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2011-12-05, 02:39 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Indeed. From the newest Deathwatch book: Deathwatch: First Founding:
page 69
While the Tyrannic War Veterans tutor others in their knowledge, they seek also to learn more about the Tyranids. It was the Codex Astartes that provided the inspiration, for had not Roboute Guilliman committed his own wisdom and inspiration to its pages so that others might learn from his example? Had not he brought the fearsome weight of his intellect to master a thousand and more styles of warfare?
On an older topic- the subject of Devastators and Dreadnoughts in the White Scars being "unfluffy"- First Founding demonstrates that they do exist- they're just rarer:
The White Scars are capable of fielding the full range of Adeptus Astartes resources, though it has been noted that their favoured mission profile often leads to them fielding fewer Devastators than other chapters.
The only major point of divergence is in the fielding of Dreadnoughts. To the White Scars, the thought of spending an eternity in the ceramite sarcophagus of a Dreadnought is a horrifying notion, for they believe that the soul of the departed warrior returns to the steppes to roam there forever. Very few White Scars have ever entered service in a Dreadnought, and only in the direst of circumstances.Last edited by hamishspence; 2011-12-05 at 02:40 PM.
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2011-12-05, 03:28 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
I don't follow that white scars quote. They seem tp believe a dead guy gets to go to the eternal hunting grounds but woudn't becoming a dread be an even greater honor in the spectrum of space marine self-sacrifice? To give up an eternity of roaming for the cold trappings of duty?
It seems weird to me that there as is such a selfish thing as fearing un-death where the SM are usually all about eternal duty.
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2011-12-05, 03:33 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
It does mention "the direst of circumstances".
Duty is a major factor to space marines- but it might not be the only factor. They may consider it a "right" to choose not to be interred.Marut-2 Avatar by Serpentine
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2011-12-05, 04:42 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Oh, I fully agree but Astartes issue power armour is even better.
I remember a joke set of rules for Space Hulk in a Dragon magazine once, which was basically ballet power armour marines. With the BC, I wouldn't be surprised if they had that level of grace despite their bulk.
I think the main point here is, 'how many are removed from active service due to retirement'. The number of guardsmen that are discharged on medical grounds (injury and the like) are probably much higher and these crippled veterans are probably the ones who do most of the propagation.
Traditionally guardsmen casualties are always high, but casualty does not automatically mean fatality, neither does being crippled mean they're discharged (they get posted back in recruiting or training roles where their injuries are not as debilitating).Last edited by Brother Oni; 2011-12-05 at 04:50 PM.
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2011-12-05, 04:59 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
How canon is Xenology nowadays? Are the ethereals still advanced eldar-engineered bees?
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2011-12-05, 05:20 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
It may be both canon and unreliable- with the speculations of the Inquisitor in it being somewhat iffy due to him being manipulated.
I like Deathwatch: First Founding- but a quote in it has led me to speculate that the Iron Hands might be hereteks- people who engage in tech-heresy- based on an earlier Dark Heresy quote:
These two quotes from FFG books led me to raise the question:
Dark Heresy: Disciples of the Dark Gods- page 44
The Proteus Protocol:
Considered little more than a myth by many but the ultimate goal of an obsessed few, the Proteus Protocol is an ancient and heretical technology for transferring not only the engrammatic knowledge and memory of an organic brain, but also the personality and will, granting in effect complete mental and spiritual immortality in an artifical physical form. Of the few legends that surround this tech, some state that the abominations created are soulless beings with dark desires and alien hungers that can never be satiated. However, these warnings often fail to deter the Protocol's most ardent seekers.
The greatest of all Iron Fathers was Paullian Blantar of the Kaargul Clan Company. This inspirational figure embodied every one of the Chapter's teachings, from the utter certainty that Ferrus Manus would one day return, to the hatred of all that is of the flesh. Blantar flayed his own body of the flesh he was born into, until eventually, only his mind remained. This was implanted into the towering frame of a mighty Dreadnought, and some say that in so doing his very soul was ex-loaded into the machine's systems so that not a scrap of biological matter remained. Blantar serves as a permanent member of the Chapter Council, having transcended the limits of his flesh and effectively attained immortality.Last edited by hamishspence; 2011-12-05 at 05:24 PM.
