura of Justice, Holy Champion
Valid Archetypes: Warrior of the Holy Light
Valid Oaths: None
HospitalerAPG
Features Replaced: Smite Evil, Channel Positive Energy, Aura of Justice
Valid Archetypes: Divine Defender, Warrior of the Holy Light
Valid Oaths: Charity, Chastity, Fiends
Oathbound PaladinUM
Redeemer (Half-Orc)ARGSpoilerOath against Corruption
Features Replaced: Aura of Courage, Aura of Justice, Holy Champion
Valid Oaths: Charity, Chastity, Fiends, Loyalty
Oath against Fiends
Features Replaced: Mercy (9th), Aura of Resolve
Valid Oaths: Charity, Corruption, Savagery, Vengeance, Wyrm
Oath against Savagery
Features Replaced: Divine Grace, Aura of Justice
Valid Oaths: Charity, Fiends, Loyalty, Wyrm
Oath against Undeath
Features Replaced: Detect Evil, Mercy (3rd, 9th), Aura of Resolve, Aura of Justice
Valid Oaths: Charity, Wyrm
Oath against the Wyrm
Features Replaced: Channel Positive Energy, Divine Bond, Holy Champion
Valid Oaths: Chastity, Fiends, Loyalty, Savagery, Undeath
Oath of Charity
Features Replaced: Lay on Hands, Divine Bond
Valid Oaths: Chastity, Corruption, Fiends, Loyalty, Savagery, Undeath, Vengeance
Oath of Chastity
Features Replaced: Divine Grace, Aura of Resolve
Valid Oaths: Charity, Corruption, Vengeance, Wyrm
Oath of Loyalty
Features Replaced: Smite Evil, Aura of Resolve
Valid Oaths: Charity, Corruption, Savagery, Undeath, Vengeance, Wyrm
Oath of Vengeance
Features Replaced: Channel Positive Energy, Aura of Justice
Valid Oaths: Charity, Chastity, Fiends, Loyalty
Features Replaced: Detect Evil, Smite Evil, Aura of Resolve, Aura of Justice
Valid Archetypes: Divine Defender, Empyreal Knight, Warrior of the Holy Light
Valid Oaths: Charity, Wyrm
Sacred ServantAPG
Features Replaced: Smite Evil, Spells, Divine Bond, Aura of Resolve
Valid Archetypes: None
Valid Oaths: Corruption, Savagery, Vengeance
Sacred ShieldUC
Features Replaced: Smite Evil, Channel Positive Energy, Divine Bond, Aura of Justice, Holy Champion
Valid Archetypes: Warrior of the Holy Light
Valid Oaths: Chastity, Fiends
Shining KnightAPG
Features Replaced: Divine Health, Divine Bond, Aura of Justice
Valid Archetypes: Warrior of the Holy Light
Valid Oaths: Chastity, Fiends, Loyalty
Tranquil Guardian (Aasimar)ARG
Features Replaced: Smite Evil, Aura of Courage, Divine Bond, Aura of Resolve, Aura of Justice, Holy Champion
Valid Archetypes: Warrior of the Holy Light
Valid Oaths: None
Undead ScourgeAPG
Features Replaced: Smite Evil, Aura of Resolve, Aura of Justice
Valid Archetypes: Divine Defender, Empyreal Knight, Warrior of the Holy Light
Valid Oaths: Charity, Wyrm
Warrior of the Holy LightAPG
Features Replaced: Spells, Aura of Faith
Valid Archetypes: Divine Defender, Empyreal Knight, Holy Gun, Holy Tactician, Hospitaler, Redeemer (Half-Orc), Sacred Shield, Shining Knight, Tranquil Guardian (Aasimar), Undead Scourge
Valid Oaths: All
RangerSpoilerArchetypes that Combine with any others (except each other and Nirmathi Irregular): SkirmisherAPG, TrapperUM
Archetypes that Combine only with SkirmisherAPG and TrapperUM: Wild Shadow (Half-Elf)ARG
Battle ScoutUC
Features Replaced: Favored Enemy (2nd, 3rd, 4th), Hunter's Bond, Master Hunter
Valid Archetypes: Deep Walker, Infiltrator, Urban Ranger
Beast MasterAPG
Features Replaced: Class Skills, Combat Style (6th), Hunter's Bond, Camouflage
Valid Archetypes: Infiltrator, Nirmathi Irregular
Deep WalkerUC
Features Replaced: Favored Terrain, Woodland Stride, Camouflage, Hide in Plain Sight
