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    Titan in the Playground
     
    Heliomance's Avatar

    Join Date
    Jan 2007
    Gender
    Female

    Default Iron Chef Optimisation Challenge in the Playground LXXXVIII

    A dimly-lit library. Rows of bookshelves line the walls, and as the camera slowly pans over them, we see that they are filled with gaming books. From the original brown-cover D&D manuals to the newest fifth edition supplements, we are given a brief but breathtaking history of over four decades of gaming in visual form.

    A pair of feet, clad in Converse, appear. The camera pans back to reveal the Chairwoman as she strides out into Optimization Stadium. Slowly, she looks around at the battleground. Rapidly, we are shown shots of the gaming materials here assembled: books, miniatures, maps, dice. The Chairwoman reaches down and picks up a twenty-sided die. She rolls it, then turns to the camera... and smiles.

    The camera pulls back from the smile to reveal... the Iron Gamers. Row upon row they stand, clad in the uniform of their trade: t-shirts with fantasy images, buttons with obscure quotes from novels and movies, dice bags at the ready. The shot dissolves into flames and the logo:


    Iron Gamer

    A montage of the contestants plays, with summaries of their optimization triumphs and achievements. Interspersed are brief interviews. Finally, though, the introductions are over. The contestants stand arrayed before the Chairwoman.

    Chairwoman: We unveil the ingredient!

    Tense music plays as the pedestal containing the mystery ingredient rises from below. Stacked neatly on the pedestal are copies of Ghostwalk.

    Chairwoman: From the sea to the sky! This month's theme is... Arboreal Guardian! ALLEZ OPTIMISER!

    -----------------------------------------------------------------

    Welcome, contestants, judges, and guests to Iron Chef LXXXIV. Here in Optimisation Colosseum, contestants will endeavour to create an optimised and flavourful character using a specified D&D3.5 prestige class as a "Secret Ingredient".

    Contestants: You will need to present a full 20-level build for your entry. Also required is a rundown of how your build works at lower levels, to demonstrate that it is a functional character that could be played from 1-20 in a real game. Traditionally contestants give "snapshots" of tactics and abilities at levels 5, 10, 15, and 20, as well as a "sweet spot" of their choosing that represents what they believe to be the high point of the build. The purpose of these snapshots is not just to showcase your use of the SI, it is to demonstrate that your character is playable at every level. For this reason, it's still worth giving a snapshot before you have entered the SI.

    Menu: The "special ingredient" can be drawn from any legal source. Originally, the plan was to mostly use Core and Completes, but that was a long time ago, and we've started running out of interesting classes to use if we restrict ourselves to those.
    32 point-buy is the presumed creation method, but we have generally allowed other levels of point-buy.
    If you do use a different point-buy, please make your case for its necessity in your entry. Keep in mind that for using exceptionally large or small point-buys may warrant deductions in elegance and/or power.

    Kitchen: Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon magazine is disallowed, and Unearthed Arcana is allowed; but see Elegance below. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere, as this may cause an Elegance deduction at the judges' discretion. Alternate rule systems from UA such as gestalt or Generic Classes are not allowed, as they create a different playing field. Also, item familiars are forbidden because I hate 'em. Please refrain from using Taint unless it's necessary for the Secret Ingredient.
    NB: Official Errata and 3.5 updates to 3.0 content are considered valid regardless of whether their sources would otherwise be legal. This includes the 3.5 update of Oriental Adventures given in Dragon Magazine, and the 3.5 updates of Dragonlance Campaign Setting content given in later third party Dragonlance books.

    Cooking Time: Contestants will have until 07:59 GMT on Tuesday, August 29th, 2017 to create their builds and PM them to the Chairwoman, Heliomance. Please put the name of your build in the subject line of your PM. Builds will then be posted simultaneously, to avoid copying. Judges will have until 07:59 GMT on Tuesday, September 12th, 2017 to judge the builds and submit their scores. If no judges have scored by that point, only the scores of the first judge to submit will be counted.

