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2011-11-17, 07:39 PM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Actually, while the heading of the section is "humanoids and class levels" the actual text of the rule is that "creatures" with 1 HD or less lose the racial hit die when advancing by class. "Creatures" means everything regardless of type.
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2011-11-17, 07:44 PM (ISO 8601)
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- Jun 2005
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- Denmark
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
So they're just repeating themselves in the humanoid type description? Great.
That paragraph makes even LESS sense.
Their example is a GOBLIN who takes a level in sorcerer, and loses the benefits of the humanoid type. Goblins are humanoids, and by the rules for the humanoid type for 1HD creatures does not get any of the benefits of the type.
To say this is a mess is an understatement.Last edited by Taelas; 2011-11-17 at 07:44 PM.
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2011-11-17, 07:49 PM (ISO 8601)
- Join Date
- May 2010
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Imagine if all real-world conversations were like internet D&D conversations...
Protip: DnD is an incredibly social game played by some of the most socially inept people on the planet - Lev
I read this somewhere and I stick to it: "I would rather play a bad system with my friends than a great system with nobody". - Trevlac
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2011-11-17, 07:58 PM (ISO 8601)
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- Feb 2011
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- Texas
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
well, they are rather broken, but it's mainly for alter self abuse due to their outsider type. what you actually gain for them themselves is somewhat tame.
aasimar/tielfings don't come with any racial HD in order to encourage players to use them as characters, don't know why, they just do
you do not exchange your RHD unless you have less than 2 of them (to my understanding) and pretty much the only ones who fulfill that are humanoids, who are almost all ok for PCs or small animals/vermin, who are usually not intelligent enough to qualify (awakening aside)
the problem is that this comes from savage species which had a few... proofreading errors, to say the least.
wait a second...
so if you wanted to play as... a jermlaine, for example, for alter self abuse, then you wouldn't gain any of the fey type attributes?
do you mean they don't get any of the "features" (racial HD,skillpoints,feats) because that is true
even if they take class levels, they get to keep "traits" which is all the good stuff (like not needing to eat or sleep for outsiders and MWP)
it is confusing though, and planetouched are pretty borkedI've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2011-11-17, 08:00 PM (ISO 8601)
- Join Date
- Jun 2005
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- Denmark
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
No, no.
For any creature other than humanoid you lose the HD (so base attack bonus, saves, skills, feats, etc), and what it gives you, but not what the type gives (such as proficiency in simple weapons). For humanoids, you lose everything, as it specifically calls out that it's different when you have a class.Last edited by Taelas; 2011-11-17 at 08:02 PM.
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2011-11-17, 08:11 PM (ISO 8601)
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- Feb 2011
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- Texas
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2011-11-17, 08:47 PM (ISO 8601)
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- Mar 2010
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Also, Humanoids have the 1 HD replaced automatically. If it would only have 1 HD, it instead has a class level. Anything that is not Humanoid that has only 1 HD can have that HD until it takes a class level.
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2011-11-17, 11:51 PM (ISO 8601)
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- Oct 2006
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- Meridianville AL
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Right. The general rule for advancing with class levels if you have one or less HD is in Monster Advancement under the heading "Humanoids and Class Levels", nothing in the rule specifies humanoids! The general rule for what creatures advance by class level has to do with a humanoid shape, but not the type. I suspect the header was written by someone thinking about the shape not the type, which is bad when the word "humanoid" is a term of art in D&D writing.
The whole rule for interactions with 1 HD or less monsters is actually superceeded for the humanoid type by the rule in the humanoid type description where the rule does specify that it superceeds the normal rules for how types apply with class levels!
The heading in the Monster Advancement section could not be more confusing if it were deliberately designed to be confusing since the rule that ACTUALLY covers that situation is in the type description and is different.
DougL
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2012-01-04, 12:31 AM (ISO 8601)
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- Nov 2010
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Dont know if anyone mentioned this yet, but swordsage's 6*(6+int) skill points at first level means they have to put some skill points in skills they cant max. Not an error per-se, just amusing.
My Homebrew:
WIP
The Fortunar Base Class: A Fortuneteller wielding a minor Deck of Many Things. Mid T3.