Valid Archetypes: Battle Scout, Falconer, Guide, Trophy Hunter, Warden, Wild Stalker
FalconerUC
Features Replaced: Wild Empathy, Combat Style (6th), Hunter's Bond
Valid Archetypes: Deep Walker, Infiltrator, Shapeshifter, Urban Ranger
GuideAPG
Features Replaced: Favored Enemy, Hunter's Bond, Evasion, Quarry, Improved Evasion, Improved Quarry
Valid Archetypes: Deep Walker, Infiltrator, Shapeshifter, Urban Ranger
Horse LordAPG
Features Replaced: Combat Style, Hunter's Bond, Camouflage, Hide in Plain Sight
Valid Archetypes: Infiltrator, Nirmathi Irregular
InfiltratorAPG
Features Replaced: Favored Terrain
Valid Archetypes: Battle Scout, Beast Master, Falconer, Guide, Horse Lord, Spirit Ranger, Trophy Hunter, Warden, Wild Stalker
Nirmathi IrregularISM
Features Replaced: Armor Proficiency, Favored Enemy, Wild Empathy, Favored Terrain, Spells
Valid Archetypes: Beast Master, Horse Lord, Spirit Ranger
ShapeshifterAPG
Features Replaced: Combat Style, Favored Terrain, Camouflage, Master Hunter
Valid Archetypes: Falconer, Guide
Spirit RangerAPG
Features Replaced: Hunter's Bond, Camouflage
Valid Archetypes: Infiltrator, Nirmathi Irregular
Trophy HunterUC
Features Replaced: Wild Empathy, Combat Style, Hunter's Bond
Valid Archetypes: Deep Walker, Infiltrator, Urban Ranger
Urban RangerAPG
Features Replaced: Class Skills, Favored Terrain, Endurance, Woodland Stride, Camouflage, Hide in Plain Sight
Valid Archetypes: Battle Scout, Falconer, Guide, Trophy Hunter, Warden, Wild Stalker
WardenUC
Features Replaced: Favored Enemy, Combat Style, Hunter's Bond
Valid Archetypes: Deep Walker, Infiltrator, Urban Ranger
Wild StalkerUC
Features Replaced: Favored Enemy, Combat Style Feat, Hunter's Bond
Valid Archetypes: Deep Walker, Infiltrator, Urban Ranger
RogueSpoilerAcrobatAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
BanditUC
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
BurglarAPG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
Cat Burglar (Catfolk)ARG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Sniper, Spy, Survivalist, Swashbuckler, Thug
ChameleonUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
CharlatanUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
CutpurseAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
DriverUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Filcher (Halfling)ARG
Features Replaced: Evasion, Trap Sense, Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Investigator
InvestigatorAPG
Features Replaced: Trapfinding
Valid Archetypes: Bandit, Burglar, Filcher (Halfling), Sanctified Rogue, Scroll Scoundrel, Scout, Trapsmith
Knife MasterUC
Features Replaced: Sneak Attack, Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
NinjaUCPirateUCSpoilerValid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Features Replaced: Trapfinding, Rogue Talent (2nd), Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
PoisonerAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
RakeAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Roof RunnerUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
Sanctified RogueUC
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
ScoutAPG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
Scroll ScoundrelPSFG
Features Replaced: Rogue Talent (2nd, 10th), Trap Sense, Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Investigator
Skulking Slayer (Half-Orc)ARG