    Judging: Judging will be based on the following criteria, with each build rated on a scale from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Secret Ingredient.
    Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. In the words of one of my predecessors, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
    Elegance could bear a little elaboration. It basically measures how skillfully you put your build together, and whether you sacrificed flavor for power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is considered in poor taste, and judges are asked to take a dim view of this option, taking it into account while grading. Other things that will cause penalties here are excessive multi-classing, and classes that don't fit the concept - using Cloistered Cleric in a front-line melee fighter, for example, will lose you points.Please note the following change: a legal source's relative obscurity should not be considered as penalizing Elegance, excepting the aforementioned issues with Unearthed Arcana. Using too many sources may result in a penalty to Elegance at the judges' discretion, but a book's relative obscurity may not. In that same vein, drawing solely from the Core 3 (and the d20 SRD) should not be punished for lacking Originality.
    Presentation: Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!
    Due to concerns about standardizing entry format, I'd like everyone to try to use the following table for their entry.
    Spoiler
    Show
    NAME OF ENTRY
    Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features
    1st New Class Level +x +x +x +x Skills Feats New Class Abilities
    2nd New Class Level +x +x +x +x Skills Feats New Class Abilities
    3rd New Class Level +x +x +x +x Skills Feats New Class Abilities
    4th New Class Level +x +x +x +x Skills Feats New Class Abilities
    5th New Class Level +x +x +x +x Skills Feats New Class Abilities
    6th New Class Level +x +x +x +x Skills Feats New Class Abilities
    7th New Class Level +x +x +x +x Skills Feats New Class Abilities
    8th New Class Level +x +x +x +x Skills Feats New Class Abilities
    9th New Class Level +x +x +x +x Skills Feats New Class Abilities
    10th New Class Level +x +x +x +x Skills Feats New Class Abilities
    11th New Class Level +x +x +x +x Skills Feats New Class Abilities
    12th New Class Level +x +x +x +x Skills Feats New Class Abilities
    13th New Class Level +x +x +x +x Skills Feats New Class Abilities
    14th New Class Level +x +x +x +x Skills Feats New Class Abilities
    15th New Class Level +x +x +x +x Skills Feats New Class Abilities
    16th New Class Level +x +x +x +x Skills Feats New Class Abilities
    17th New Class Level +x +x +x +x Skills Feats New Class Abilities
    18th New Class Level +x +x +x +x Skills Feats New Class Abilities
    19th New Class Level +x +x +x +x Skills Feats New Class Abilities
    20th New Class Level +x +x +x +x Skills Feats New Class Abilities

    Code immediately below (spoiler).
    Spoiler
    Show
    [table="class: head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]Class[/B][/th]
    [th][B]Base Attack Bonus[/B][/th]
    [th][B]Fort Save[/B][/th]
    [th][B]Ref Save[/B][/th]
    [th][B]Will Save[/B][/th]
    [th][B]Skills[/B][/th]
    [th][B]Feats[/B][/th]
    [th][B]Class Features[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [/table]

    For entries with spellcasting, use the following table for Spells per day and Spells Known. (Spells Known only if necessary, i.e. Sorcerer or Bard, but not Wizard or Warmage)
    Spoiler
    Show
    Spells per Day/Spells Known
    Spells per Day/Spells Known
    Level 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    1st - - - - - - - - - -
    2nd - - - - - - - - - -
    3rd - - - - - - - - - -
    4th - - - - - - - - - -
    5th - - - - - - - - - -
    6th - - - - - - - - - -
    7th - - - - - - - - - -
    8th - - - - - - - - - -
    9th - - - - - - - - - -
    10th - - - - - - - - - -
    11th - - - - - - - - - -
    12th - - - - - - - - - -
    13th - - - - - - - - - -
    14th - - - - - - - - - -
    15th - - - - - - - - - -
    16th - - - - - - - - - -
    17th - - - - - - - - - -
    18th - - - - - - - - - -
    19th - - - - - - - - - -
    20th - - - - - - - - - -
    Code immediately below (spoiler)
    Spoiler
    Show
    [B]Spells per Day/Spells Known[/B]
    [B]Spells per Day/Spells Known[/B]
    [table="class:head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]0lvl[/B][/th]
    [th][B]1st[/B][/th]
    [th][B]2nd[/B][/th]
    [th][B]3rd[/B][/th]
    [th][B]4th[/B][/th]
    [th][B]5th[/B][/th]
    [th][B]6th[/B][/th]
    [th][B]7th[/B][/th]
    [th][B]8th[/B][/th]
    [th][B]9th[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [/table]

    For other systems (Psionics, ToB, Incarnum, etc.) keep track of PP/maneuvers/essentia separately, preferably in a nice neat list.
    Speculation: Please don't post or speculate on possible builds until the "reveal," in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.