Completed Classes
The Grandmaster : A master of animated stattuettes and tactical magic. High tier 3.
The Hidden Word: An infiltrator with a wide range of abilities that works best in small teams. Tier 2-3
Web-Spinner: A martial class based around using webs. Mid T3.
The True Warrior: A swift mundane martial combat class that can dodge and slice their way to victory. Low Tier 3.
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2012-01-04, 03:48 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Sad place
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I have one...
You're a titan. You just threw your huge javelin 150 ft and you couldn't reach a target 200 ft away. How do you feel now?
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2012-01-07, 01:35 AM (ISO 8601)
- Join Date
- Sep 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Most exotic weapons.
I can kick butt with a spear but you add a sharp hook at the base of the spear blade and I become completely lost. "Huh, what is this strange new weapon that is almost exactly like a spear....whoops, this alien weapon is very hard to aim."
I can beat your butt with this stick I found on the ground, but if i lash some antlers to the tip of it, It is suddenly strange and foreign.
I can club you just fine, but tie a tiger skull to the top and suddenly I whiff.
I can click this trigger and fire a crossbow bolt with no problem, but if the crossbow is augmented to shoot icicles (god knows why) suddenly pulling the trigger got a little bit harder.
Spikes on my gauntlet... no problem. Blades on my gauntlet... CRAZY TALK! You need a feat for that!@
Sickle... no problem. Kopesh... wait.. I am supposed to hook the opponents legs and trip him? Well how will I ever do that with this strange odd shaped weapon?!
For God's sake, DO NOT add any hooks, spikes or blades to any of my "normal" pole weapons. That crap confuses the hell out of me.
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2012-01-07, 10:57 PM (ISO 8601)
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- Jun 2010
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- Out in The Sticks
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2012-01-07, 11:09 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Fl
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Are there any new martial weapons outside of core?
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2012-01-08, 01:27 AM (ISO 8601)
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- Jun 2010
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- Out in The Sticks
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I'm away from my books... and my houserule could be clouding my memory.
BUT
I believe there are several in the arms and equipment guide and a few in Races of Stone and Races of the Wild.
I also know that the idea of "exotic armor" is bubkis...
pure. bubkis.
not only do I make all exotic armors "not" every DM I've ever played with has agreed.
example.
Battle plate = + 9 AC max dex + 1
compared to....
Full Plate = +8 AC, max dex + 1
basic battle plate costs 2,500 gp
basic full plate costs 1500 gp
you can't really tell me that paying 1,000 gp AND a feat is worth an extra point of AC from armor.
well okay you can, but I won't buy it.
similar idea would be the Extreme Shields from RoS
it's a bridge between the heavy and tower shields (+3 ac)
it's 10 gp more than the heavy.... is it really necessary to gouge me a feat for a nice board for my sword and board fighter? (especially if I don't want a towershield?)
but I digress.
/ramble.
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2012-01-15, 09:10 PM (ISO 8601)
- Join Date
- Dec 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Undead:
don't breath eat and sleep, but it does not mention aging anywhere?
vampire dying of old age?
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2012-01-15, 09:53 PM (ISO 8601)
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- Mar 2010
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2012-01-15, 11:16 PM (ISO 8601)
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- Mar 2008
- Location
- NYC
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2012-01-16, 04:07 PM (ISO 8601)
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- May 2007
- Location
- The Land of Cleves
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
On the surprise round one, it works both ways. Picture it:
The eight guards are all sitting around a table, playing poker. The rogue, who has great initiative and Whirlwind Attack, is climbing through the rafters, unseen. He drops onto the table, but the guards are good at their job, and were paying attention, and none of them are surprised. Everyone rolls initiative, the rogue wins, and kills them all with Sneak Attack damage before they can respond.
Now let's look at the same situation, but one of the guards was keeping his eye on the deck instead of on his surroundings: He's surprised. This is even better for the rogue, right? Nope. The rogue drops down, the one guard is surprised, and everyone else gets a partial action in the surprise round. The rogue wins initiative and kills one of the other guards, but then gets hit six times by the others.
On funny check DCs: I have a strength penalty, and I've never made any effort at getting better at jumping. According to the D&D rules, I should occasionally try to jump, and completely fail to do it at all. On the other hand, though, I should also occasionally manage to jump 18 feet from a standstill.