Features Replaced: Class Skills, Weapon Proficiency, Trapfinding, Trap Sense (+1, +2, +3, +4)
Valid Archetypes: Bandit, Burglar, Sanctified Rogue, Scout, Trapsmith
SniperAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
SpyAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
SurvivalistUC
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
SwashbucklerAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
ThugAPG
Features Replaced: Trapfinding, Trap Sense
Valid Archetypes: Bandit, Burglar, Cat Burglar (Catfolk), Sanctified Rogue, Scout, Trapsmith
TrapsmithAPG
Features Replaced: Uncanny Dodge, Improved Uncanny Dodge
Valid Archetypes: Acrobat, Chameleon, Charlatan, Cutpurse, Driver, Investigator, Knife Master, Pirate, Poisoner, Rake, Roof Runner, Skulking Slayer (Half-Orc), Skulking Slayer (Half-Orc), Sniper, Spy, Survivalist, Swashbuckler, Thug
SlayerSpoilerArchetypes that don't Combine with any others: Toxic SniperPotW
Ankou’s ShadowLotFW
Features Replaced: Studied Target, Stalker, Quarry, Improved Quarry
Valid Archetypes: Bounty Hunter, Cutthroat, Deliverer, Sniper
AvalancherUW
Features Replaced: Studied Target, Track, Stalker, Swift Tracker, Quarry, Improved Quarry, Master Slayer
Valid Archetypes: Bounty Hunter, Deliverer
Bloody JakeHA
Features Replaced: Armor Proficiency, Studied Target (1st), Studied Target, Slayer Talent (4th, 6th, 8th, 12th, 16th), Swift Tracker, Slayer’s Advance
Valid Archetypes: Grave Warden, Sniper, Spiritslayer
Bounty HunterACG
Features Replaced: Weapon and Armor Proficiencies, Slayer Talent (2nd, 6th, 10th)
Valid Archetypes: Ankou’s Shadow, Avalancher, Butterfly Blade, Cleaner, Dune Rider, Woodland Sniper
Butterfly BladeHotHC
Features Replaced: Studied Target, Track, Slayer Talents, Sneak Attack, Stalker, Swift Tracker, Quarry, Improved Quarry
Valid Archetypes: Bounty Hunter, Deliverer
CleanerACG
Features Replaced: Track, Slayer Talent (4th), Stalker
Valid Archetypes: Bounty Hunter, Deliverer, Family Hunter
CutthroatACG
Features Replaced: Class Skills, Track, Slayer Talent (2nd, 6th)
Valid Archetypes: Ankou’s Shadow, Stygian Slayer, Vanguard
DelivererACG
Features Replaced: Weapon Proficiency, Slayer Talent (2nd, 6th, 10th)
Valid Archetypes: Ankou’s Shadow, Avalancher, Butterfly Blade, Cleaner, Dune Rider, Velvet Blade, Woodland Sniper
Dune RiderUW
Features Replaced: Track, Slayer Talent (4th, 8th), Stalker, Swift Tracker, Master Slayer
Valid Archetypes: Bounty Hunter, Deliverer, Family Hunter
Family HunterHA
Features Replaced: Studied Target, Slayer Talent (2nd, 6th), Sneak Attack
Valid Archetypes: Cleaner, Dune Rider, Stygian Slayer
Grave WardenACG
Features Replaced: Slayer Talent (2nd, 10th), Stalker
Valid Archetypes: Bloody Jake, Guerilla
GuerillaUW
Features Replaced: Track, Slayer Talent (6th), Swift Tracker, Quarry, Improved Quarry
Valid Archetypes: Grave Warden, Spiritslayer, Stygian Slayer, Witch Killer
PurebladeACO
Features Replaced: Track, Slayer Talent (2nd, 8th), Stalker, Master Slayer
Valid Archetypes: Sczarni Executioner, Witch Killer
Sczarni ExecutionerACO
Features Replaced: Class Skills, Studied Target, Slayer Talent (4th, 10th), Swift Tracker, Quarry, Improved Quarry
Valid Archetypes: Pureblade, Sniper, Spiritslayer
SniperACG
Features Replaced: Track, Slayer Talent (2nd)
Valid Archetypes: Ankou’s Shadow, Sczarni Executioner, Stygian Slayer, Witch Killer
SpiritslayerHHH
Features Replaced: Slayer Talent (2nd), Slayer Talents, Stalker