    Leadership is banned; we're producing a meal, not a seven-course banquet for a hundred diners. If your entry includes a prestige class or ACF that grants Leadership or a Leadership-like ability as a bonus feat, the feat should be ignored and is not eligible to be traded away for another feat or ACF through any means.

    So! Who wants to sign up as a contestant, and who wants to sign up as a judge? Looking for as many contestants and judges as feel like playing!

    We will award 1st through 3rd places, as well as a shout-out for honourable mention. The honourable mention prize is given to the most daring or unexpected build. Judges, contestants and guests alike are invited to vote for honourable mention via PM. If there are no votes, Honourable Mention will go to the chairwoman's favourite build.

    The Builds

    Past Competitions

    Spoiler: The First Fifty
    Show
    Iron Chef I: Entropomancer
    Iron Chef II: Psibond Agent
    Iron Chef III: Cancer Mage
    Iron Chef IV: Stonelord
    Iron Chef V: War Chanter
    Iron Chef VI: Master of Masks
    Iron Chef VII: Green Star Adept
    Iron Chef VIII: Pyrokineticist
    Iron Chef IX: Animal Lord
    Iron Chef X: Mythic Exemplar
    Iron Chef XI: Blade Bravo
    Iron Chef XII: War Mind
    Iron Chef XIII: Vigilante
    Iron Chef XIV: Seeker of the Song
    Iron Chef XV: Drunken Master
    Iron Chef XVI: Assassin
    Iron Chef XVII: Ardent Dilettante
    Iron Chef XVIII: Unseelie Dark Hunter
    Iron Chef XIX: Dread Pirate
    Iron Chef XX: Incandescent Champion
    Iron Chef XXI: Ghostwalker
    Iron Chef XXII: Dervish
    Iron Chef XXIII: Divine Crusader
    Iron Chef XXIV: Tactical Soldier
    Iron Chef XXV: Scion of Tem-Et-Nu
    Iron Chef XXVI: Shadowdancer
    Iron Chef XXVII: Mindbender
    Iron Chef XXVIII: Cryokineticist
    Iron Chef XXIX: Consecrated Harrier
    Iron Chef XXX: Initiate of Pistis Sophia
    Iron Chef XXXI: Shadow Sentinel
    Iron Chef XXXII: Temple Raider of Olidammara
    Iron Chef XXXIII: Drow Judicator
    Iron Chef XXXIV: Dragon Disciple
    Iron Chef XXXV: Death Delver
    Iron Chef XXXVI: Acolyte of the Skin
    Iron Chef XXXVII: Justiciar
    Iron Chef XXXVIII: Hand of the Winged Master
    Iron Chef XXXIX: Renegade Mastermaker
    Iron Chef XL: Nightsong Infiltrator
    Iron Chef XLI: Geomancer
    Iron Chef XLII: Shadowblade
    Iron Chef XLIII: Bladesinger
    Iron Chef XLIV: Urban Soul
    Iron Chef XLV: Talon of Tiamat
    Iron Chef XLVI: Cipher Adept
    Iron Chef XLVII: Cold Iron Warrior
    Iron Chef XLVIII: Shadow Sun Ninja
    Iron Chef XLIX: Thrall to Orcus
    Iron Chef L: Corrupt Avenger