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2011-12-05, 05:44 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Since we're using Dawn of War Material, I may as well point out Gabriel Angelos ordered the Exterminatus of his own home planet after a single short visit, so yes, a bad day for one person is more than enough to a full planet to be wiped out.
Also I point out to the Krieg planet, that saw rebels siege nuclear weapons and turn the planet in a wasteland, and the IoM administration's reaction during the whole process was basically "we don't really care about you".
I never said the Tau were more entertaining than the IoM. They make an excellent contrast in the 40K millenium, but I wouldn't bother reading about a seting where there's only Taus and a very ocasional rebel like Farsight, while the IoM, even when left to itself, provides plenty of entertaining conflict.
Seriously, leave SM whitout a big enemy for too long, and they'll gladly turn against each other and the other organizations of the IoM whitout fail!
-Necrons did it (actually fits perfectly with the new fluff since wardcrons are bats*** insane and would perfectly do it for the evulz).
-Farsight is simply crazy, simple as that. It's not like half the tau generals decided to turn against the ethereals like a certain other faction's leaders.
Ah, thanks, that's a pretty good summarization! And I think we all know that some evils are unquestionably worst than others.Last edited by deuterio12; 2011-12-05 at 05:46 PM.
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2011-12-05, 06:09 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
The third option is that Farsight somehow discovered that his entire race have been turned into Eldar puppets, and has escaped servitude in order to instigate a rebellion of some sort.
How he did that, I don't know, but it explains a few things: Why he's stayed near Tau space instead of disappearing into the distant depths of the next Segmentum, why Shadowsun has made such direct attempts to discredit and 'usurp' him, why his disappearence coincided with the death of his Ethereal (suspicious death, perhaps?)... And so on.~ CAUTION: May Contain Weasels ~
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2011-12-05, 06:14 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
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2011-12-05, 06:18 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
The Imperium and the Tau are by nature decentralized to the point, individual planets and such mostly run themselves without outside interference.
Last edited by Talkkno; 2011-12-05 at 06:22 PM.
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2011-12-05, 06:24 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Funny enough, all this means that of all the civilisations in the 40K universe, Eldars are most likely the least evil of them if we base this on the gouverments treatment of its own citizens.
The third option is that Farsight somehow discovered that his entire race have been turned into Eldar puppets, and has escaped servitude in order to instigate a rebellion of some sort.
At least i could find no mentioning of such thing in the current Tau codex, and according to the map they lies in opposite sides of the galaxy.thnx to Starwoof for the fine avatar
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2011-12-05, 06:28 PM (ISO 8601)
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2011-12-05, 07:17 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
-Necrons did it (actually fits perfectly with the new fluff since wardcrons are bats*** insane and would perfectly do it for the evulz).
Also I point out to the Krieg planet, that saw rebels siege nuclear weapons and turn the planet in a wasteland, and the IoM administration's reaction during the whole process was basically "we don't really care about you".Eventually, the Autocrats also began to resent the influence of the Administratum on the planet that they considered to be their own.
And again: the galaxy is FREAKING big, so big that entire planets have to be used just to store and compute data. The administratum are probably doing a good job, given their circumstances. After all, they have to manage a million worlds, each different, while the lords sector, lords sub-sector and planetary governors all do their own thing, while often possessing sizeable military forces. The Adeptus Mechanicus also doesn't like to be bothered, and the Adeptus Astartes do whatever the hell they want.
On top of all this, communication and travel is slow and unreliable. How good do you think modern governments would manage?Si non confectus, non reficiat.
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2011-12-05, 08:27 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
You mean the bit where 100% of the civilian population is handed a lagun and paper armour (by Eldar standards) and sent into meatgrinder so that 'proper' warriors could do their job?
Or maybe the part where 10 billion sentients dead is deemed acceptable price for a dozen Eldar alive?
...