Valid Archetypes: Bloody Jake, Guerilla, Sczarni Executioner
Stygian SlayerACG
Features Replaced: Armor Proficiency, Slayer Talent (4th, 10th), Stalker
Valid Archetypes: Cutthroat, Family Hunter, Guerilla, Sniper
VanguardACG
Features Replaced: Track, Slayer Talent (2nd, 4th), Stalker
Valid Archetypes: Cutthroat
Velvet BladeUI
Features Replaced: Class Skills, Armor Proficiency, Studied Target, Track, Stalker, Swift Tracker
Valid Archetypes: Deliverer
Witch KillerHA
Features Replaced: Class Skills, Studied Target, Slayer Talent (4th, 10th), Slayer Talents
Valid Archetypes: Guerilla, Pureblade, Sniper, Woodland Sniper
Woodland SniperUW
Features Replaced: Track, Sneak Attack, Stalker, Swift Tracker, Slayer’s Advance
Valid Archetypes: Bounty Hunter, Deliverer, Witch Killer
SorcererSpoilerCrossbloodedUM, SeekerPSFG and WildbloodedUM all stack and can be all be taken at the same time, if a Sorcerer wishes to.
SummonerSpoilerBlood God Disciple (Half-Orc)ARG
Features Replaced: Summon Monster
Valid Archetypes: Broodmaster, Evolutionist, Synthesist
BroodmasterUM
Features Replaced: Eidolon
Valid Archetypes: Blood God Disciple (Half-Orc), Evolutionist
EvolutionistUM
Features Replaced: Maker's Call, Transposition, Greater Shield Ally
Valid Archetypes: Blood God Disciple (Half-Orc), Broodmaster, Master Summoner, Wild Caller (Half-Elf)
Master SummonerUM
Features Replaced: Eidolon, Summon Monster, Bond Senses, Shield Ally
Valid Archetypes: Evolutionist
SynthesistUM:
Features Replaced: Eidolon, Life Link, Bond Senses, Shield Ally, Maker's Call, Transposition, Greater Shield Ally, Merge Forms
Valid Archetypes: Blood God Disciple (Half-Orc)
Wild Caller (Half-Elf)ARG
Features Replaced: Spells, Eidolon, Summon Monster
Valid Archetypes: Evolutionist
SwashbucklerSpoilerArchetypes that don't Combine with any others: Flying BladeACG, Guiding BladeUI
Arrow ChampionUW
Features Replaced: Deeds (Opportune Parry and Riposte, Precise Strike, Swashbuckler’s Initiative, Superior Feint), Panache, Swashbuckler Weapon Training, Swashbuckler Weapon Mastery
Valid Archetypes: Dashing Thief, Musketeer, Rondolero Swashbuckler, Wildstrider
CourserBotB
Features Replaced: Deeds (Opportune Parry and Riposte, Menacing Swordplay, Superior Feint, Bleeding Wound), Nimble, Bonus Feat (4th)
Valid Archetypes: Musketeer, Wildstrider
Daring InfiltratorACG
Features Replaced: Class Skills, Deeds (Menacing Swordplay, Swashbuckler Initiative, Bleeding Wound), Charmed Life, Bonus Feats
Valid Archetypes: Musketeer, Shackles Corsair
Dashing ThiefAG
Features Replaced: Class Skills, Deeds (Derring-Do, Menacing Swordplay, Dizzying Defense, Swashbuckler’s Edge), Panache, Bonus Feats
Valid Archetypes: Arrow Champion, Musketeer, Noble Fencer, Shackles Corsair
Inspired BladeACG
Features Replaced: Deeds (Bleeding Wound), Panache, Swashbuckler Finesse, Swashbuckler Weapon Training, Swashbuckler Weapon Mastery
Valid Archetypes: Noble Fencer, Shackles Corsair, Veiled Blade
MouserACG
Features Replaced: Deeds (Opportune Parry and Riposte, Menacing Swordplay, Targeted Strike, Bleeding Wound)
Valid Archetypes: Musketeer, Mysterious Avenger, Noble Fencer, Wildstrider
MusketeerACG
Features Replaced: Weapon Proficiencies, Deeds (Dodging Panache), Swashbuckler Finesse
Valid Archetypes: Arrow Champion, Courser, Daring Infiltrator, Dashing Thief, Mouser, Musketeer, Rondolero Swashbuckler, Rostland Bravo, Shackles Corsair, Veiled Blade, Whirling Dervish
Mysterious AvengerACG