    Iron Chef LI: Black Flame Zealot
    Iron Chef LII: Anointed Knight
    Iron Chef LIII: Zerth Cenobite
    Iron Chef LIV: Osteomancer
    Iron Chef LV: Mountebank
    Iron Chef LVI: Dwarven Defender
    Iron Chef LVII: Darkrunner
    Iron Chef LVIII: Spellsword
    Iron Chef LIX: Fleet Runner of Ehlonna
    Iron Chef LX: Lasher
    Iron Chef LX(II): Acolyte of the Ego
    Iron Chef LXII: Dungeon Lord
    Iron Cheff LXIII: Witchborn Binder
    Iron Chef LXIV: Slime Lord
    Iron Chef LXV: Thunder Guide
    Iron Chef LXVI: Dwarven Chanter
    Irogn Chef LXVII: Gnome Giant Slayer
    Iron Chef LXIX: Fang of Lolth
    Iron Chef LXIX: Shiba Protector
    Iron Chef LXX: Order of the Bow Initiate
    Iron Chef LXXI: Silver Key
    Iron Chef LXXII: Spellfire Channeler
    Iron Chef LXXIII: Flux Adept
    Iron Chef LXXIV: Crinti Shadow Marauder
    Iron Chef LXXV: Thief of Life
    Iron Chef LXXVI: Legacy Champion
    Iron Chef LXXVII: Great Rift Skyguard
    Iron Chef LXVIII: Risen Martyr
    Iron Chef LXXIX: Black Blood Hunter
    Iron Chef LXXX: Master of Many Forms
    Iron Chef LXXXI: Serene Guardian
    Iron Chef LXXXII: Elocator
    Iron Chef LXXXIII: Winterhaunt of Iboorighu
    Iron Chef LXXXIV: Waverider
    Iron Chef LXXXV: Astral Dancer
    Iron Chef LXXXVI: Twisted Lord
    Iron Chef LXXXVII: Shadowsmith
    Last edited by Heliomance; 2017-08-21 at 05:01 PM.
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    FAQ:
    Q: What's this even about?
    A: I'm glad you asked, actually...

    Q: Is Dragon Compendium Allowed?
    A: Yes (as well as its Errata), but individual issues of Dragon Magazine are not.

    Q: What about 3.0 materials?
    A: 3.0 materials, whether online or in printed form, are allowed unless they've been officially updated to a 3.5 edition.

    Q: Are Dragonlance, Ravenloft, Planescape, Dark Sun, or Kingdoms of Kalamar allowable sources?
    A: The Dragonlance Campaign Setting is allowed, but the subsequent books for Dragonlance are considered 3rd party, and are therefore not eligible, despite the "WotC approved" status of those books. The same holds for Oriental Adventures (1st party) and the subsequent Rokugan books (3rd party). Materials from Ravenloft, Planescape, Dark Sun, and Kingdoms of Kalamar are considered 3rd party for purposes of this contest, and are therefore not allowed.

    Q: What about online sources in general?
    A: If the online source is a) published by WotC, and b) not replaced by an updated version at a later time, it is eligible. Use it, link it.

    Q: Where's the line drawn with "acceptable/unacceptable" for Unearthed Arcana? This will likely vary a bit from Chairman to Chairman. Item Familiars and Gestalt have always been verboten, since before IC migrated to GitP; don't expect that to change. Flaws have similarly always been noted as warranting a deduction; while I am Chairman, I'm extending that to Traits, though they warrant 1/2 the penalty in Elegance that a Flaw would because they're roughly 1/2 as useful. Alternate spell systems, alternate skill systems and alternate crafting rules all create an uneven playing field, and as such, will be disallowed for as long as I am Chairman. In a similar vein, LA buyoff and fractional BAB are also disallowed. Bloodlines and the Retraining options presented in the PHB2 are ripe for abuse, and will be strongly discouraged as long as I am Chairman. Note that judges are allowed to look askance at any use of Unearthed Arcana not specifically mentioned above, at their discretion, and otherwise penalize Elegance according to their preference.

    Q: What, exactly, does the ban on Leadership mean?
    A: As folks have started to try to work around the edges of this one, I'm forced to spell it out more plainly. No Leadership, Draconic Cohort, or Feats that grant a similar ability are allowed EXCEPT Wild Cohort while Heliomance is chairman. Any PrC you choose with Leadership or a Leadership-analog has that ability entirely ignored for this contest, as it may neither be used nor traded away via any means whatsoever.