Also, regarding Tau: Deatchwatch: Mark of the Xenos states the Ethereal manipulation isn't psychic in nature (Blanks don't work) but it does exist, as one Tau commander memoirs written in first person say once their last Ethereal died, the whole cadre went just as mad as their ancestors 6000 years ago, and the only thing that kept them from shooting themselves was a tiny bit of commander's training, as he fad to force them (and himself) to shoot enemy instead.Come one, come all! GitP MLP Steam Group is open!
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The Great and Powerful Trixie can beat you over the head until you think that's what happened!"
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2011-12-05, 10:10 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Err. Gaurdains are all former aspect warriors to one degree or another, and thus are all volunteers at any rate and they only deployed during absolute emergencies, heck no one even is even forced to fight even when their craftworld is being invaded. (Path of the Warrior and Seer)
And it was explicit noted in Path of the Seer if thats the incident you are referring to, was hardly a meatgrinder, they held their defensive positions and retreated when they no longer tenable.
Exaggeration, we have also have incidents where Eldhrad laments the fact he has to purge a human world to prevent the Nercons from waking up. imploring the infinity circuit "is their any other way"
We also see in Path of the Seer where the main character hesitates when killing civilians and later those nightmares of their incident plague her later on.
Let's not forget the blurb in the Eldar Codex where it was described an Eldar Pirate lord simply moved the entire human population from a maiden world to nearby inhabitable moon, protecting them until they had the strength to defend themselves.Last edited by Talkkno; 2011-12-05 at 10:17 PM.
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2011-12-06, 02:55 AM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Help me out then, please?
Currently I'm putting together my Deathwatch-based Command Squad and Stern-/Wolf Guard models. Nearly all of them have Combi-Meltas (most are weilding one-handed);
The following is tactics, fluff and modelling all together, and since I'm here...
SpoilerBlack Templar; Chain-with-Chainsword (Witchbane), Tabard.
Black Templar the second; Helbrecht. Already has Combi-Melta. Recently released in Finecast. Easy cuts.
Blood Angel; Death Company model, SG backpack (Wings of Sarnoth), and Octavio's Burden [pictures are incredibly helpful]. Probably will only ever get used as a Vanguard Sergeant or attached to Skyclaws. Neither of which I'll probably ever use. But it's a nice model.
Blood Angel the second (Apothecary); Corbulo. Sawed off left arm and Chalice of Vision. Lots of plastic bits glued on [Blood Drop Pendant and Golden Icons].
Dark Angel; Due to Deathwing-ness, I put him in Terminator Armour with Cyclone Missile Launcher (for WG only ). DA stats (+BS/Int) also suggest a Devastator/Backline-directive role. GS Robes and Power Sword/Storm Bolter.
Dark Angel the second; Robes and Sword-Backpack. No picture for Furious Vengeance, which is kind of annoying.
Space Wolf; Use all the best bits from the Grey Hunter box, slap on a Deathwatch pad and you're done. No helmet (+Renown, as well as all the natural abilities SWs can do if they don't wear a helmet).
Ultramarine (Sergeant, seriously, Ultramarines get cranky if they're not in charge...And everyone else gets sick of their complaining about not being in charge); U-pad from Commander box, Leather skirt (Cingulum), the trick with Dire Avenger crests for helmet [Helm of Varthion]. Pointy-finger from Devastators.
Imperial Fist (Techmarine). One of the older metal models with plastic arm-swaps and pins in his hands if I want to swap out his Combi-Melta to a regular Boltgun so he can be a real MoTF. His Power Axe is still around, but I'm unsure what to do with it.
[I felt Iron Hands' Techmarine was too obvious. So I didn't make him the squad Techmarine. Similarly too obvious, the Salamander will not be carrying around the second Heavy Flamer.]
Imperial Fist the second (Lysander/Arjac); Under Codex Marines, Lysander loves Sternguard, so why not paint him up as Deathwatch too, and Arjac is an upgraded Wolf Guard so why not paint up the same model? Shield-arm swap so I can get a Deathwatch pad on there. Lysander's shield is still IF colour scheme [Duty's End].