Features Replaced: Class Skills, Weapon and Armor Proficiencies, Swashbuckler Finesse, Nimble, Bonus Feat (4th), Swashbuckler Weapon Training
Valid Archetypes: Mouser, Noble Fencer, Rondolero Swashbuckler
Noble FencerUI
Features Replaced: Deeds (Dodging Panache, Superior Feint, Subtle Blade), Charmed Life
Valid Archetypes: Dashing Thief, Inspired Blade, Mouser, Mysterious Avenger, Shackles Corsair, Veiled Blade
Okayo CorsairMAH
Features Replaced: Weapon Proficiency, Deeds (Menacing Swordplay, Superior Feint, Bleeding Wound, Dizzying Defense), Panache, Swashbuckler Finesse, Bonus Feats
Valid Archetypes: Shackles Corsair, Wildstrider
PicaroonACG
Features Replaced: Weapon Proficiency, Deeds (Opportune Parry and Riposte, Kip-Up, Superior Feint, Bleeding Wound), Panache, Swashbuckler Finesse
Valid Archetypes: Shackles Corsair, Wildstrider
Rondolero SwashbucklerWMH
Features Replaced: Deeds (Derring-Do, Kip-Up, Bleeding Wound, Perfect Thrust), Charmed Life
Valid Archetypes: Arrow Champion, Musketeer, Mysterious Avenger, Shackles Corsair, Veiled Blade
Rostland BravoAG
Features Replaced: Class Skills, Armor Proficiency, Deeds (Menacing Swordplay, Superior Feint, Bleeding Wound, Swashbuckler’s Edge)
Valid Archetypes: Musketeer, Shackles Corsair
Shackles CorsairACO
Features Replaced: Deeds (Swashbuckler Initiative, Targeted Strike), Nimble
Valid Archetypes: Daring Infiltrator, Dashing Thief, Inspired Blade, Musketeer, Noble Fencer, Okayo Corsair, Picaroon, Rondolero Swashbuckler, Rostland Bravo, Veiled Blade, Wildstrider
Veiled BladeUI
Features Replaced: Class Skills, Deeds (Opportune Parry and Riposte, Menacing Swordplay, Swashbuckler’s Grace, Swashbuckler’s Edge)
Valid Archetypes: Inspired Blade, Musketeer, Noble Fencer, Rondolero Swashbuckler, Shackles Corsair, Whirling Dervish
Whirling DervishACO
Features Replaced: Deeds (Superior Feint, Targeted Strike, Bleeding Wound, Deadly Stab), Panache, Swashbuckler Finesse
Valid Archetypes: Musketeer, Veiled Blade, Wildstrider
WildstriderUW
Features Replaced: Class Skills, Deeds (Derring-Do, Dodging Panache, Subtle Blade, Swashbuckler’s Edge)
Valid Archetypes: Arrow Champion, Courser, Inspired Blade, Mouser, Okayo Corsair, Picaroon, Shackles Corsair, Whirling Dervish
WitchSpoilerArchetypes that don't Combine with any others: GravewalkerUM
Beast-BondedUM
Features Replaced: Hex (4th, 8th, 10th)
Valid Archetypes: Bonded Witch (Half-Elf), Sea Witch
Bonded Witch (Half-Elf)ARG
Features Replaced: Witch's Familiar
Valid Archetypes: Beast Bonded, Dimensional Occultist, Hedge Witch, Sea Witch
Dimensional OccultistPSFG
Features Replaced: Hex (2nd, 8th, 12th), Patron
Valid Archetypes: Bonded Witch (Half-Elf)
Hedge WitchUM
Features Replaced: Hex (4th, 8th)
Valid Archetypes: Bonded Witch (Half-Elf), Sea Witch
Sea WitchUM
Features Replaced: Hex (1st), Patron, Patron Spells
Valid Archetypes: Beast-Bonded, Bonded Witch (Half-Elf), Hedge Witch
WizardSpoilerArchetypes that don't Combine with any others: Cruoromancer (Dhampir)ARG
Archetypes that only stack with Scroll ScholarPSFG: Arcane BomberUC, ScrollmasterUM, Siege MageUC, Spellbinder (Elf)ARG, SpellslingerUC
Mini Familiar Archetype table (courtesy of deuxhero)
Archetype Intelligence Natural armor Alertness Improved evasion Share spells Empathic link Deliver touch spells Speak with master Speak with animals of its kind Spell resistance Scry on familiar Infiltrator X X A X A ? Pilferer X X X X Valet X A X X Decoy X X X X Emissary X X X Figment X X X X Mascot X X A A X X X X Mauler X X X X X Protector X X X X X Sage X X X Last edited by Cieyrin; 2019-04-16 at 01:41 PM.