    Q: What's the minimum score in a category?
    A: Assuming an entry is legal, the minimum score in any category is 1. If a judge is convinced that an entry is mechanically illegal by the RAW, the judge may give the build a score of 0 in Elegance, and proceed to judge the entry as if the offending material was not included. Failing to meet a special requirement for a prestige class does not merit a 0, but may qualify for a penalty, at the judge's discretion. Because this contest focuses on Player Characters, an entry that is not technically allowed for a PC, but is viable as an NPC, counts as a legal entry, but may receive a minimum score at the judges' discretion.

    Q: Creatures and templates with no listed LA are playable, right?
    A: No. No listed LA is equivalent to LA: -. It is not suitable for PCs. If you use it, expect judges to look extremely disfavourably on it.

    Q: So what's the deal with equipment, anyway?
    A: There is no official policy on how much equipment you should list. Historically, judges have frowned upon "item dependent" builds, but unfortunately the definition of that has been applied to mean anything from builds that don't function if you remove one very specific item, to builds that so much as mention a particular weapon. Builds that don't list gear should be assumed to buy useful generics - items to boost their primary stats, cloaks of resistance, appropriate magical weapons and armour, and so forth. If a build would find particular items useful, they should be listed, but experience suggests that the more generic you keep them, the more favourably judges are likely to look upon them, as a build being shut down because the Thundering Bagpipes of Urist McTrumpetbritches were unavailable is considered a weakness. Similarly, requiring items in order to be able to qualify for things tends to be frowned upon.

    Q: Do you have any other rules and guidelines on how to judge?
    A: We do, actually, designed to try and avoid unpleasantness we've encountered in past contests. The things we've come up with to avoid repeating this are given below.

    Spoiler
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    One Mistake, One Penalty
    Spoiler: What does this mean?
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    Judges are only allowed to penalise once for a given mistake. If someone messes up their skills and doesn't qualify for a PrC, ding them as hard as you like. Once. In one category. You don't then get to declare that because they didn't qualify for that PrC, they don't get those levels, and thus don't qualify for anything else. If Ranger is a common ingredient, ding them for Originality. Once. Don't also take off points for Two-Weapon-Fighting being a common ingredient.

    Non-exhaustive list of examples:

    Skills
    Allowed:
    • Giving a penalty for miscalculating the number of skill points gained
    • Giving a penalty for not having enough ranks to meet a prerequisite
    • Increasing the harshness of a skill miscalculation penalty if it affects critical skills including prereqs


    Not allowed:
    • Giving separate penalties for miscalculating skill points and for non-qualification where the non-qualification is solely caused by the miscalculation

    Prereqs
    Allowed:
    • Giving a penalty for not meeting prereqs
    • Scaling the penalty depending on how important the item that the build failed to qualify for is
    • Giving minimum score in UotSI for not qualifying for the SI
    • (Trial, may be disallowed later)Not giving credit for (note: not the same as penalising for) tactics using feats or classes other than the SI that were not qualified for (but see below)


    Not Allowed:
    • "Cascading" failures to qualify - declaring that because a build doesn't qualify for a feat, for example, it also doesn't qualify for anything using that feat as a prereq
    • Treating a build as having fewer levels than it does because of FtQ for classes


    Other general things that are no longer allowed:
    • Penalising because someone has chosen to build a tribute to an existing creative work
    • Deciding that a backstory has not met a fluff prerequisite well enough, or because its method of meeting it is "unrealistic". You may penalise if a fluff prereq is not addressed at all, but not for how well it is addressed.


    Note that these are protections, not licenses. Deliberately taking a feat that you know you don't qualify for hoping to just suck up the judging penalty for a feat that you couldn't normally take is not okay, and may lead to your build being disqualified.


    Q: Do you have any contest house rules or clarifications to ambiguous rules?
    A: Some that have come up in previous contests and needed answers to:
    • All creatures are proficient with any natural weapons they may have or acquire.
    • Bonus feats that are granted even if you do not meet the prerequisites do not require you to meet the prerequisites in order to use.
    • Able Learner's benefit applies to the level you take it.
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Woo! New round. This class wouldn't be so bad if more of the features were usable more than 1/day.

    Do you have to provide exp costs or spell slots for Nature's Water? Does it take any time for the tree to produce the potion?