Storm Warden; Kor'Sarro model (including the fur cape and claymore), Left shoulder pad has been cut off at the elbow. All remaining symbols on the actual Kor'Sarro body (inc. right shoulderpad) have just been painted blue. Head swap for Champion-helmet, since it looks better. Pretty sure the Storm Wardens were based on Kor'Sarro, or maybe the model is just perfect by coincidence?
As everyone can see, I'm trying particularly hard at this. Considering doing an entire battlegroup (inb4 Trixie, I'm fully aware of my previous stance, don't mention it, it was at least a year ago, things change), since Rites of Battle effectively makes Deathwatch like Black Templars. In that there are an awful lot of them (including Chaplains, Terminators and Dreadnoughts), just not all in one spot, although it's possible that a lot of them can show up at once.
Anyway, I need about 10-15 of them, probably more if I start that Kantor army that I've always wanted to do. I've got a couple more ideas (Soul Drinkers, given the amount of Chalices and wings I can see on BA pads...), but I could really, really, really use the stuff in First Founding.
Elsewise, does anybody else have any ideas? Modelling or Chapter-specific aesthetics? I still don't have an idea for a Deathwatch Librarian (pg 114 RoB is Gandalf-ing it up with Stave and Sword, that's pretty cool). I've got Ezekiel in front of me, but his left shoulder pad is metal and like pretty hardcast (I don't know the word I'm looking for?) into the mould and would be a PitA to cut off (and I would probably ruin the model even if I did) so he's out. Feel free to post ideas to me PM.
I don't know, it's a complicated issue, being fluff, tactics and modelling all at the same time, so I'd hate to slow down any threads. Hopefully no-one will mind if you do post in-thread anyway.
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2011-12-06, 01:28 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Chapter specific wargear:
Weapons
Angelus Bolter (Blood Angels) (see Codex Blood Angels for appearance
Gilded Boltgun (Ultramarines)- not depicted but described as "dazzling"
Hellfire Flamer (Deathwatch) not shown
"Raven Pattern" Shotgun (Raven Guard)- has a "long black muzzle" attached reducing flash and sound
Surtur's Breath (Salamanders) heavier, more bulky flamer
Artificer Omnissian Axe (Deathwatch) not shown
Chogoris Lightning Blade (White Scars)- "dazzling silver power sword with a jagged blade crafted in the shape of a lightning bolt"
Cruciform of the Crusade (Deathwatch) eight foot stone cross, two handed, used like a thunder hammer- not a powerfield weapon
Duelling Tulwar (White Scars) "short, curved blade" - not a powerfield weapon
Glaive Encarmine (see Codex Blood Angels for appearance)
Honour Blades (Ultramarines) see Codex Space Marines honour guard squad
The Needle of Truth (Dark Angels) "finely crafted power sword"
Power Lance (White Scars) - see depictions of White Scars bikers
The Righteous Fist (Deathwatch) - "a massive and pitted powerfist"
Rune Staff (Space Wolves) - see Space Wolves codex
The Shadow in the Sky (Raven Guard) "A long, curved power sword like the talon of a bird"
Shard of Bekrin (Deathwatch) "broken power sword" "Remarkably, the weapon still hums with power though half its length is gone"
Armour
Great Wolf Pelt (Space Wolves) "large even for a Space Marine, trailing behind them and hanging over their armour like a tide of fur"
Salamanders Mantle (Salamanders) "scaled cloak"
Mantle of the Fallen Wolf (Space Wolves) a wolf pelt passed from a previous owner who died defeating a greater daemon
Wargear
Artificer Bionics (Iron Hands) not shown
Astartes Omni-Tool (Deathwatch) not shown
Blood Chalice (Blood Angels) see codex Blood Angels for appearance
Blood of Heroes (Blood Angels) not shown
Death Mask (Blood Angels) see codex Blood Angels for appearance
Digital Housing (Iron Hands) digital weapon in cybernetic limb, can be laser, melta or flamer
Exsanguinator (Blood Angels) see codex Blood Angels for appearance
First Company Relic (Ultramarines) "small, rent piece of armour"
The Glorious Standard (Deathwatch) "a complex pattern of images and heraldry, from the Horus Heresy through the first clashes with the Tyranids to their current exploits, such as supporting the Achillus Crusade"
The Heart of Iron (Iron Hands) "worn under armour, it looks not unlike a mechanical spider wrapped around a Battle Brother's chest"
Pain Glove (Imperial Fists) not shown