-
2012-01-18, 08:39 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Last post reserved, because I'm paranoid like that.
Feel free to post now.
-
2012-01-18, 08:45 PM (ISO 8601)
- Join Date
- Dec 2010
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Fantastic. I can tell this could be really useful, so thanks very much. I'm sure I'll be referencing it heavily whenever I make a character.
Prestige Bard, updated for Pathfinder.
Revamped Spell Resistance system, for use with Spell Points/Psionics.
-
2012-01-18, 09:07 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Casteland, Argentina
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Yeah, this is amazing, man.
-
2012-01-18, 09:22 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
It's why I'm doing it, as Paizo unfortunately didn't have the foresight to put such a thing together, plus the fact that having to dig through text to find out what features are replaced gets annoying quick. As the title eludes to, PF d20 SRD's method isn't much better, at least for me, as keeping track of rows to compare what has what is a different kind of annoying.
Also, you're welcome. Any resource to reduce eye strain and referencing headaches is a good thing in my book.
-
2012-01-19, 08:42 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Cavalier, Cleric and Druid Archetypes added. Cleric and Druid Archetypes don't really combine well, unless you're Scroll Scholar or Pack Lord, apparently.
Fighter Archetypes is tomorrow and probably solo, as there's a huge number of those and hopefully combines easier than Druid does.
-
2012-01-19, 09:21 PM (ISO 8601)
- Join Date
- Apr 2011
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Good luck with the fighter, and thanks for this, its definantly getting saved.
edit: And pretty much none work together, can't check it right now, but I think the fighter's archetypes don't work together.Last edited by Ninjabob; 2012-01-19 at 09:34 PM.
Originally Posted by Albert Einstein
-
2012-01-19, 09:46 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
-
2012-01-19, 09:50 PM (ISO 8601)
- Join Date
- Sep 2011
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Awesome thread idea, subscribed for future reference!
-
2012-01-19, 10:23 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
-
2012-01-19, 10:59 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Hell yes it's Beast Rider and Gendarme!
...Although, to be honest, a tiger would work better because of pounce, but **** you, I'm on a bear that will become huge-sized next level.
-
2012-01-20, 12:59 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- TX, USA
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
This looks astoundingly useful. Thank you for putting this together!
-
2012-01-20, 01:13 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
-
2012-01-20, 10:37 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
-
2012-01-20, 10:55 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Bard is rectified and Fighter is up, though that was lots of work with not much to show. Turns out there's exactly one Fighter Archetype that can combine with a select few others. I suppose I shouldn't be that surprised, as the only things to trade are Weapon and Armor Training, basically.