    EDIT: Never mind. Actually bothered to read the bit on Spirit Trees. Seems that you can't even get potions of spells you can provide yourself, just ones that the tree can cast. That is significantly limiting.
    Last edited by WhamBamSam; 2017-08-14 at 04:32 AM.

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    Sir Driscoll Conia - Silver - IC L

    Nick Snarespan - Gold - IC LIII

    Lucy "Legs" Silvertail - Bronze - IC LXVIII

    Bolfarg of Knoss - Gold - IC LXXVII

    Ivarr Deathborn - Bronze - IC LXXVII

    Ahmtel - Silver - IC LXXVIII

    Tocke of Nessus - Gold - IC LXXIX

    The Blessed Third - Silver - IC LXXXI

    Galahad Galapagos - Gold - IC LXXXIV

    Sai-don, Knight of the Tide - Bronze - IC LXXXIV

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Um... I'm not good at gauging these things, so I have to ask. How bad is this, compared to past dishes?


    Side question: What was the most memorable IC round so far? Entries, SI, that stuff.
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Interesting ingredient. I happened to read through Ghostwalk a little while back - this PrC is very strongly tied to the setting.

    In essence, a 1/2 caster with a bunch of rather underwhelming Ex and Su abilities (and many of the 1/day variety).

    I have a little time on my hands. If I get some inspiration, I may put in an entry for this one.

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by WhamBamSam View Post
    Woo! New round. This class wouldn't be so bad if more of the features were usable more than 1/day.

    Do you have to provide exp costs or spell slots for Nature's Water? Does it take any time for the tree to produce the potion?

    EDIT: Never mind. Actually bothered to read the bit on Spirit Trees. Seems that you can't even get potions of spells you can provide yourself, just ones that the tree can cast. That is significantly limiting.
    I haven't actually read the bit on Spirit Trees, and I'm AFB. What's the wording? From the class ability, I read it as literally just being able to buy any potion you fancied for cost.
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    It's the holy trifecta of bad PrCs! It's unnecessarily specific, has half casting advancement, and lots of 1/day abilities!

    ...I kind of wanna try making a build with it now.
    Last edited by Inevitability; 2017-08-14 at 06:22 AM.
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Inevitability View Post
    It's the holy trifecta of bad PrCs! It's unnecessarily specific, has half casting advancement, and lots of 1/day abilities!

    ...I kind of wanna try making a build with it now.
    d8, 4+int skills, 1 good save and 3/4 bab make this ingredient the ultimate mediocrity. I am already trying to build around the few things that strike me as unique.

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Heliomance View Post
    I haven't actually read the bit on Spirit Trees, and I'm AFB. What's the wording? From the class ability, I read it as literally just being able to buy any potion you fancied for cost.
    That was my thought initially as well, but unfortunately, that's not quite the case. Here's the relevant text from the Spirit Tree monster entry that the ability is referring to.
    Potion Sap (Su): A spirit tree has the ability to create potions from the materials within its own body. The tree can create a potion of any spell or spell-like ability of up to 3rd level that it can use. Making a potion takes 8 hours. The tree takes 2 points of Constitution damage per spell level of the potion created and must consume rare herbs and ingredients with a value equal to the cost to create the potion using the Brew Potion feat. These potions are normally hidden under the tree and given only to its Arboreal Guardians to use.
    Spirit Trees natively have rather slim pickings for their SLAs. They do explicitly advance by character class, but needing to make friends with the right tree is problematic for Iron Chef. I guess maybe we could argue that a spell the tree 'can use' extends to those that the tree has provided by another caster, which at least makes Nature's Water into an exp free Brew Potion.

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    Lucy "Legs" Silvertail - Bronze - IC LXVIII

    Bolfarg of Knoss - Gold - IC LXXVII

    Ivarr Deathborn - Bronze - IC LXXVII

    Ahmtel - Silver - IC LXXVIII

    Tocke of Nessus - Gold - IC LXXIX

    The Blessed Third - Silver - IC LXXXI

    Galahad Galapagos - Gold - IC LXXXIV

    Sai-don, Knight of the Tide - Bronze - IC LXXXIV

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by danielxcutter View Post
    Um... I'm not good at gauging these things, so I have to ask. How bad is this, compared to past dishes?
    Urk. I think I'd place this somewhere between Astral Dancer and Risen Martyr. Unlike Astral Dancer, I don't see any mechanical issues that don't work (outside the 3.0 requirements), but every ability being only 1/day feels more limited that Risen Martyr. I think I'd be tempted to rank it about the same as Cryokineticist.

