Results 241 to 270 of 1495
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2011-09-14, 09:05 PM (ISO 8601)
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- Mar 2008
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- NYC
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2011-09-14, 09:33 PM (ISO 8601)
- Join Date
- Jan 2011
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- NY/NJ
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2011-09-14, 09:43 PM (ISO 8601)
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- Mar 2010
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
OK, those aren't even puns anymore.
Back on-topic, please?
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2011-09-14, 09:51 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2011-09-14, 09:56 PM (ISO 8601)
- Join Date
- Aug 2010
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- 127.0.0.1
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2011-09-14, 10:09 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- The depths of my insanity
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I love the word-play here in the playground. Reading it always puts a spring in my step.
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2011-09-14, 10:20 PM (ISO 8601)
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- Jan 2011
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- NY/NJ
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2011-09-14, 10:33 PM (ISO 8601)
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- Feb 2009
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
A year is a year, no matter whether or not there are humans (or humanoids) to measure it or what calendars they're using. A leap year is just a nice recordkeeping convention that doesn't bother or concern the Earth's orbit one little bit. The Earth's orbit, in fact, couldn't care less. A year is a year.
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2011-09-14, 10:38 PM (ISO 8601)
- Join Date
- Aug 2010
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- 127.0.0.1
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
What if the year cycle was based on some totally arbitrary thing? What if a new year started every time a particular long-lived/mystical flower bloomed? If this was so, some years could last thousands upon thousands of days while other years could be less than a week long. I bet that would really screw up some majicks with duration of [x] year(s).
EDIT:
This is of course assuming that the planet circled a sun. What if it was instead caught in a Lagrangian point between two stars, not orbiting either, simply rotating in place (for sake of argument, lets say one star is a brown dwarf or equally dim star, so there is still a "night").
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2011-09-14, 11:07 PM (ISO 8601)
- Join Date
- Feb 2009
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
That won't make your calendar suddenly affect the way the planet's cycle, whatever that is, ends up acting. (In fact, if that were the case, then you wouldn't have leap years at all, since leap years account for the fact that Earth's revolution around the sun isn't neatly divided into exactly 365 days . . . but that wouldn't happen if there's no revolution at all.)
If, as you say, the gods/forces of magic/whatever consider a year to be something other than what we think it is, well, that'd clearly affect spells, but then you're just at the mercy of whatever these forces of definition are, which isn't exactly the fault of the rules.
Really, while I agree that there's plenty of places to pick apart the rules, I don't see this as being one of them.In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2011-09-14, 11:54 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Canberra, Australia
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2011-09-15, 12:08 AM (ISO 8601)
- Join Date
- May 2010
- Location
- Washington
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
P1: My kungfu is better than yours. Eeeyai!
P2: Use the force, Ruke (Fly on P1).
P1: Cyclone kicky-thing.
DM: You do 100 damage to the hill giant, he tries to grapple.
P1: AoO Stunning Fist!
DM: The Giant is stunned, but the knight on the Pegasus bullrushes you over the cliff and the wizard casts anti-magic field.
P1: Slowfall near cliff.
DM: WHO DESIGNED THIS CLASS AND WHY DOES IT HAVE AN ANSWER TO EVERYTHING?
...I honestly have no idea what could of granted them that opinion... But my account is definitely incorrect because the wizard casted fly; Wizards were solely for blasting...
...Maybe its the high base-damage weapon with extra attacks per round? They assumed damage would be the be-all-end-all.Game systems I play: DnD 3.5, Pathfinder, Star Wars Saga, Vampire: The Masquerade, Dungeons: The Dragoning, AFBME, Atomic Highway, Dark Heresy, Legend of the 5 Rings 4E, MAID and... EQRPG... Does anyone actually play that?