Promethean's Blessing (Salamanders) "inverse heat sink, which uses the excess power generated by the motor of a chain blade of the charge of a power weapon to project flame along its edge"
Recoil Baffling (Iron Hands) "compensation servos and suspensor cushions" for semi-auto and full auto weapons
The Magnir Runes (Space Wolves) "small stones inscribed with the signature runes of a Space Wolf Rune Priest"
Standard of Fortitude (Dark Angels) "emblazoned with the icons of the chapter and stained with the blood of heroes"
Suppression Stabiliser (Deathwatch) (heavy bolter and boltgun upgrade - not shown)
Totem of Subetai (White Scars) "long staff adorned with a beast skull and a knot of coarse hair"
Weapon Charm (Dark Angels) "sometimes adorn their weapons with fetishes, birth feathers and charms"
Winged Jump Pack (Blood Angels) see Codex Blood Angels for appearance
Wings of the Raven (Raven Guard)- "With long, curved air intakes and oversized thrusters, this jet-black artifact is significantly more powerful than a standard jump pack"
Chapter Trappings
Chieftain Trophy Rack (White Scars)
Icon of the Iron Cage (Imperial Fists) talisman worn on power armour to remind them of the strength and unity they showed
Wolf Tooth Necklace (Space Wolves) -cord with several teeth and a couple of stones with runes, all have holes in and rings through the holes holding them to the cord
EDIT:
and yes- the Iron Hands do lose one hand - replace left hand with Exceptional craftsmanship bionic hand.Last edited by hamishspence; 2011-12-06 at 01:52 PM.
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2011-12-06, 02:42 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
To be honest, there is virtually nothing more to the story than "Farsight's Ethereal died, he carried on fighting the Orks and never came back".
At some point it was decided by the Aun'va that he had founded his own fortified colonies out in the Damocles Gulf, but since he had cut off communication with the Empire before that happened it's not explained how anyone knows this.
As far as the Players are concerned, any of the above theories could be true or none of them.
We don't know who Farsight has been in contact with - or even if, historically, he's even alive. Even that the Dawnblade is an Eldar weapon is just conjecture; all the Codex says is that it was found 'on a dead world', in the 'pre-human' ruins of an 'unknown' enemy (which suggests Necron as much as it does Eldar).
and according to the map they lies in opposite sides of the galaxy.~ CAUTION: May Contain Weasels ~
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2011-12-06, 03:36 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Yeah. While the old Eldar homeworlds are pretty much opposite the Tau Empire, maps of the various paths taken by the craftworlds show that they have really been all over.
Like on this one:
Spoiler
Where Iyanden flies straight through Tau space.Last edited by LibraryOgre; 2011-12-06 at 07:58 PM.
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2011-12-06, 03:41 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
I think he may have confused it with the Tau's alleged "father" species, those weird bees from which the eldar "made" the ethereals, and how theyve been kept purposefully separate from the Tau to avoid them finding out about their origins. It does beg the question of what purpose could the Tau serve for the Eldar :S
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2011-12-06, 03:49 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
No idea. I mean, I know what I would do, if I were them: use the mind control glands to make the Tau worship the Eldar. But that doesn't seem to be the plan.
Given their power of precognition, I suppose they are building up the Tau to hold off some future threat to the Galaxy. Using them to counter chaos or necrons, most likely. (Both theories have some likelihood to them: Tau are relatively resistant to corruption, making them rather useful against chaos. And there is a theory floating around that they are actually re-built Necrontyr, sharing the lack of warp signature and the short lifespan on a brutal world).Resident Vancian Apologist
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2011-12-06, 03:50 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
No idea. I mean, I know what I would do, if I were them: use the mind control glands to make the Tau worship the Eldar. But that doesn't seem to be the plan.