I may or may not update tomorrow, as I'll be at my local PFS game day for most of Saturday. We'll see, though...
-
2012-01-20, 11:18 PM (ISO 8601)
- Join Date
- Nov 2011
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Incredible. Thank you!
-
2012-01-20, 11:53 PM (ISO 8601)
- Join Date
- Oct 2010
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
I saw someone do this with monk archetypes on the Paizo forums. Using the list posted by Epic Meepo from this Link
Not promising a perfect list but figured you wouldn't mind a little help especially with monk archetype combinations -- it's a bit overwhelming.
Spoiler
Very Condensed List:
Qinggong Monk plus...
...[Drunken Master -or- Ki Mystic] / Master of Many Styles / [Monk of the Lotus -or- Monk of the Sacred Mountain]
...[Drunken Master -or- Ki Mystic] / Monk of the Four Winds / [Monk of the Sacred Mountain -or- Sensei]
...[Drunken Master -or- Ki Mystic] / Monk of the Lotus / Sensei
...[Drunken Master -or- Ki Mystic] / Weapon Adept
...Flowing Monk / Monk of the Sacred Mountain
...Hungry Ghost Monk / Master of Many Styles / Monk of the Sacred Mountain
...[Hungry Ghost Monk -or- Martial Artist] / Sensei
...Maneuver Master / [Monk of the Four Winds -or- Weapon Adept]
...[Master of Many Styles -or- Sensei] / Sohei
...Monk of the Empty Hand / Monk of the Four Winds / Monk of the Sacred Mountain
...Monk of the Empty Hand / [Monk of the Lotus -or- Weapon Adept]
...Monk of the Healing Hand / [Monk of the Sacred Mountain -or- Sensei -or- Tetori]
...Zen Archer
Last edited by Murillio; 2012-01-20 at 11:54 PM.
-
2012-01-21, 03:30 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
-
2012-01-21, 03:36 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Texas
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
I didn't realize you could combine Beastmorph and Vivisectionist. That's kinda unsettling.
-
2012-01-21, 03:39 AM (ISO 8601)
- Join Date
- Dec 2010
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Last edited by Curious; 2012-01-21 at 03:40 AM.
Prestige Bard, updated for Pathfinder.
Revamped Spell Resistance system, for use with Spell Points/Psionics.
-
2012-01-21, 05:52 AM (ISO 8601)
- Join Date
- Aug 2010
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Same thing here. Characters Mutagen is a DANGEROUS thing.
-
2012-01-21, 07:34 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Gloucester, England
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Hi
Making up a character for Conception (UK convention). Got the plastic WotC Wulfger mini, and basing stuf around that.
Mountain Druid looks good, as does Unbreakable Fighter.
Human (Ulfen)
Str 15 Dex 12 Con 14 Int 10 Wis 18 Cha 7
1) Mountain Druid. (Weather Domain) Feats: Toughness. Point Blank Shot
2) Unbrakable Fighter (Endurance, Diehard - Replaces Combat Feat)
3) Mountain Druid. Feat: Pwr Attack
And so on.....
(PBS is for the mini lighning bolts I'll be calling down within 30'. 3+wis mod/day).
Just a suggestion.
Thanks
Paul H
-
2012-01-22, 12:43 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
-
2012-01-23, 08:33 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Gunslinger and Inquisitor are up, Magus and Monk tomorrow. I've done Gunslinger as how the Archetypes likely work (a.k.a. Pistolero replaces Gun Training).
-
2012-01-23, 08:56 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
-
2012-01-23, 09:08 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
-
2012-01-23, 09:23 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
-
2012-01-23, 09:26 PM (ISO 8601)
- Join Date
- Jan 2008
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Is there any way thus far of combining THREE or more archetypes into a single build?
-
2012-01-23, 09:35 PM (ISO 8601)
- Join Date
- Dec 2010
Re: [PF] Archetype Combos: Doing all the work b/c reading charts is bloody annoying
Prestige Bard, updated for Pathfinder.
Revamped Spell Resistance system, for use with Spell Points/Psionics.