More generally: Let's say that we have three 1st-level characters: An average human, the scrawniest, weakest halfling that was ever born, and a hulking half-orc, the strongest of his tribe. Given a generic feat of strength that the human can accomplish about half the time, the 1 Str halfling will still accomplish a quarter of the time, and the half-orc will only manage 3/4 of the time.
And for a just plain absurd DC: If you have Tracking and want to figure out just what it is you're following, you'd better have a lot invested in Survival, because the DC to determine what kind of creature made the tracks is 60. I guess I must be an epic ranger, then.
My favorite example of a dysfunctional mechanic, though, that nobody else has mentioned, is the Polymorph Any Object spell. The duration depends on the "kingdom" (animal, vegetable, or mineral) and class of the target, and what you're turning it into, but those terms are never defined in the game, and in fact can't really be sensibly defined. Is an owlbear the same class as an owl, or the same class as a bear? Both? Or maybe it's not the same as either, but the same as a griffin (class "birdmammal"). Even the kingdoms are screwy: A nymph is presumably kingdom "animal", but what about a dryad, is she "animal" or "vegetable"? An earth elemental, I suppose, is mineral, but is a xorn animal or mineral? And what about the other elementals? Or outsiders: Does a lantern archon still count as "animal", or do outsiders need another kingdom? What about incorporeal undead?Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2012-01-16, 04:40 PM (ISO 8601)
- Join Date
- Aug 2010
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- 127.0.0.1
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
No, not quite. From a standstill, the DC is doubled. Even with average strength, maximum standing longjump with no ranks would be 10 feet.
I believe for things like Bugbear and other non-normal things, you would say "Magical Beast" or "Aberration", etc, as defined in their entries in the Monster manual.
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2012-01-16, 05:07 PM (ISO 8601)
- Join Date
- Sep 2011
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2012-01-16, 05:35 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Texas
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
ask this guy. from what I understand, he's information vegetable, animal, and mineral:
http://www.youtube.com/watch?v=zSGWoXDFM64I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2012-01-16, 05:37 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
No, not quite. From a standstill, the DC is doubled. Even with average strength, maximum standing longjump with no ranks would be 10 feet.
I believe for things like Bugbear and other non-normal things, you would say "Magical Beast" or "Aberration", etc, as defined in their entries in the Monster manual.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2012-01-21, 06:33 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
New amusing find for the thread: falling from the orbit hurts more if you land on water than if you land on solid adamantine.
Stormwrack pg. 90 tells us that falling from a height above 240 ft. deals 2d3 nonlethal damage + 20d6 normal falling damage. That's only if you try to dive in, and fail. If you're just free fallin' for fun and profit, you'll take less damage.Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2012-01-21, 06:38 PM (ISO 8601)
- Join Date
- Sep 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
This one isn't exactly on topic but it is still kind of like wtf, lol.
Fiendish Codex II refers to Asmodeus as the Master of Baator. I can't help but think someone in the dev team was snickering to themselves for coming up with that one. Master Baator *snicker*
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2012-01-21, 08:04 PM (ISO 8601)
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- Jan 2010
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2012-01-21, 08:10 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Oregon
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Guess who's good at avatars? Thormag. That's who.
A Campaign Setting more than a year in the making, Patria!
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2012-01-21, 08:12 PM (ISO 8601)
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- Jan 2010
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2012-01-21, 08:18 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- WI
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Master Baator = masterbater. Which, you know, isn't actually a word. Also, I picture Baator being pronounced Bay-tor, not bay-ter. Because, you know, it's spelled that way.
EDIT: ninja'd.Last edited by Daftendirekt; 2012-01-21 at 08:18 PM.
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2012-01-21, 09:01 PM (ISO 8601)
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- Aug 2010
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I always thought it was pronounced bay-ah-tor
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2012-01-21, 09:03 PM (ISO 8601)
- Join Date
- Sep 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
It is spelled "masterbator" and is pronounced exactly the same way as Master Baator. As far as it's legitimacy as a word, well that is debatable. As for the joke, well yeh it is a childish potty joke. But the part I find funny, is that it isn't my joke. Some dev guy out there snuck it in.