Given their power of precognition, I suppose they are building up the Tau to hold off some future threat to the Galaxy. Using them to counter chaos or necrons, most likely. (Both theories have some likelihood to them: Tau are relatively resistant to corruption, making them rather useful against chaos. And there is a theory floating around that they are actually re-built Necrontyr, sharing the lack of warp signature and the short lifespan on a brutal world).Resident Vancian Apologist
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2011-12-06, 04:23 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
That would be the Eldar's fault, not the Tau.
{{scrubbed}}
Irrelevant. The main point is that the IoM is a place where an important dude can phone the Exterminatus department, point them to a planet of their own side, and the planet will get blown up whitout many questions asked. Billions of lifes wasted because a single person tought them unworthy to live.
It also fits with the old fluff. The Deceiver was around by those times. Seems like people never bothered to actually read the old necron codex before praising the new one.
No, please, let me quote it first:
Much of Krieg quickly fell to the rebels except for Hive Ferrograd which came under the command of the now infamous Colonel Jurten of the Krieg 83rd Imperial Guard. Under strict orders to not let Krieg fall but with the promise that no fleet on the scale that was needed to invade a planet was available, Jurten decided that Krieg would either belong to the Emperor or to no one.
Ladies and gentlemens, here's your typical IG colonel. Who cares about killing billions of your own people as long as you please the rotting corpse in the other side of the galaxy?
Considering the Administratum teaches their officers to butcher their own citizens at every turn, they didn't have much of a choice. Jurten would find an excuse for blowing his own planet up sooner or later thanks to his IoM teachings.
So remind me, who developed the system where the departments that are suposed to offer suport answer to no one? Managing a million worlds may be hard, but managing a thousand chapters and Mars should be relatively simple. That's Adnministratum incopetence at its finest, pure and simple.
This is, what's the point of sacrificing hundreds of childrens for each SM if they can't even be properly pointed to the right direction?
Clearly they should adopt tau tech. Slower, but 100% warp-free!
Or they could do what modern governments do. Open up contests to develop new solutions, instead of 10.000 year old decay only interrupted by finding even older tech prints.
I highly doubt that because nothing in the eldar fluff sugest they may be trying to manipulate the tau. Meanwhile, it would be about time some race evolved to be naturally resistant to chaos. Orks seem to actually be quite corruption-resistant, but they aren't exactly very diplomaticLast edited by LibraryOgre; 2011-12-06 at 08:05 PM.
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2011-12-06, 04:34 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Questions are always asked afterward. And if the grounds were not sufficient, the person responsible is likely to be declared Excommunicate Traitoris and a price put on their head.
In fact, one of the most respected of Inquisitors, (Kryptmaan) was excommunicated precisely because he was destroying planets with what the Inquisition considered insufficient justification.Marut-2 Avatar by Serpentine
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2011-12-06, 05:08 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Last edited by Squark; 2011-12-06 at 05:10 PM.
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2011-12-06, 05:27 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
I think he may have confused it with the Tau's alleged "father" species, those weird bees from which the eldar "made" the ethereals, and how theyve been kept purposefully separate from the Tau to avoid them finding out about their origins. It does beg the question of what purpose could the Tau serve for the Eldar :S
Are there even any actualy evidence on the tau being made by anybody?thnx to Starwoof for the fine avatar
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2011-12-06, 05:29 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Minor point: As far as I can find, the new necron codex has no connection to the Krork anymore.
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2011-12-06, 05:44 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
Steam ID: The Great Squark
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Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2011-12-06, 05:48 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: WORDS FOR THE WORD GOD; DISCUSSIONS FOR THE DISCUS
That is the general principle followed by most of the fandom.
I've seen it argued that while the Sensei from the 1e Realms of Chaos books are portrayed as only a very deluded Tzeentch cult in 3e- that bit was an Inquisitor's assessment- so may not be entirely reliable.Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
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2011-12-06, 05:51 PM (ISO 8601)
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Re: Warhammer 40k fluff thread VI: They see me Ward'en, they haten
By that standard, most of the fluff is someone's assessment and not very reliable, though.
Which actually, it is. Nevermind.Resident Vancian Apologist