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2011-09-15, 06:35 AM (ISO 8601)
- Join Date
- Aug 2009
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Maybe Im missing something, but Piranhas (that is Piranha Swarms, Stormwrack P. 163) have a land speed of 20 ft., equal to their swim speed
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2011-09-15, 06:43 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- San Jose, CA
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I just opened Stromwrack to check, and I honestly only see "Swim 40"
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2011-09-15, 06:45 AM (ISO 8601)
- Join Date
- Aug 2009
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2011-09-15, 08:53 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Switzerland
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I think I've read somewhere that the idea that the monk was overpowered basically came from the idea that they had the largest list of class abilities listed on their table.
And yes, in a trap-studded dungeon with a DM who isn't well-versed in the rules, the monk can appear powerful at first. I mean, he get's 2d10 damage! The fighter's longsword only has 1d8! Even if it's a +5 longsword, that's still only 9.5 average damage, compared to the monk's 11! And yes, I must admit that I actually thought 2d10 damage was a huge lot when I first saw the monk.Resident Vancian Apologist
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2011-09-15, 09:09 AM (ISO 8601)
- Join Date
- Apr 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I actually wonder how a monk would look in the tomb of horrors. Still not ideal, of course, but there are a lot of opportunities to use most of his abilities.
Even assuming a planet may be too much. For the generic "prime material plane," I always kinda assumed it was actually a plane, roughly flat and infinite in all directions, unless specified otherwise by the specific setting.
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2011-09-15, 10:11 AM (ISO 8601)
- Join Date
- Mar 2011
- Gender
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2011-09-15, 10:18 AM (ISO 8601)
- Join Date
- Dec 2006
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2011-09-15, 10:22 AM (ISO 8601)
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- Mar 2011
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2011-09-15, 11:09 AM (ISO 8601)
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- Aug 2010
- Location
- 127.0.0.1
- Gender
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2011-09-15, 11:19 AM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
But that one spare day is also a month. And a week.
I think it would be easier to just round the year down to 364 days (because it's a fantasy world anyway, things can work however you want them to), make 13 months of 28 days, and be done with it. How often do things come up that are on the scale of months or years, anyway? The longest campaign I played in lasted for an entire semester in real life and lasted a few weeks in the game world.Jude P.
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2011-09-15, 01:27 PM (ISO 8601)
- Join Date
- Jul 2007
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Faerūn, mysteriously, has years exactly the same length as Earth's - 365.25 days, give or take a bit - but their standard Dale Reckoning calendar divides them up into 12 months of 30 days, plus 5 or 6 (in
leapShieldmeet years) extracalendric holidays. And each month is exactly 3 weeks of 10 days. This means that crafting, which is figured per-week, takes longer in Faerūn than it would in Greyhawk, which uses, IIRC, 7-day weeks, and fully twice as long as it would on Dragaera, which has 5-day weeks.Play your character, not your alignment.
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2011-09-15, 02:27 PM (ISO 8601)
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- Mar 2011
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2011-09-15, 02:33 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- NY/NJ
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
I'm offended that my stealth pun led to an actual discussion.
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2011-09-15, 02:36 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
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2011-09-15, 02:39 PM (ISO 8601)
- Join Date
- Apr 2011
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2011-09-15, 02:48 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- 127.0.0.1
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
It actually make some sense for crafting, since the rules for crafting per-week say progress is measured in sp, while progress per day is measured in cp. Since 1 sp = 10 cp, making weeks of 10 days makes more sense (instead of being almost 50% more productive when working on a longer term (week) over working over a shorter term (day)).
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2011-09-15, 02:49 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- NY/NJ
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Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
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2011-09-15, 03:21 PM (ISO 8601)
- Join Date
- Jul 2007
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Oh, yeah, for added bizarreness, when figuring crafting per day, everyone else drops to Forgotten Realms rates of progress, while Forgotten Realms residents are unaffected.
And for bonus WTF, Pathfinder fixed this issue - crafting progress per day is figured by dividing progress per week by the number of days in a week - but didn't fix the original problem with base crafting time being variable depending on how many days you define a "week" to be.Play your character, not your alignment.