    Quote Originally Posted by danielxcutter View Post
    Side question: What was the most memorable IC round so far? Entries, SI, that stuff.
    Order of the Bow Initiate had a lot of depth to it: a wide variety of builds, most of them doing something different. So I'd say that one had the best "crunch", although Anointed Knight is still taking home the "diversity" award.

    Thunder Guide I think had the best "fluff", although it might be a toss-up with Drunken Master for "most entertaining."

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    How are we doing prereqs? I assume we just need a few ranks in survival since intuit direction and wilderness lore no longer exist and were rolled into survival in 3.5. Can we get a break and have 5 ranks in it? and I assume we just find and replace survival for ID for our awesome bond's call ability. Who needs spellcasting progression when I save 2cp on a needle, lodestone, and a piece of cork?
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Venger View Post
    How are we doing prereqs? I assume we just need a few ranks in survival since intuit direction and wilderness lore no longer exist and were rolled into survival in 3.5. Can we get a break and have 5 ranks in it? and I assume we just find and replace survival for ID for our awesome bond's call ability. Who needs spellcasting progression when I save 2cp on a needle, lodestone, and a piece of cork?
    From the update booklet:

    Page 19, Arboreal Guardian:
    Requirements: Delete “Intuit Direction 5 ranks.”
    Change “Wilderness Lore” to “Survival.”

    Class Skills: Replace entry with “The arboreal guardian’s
    class skills (and the key ability for each skill) are Climb
    (Str), Concentration (Con), Craft (Int), Diplomacy (Cha),
    Heal (Wis), Handle Animal (Cha), Hide (Dex), Jump (Str),
    Knowledge (nature) (Int), Listen (Wis), Move Silently
    (Dex), Spot (Wis), Survival (Wis), and Swim (Str). See Chapter
    4: Skills in the Player’s Handbook for skill descriptions.”
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Inevitability View Post
    From the update booklet:
    Oh, okay thanks. I don't think about ghostwalk that often, I forgot they fixed anything.
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    Quote Originally Posted by weckar View Post
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by WhamBamSam View Post
    That was my thought initially as well, but unfortunately, that's not quite the case. Here's the relevant text from the Spirit Tree monster entry that the ability is referring to.

    Spirit Trees natively have rather slim pickings for their SLAs. They do explicitly advance by character class, but needing to make friends with the right tree is problematic for Iron Chef. I guess maybe we could argue that a spell the tree 'can use' extends to those that the tree has provided by another caster, which at least makes Nature's Water into an exp free Brew Potion.
    Given that my choice of it as being worthwhile to be an ingredient was partly based on Nature's Water being an unusual and somewhat versatile ability, I'm happy for people to handwave being friends with the right tree.
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Last couple of Ingredients, I've had ideas (whether they be mechanically or thematically solid) but never got around (or time) to finish it ... on this one I'm drawing a complete blank

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    Question Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Inevitability View Post
    It's the holy trifecta of bad PrCs! It's unnecessarily specific, has half casting advancement, and lots of 1/day abilities!

    ...I kind of wanna try making a build with it now.
    Quote Originally Posted by Korahir View Post
    d8, 4+int skills, 1 good save and 3/4 bab make this ingredient the ultimate mediocrity. I am already trying to build around the few things that strike me as unique.
    Let's not forget about the three sub-optimal req feats!

    I've got two ideas: one trying to salvage this hot mess and make something actually semi-useful; the other just to flagrantly disregard the fluff and flavour of the PrC, and make something powerful...



    Just a side question: how do we read this:

    Patron Deity: Any but Nessek or Orcus.

    ...does that you mean you must have a deity, but it cannot be either of those; or you don't necessarily have to have a deity, but if you do, it can't be those named?

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Thurbane View Post
    I've got two ideas: one trying to salvage this hot mess and make something actually semi-useful; the other just to flagrantly disregard the fluff and flavour of the PrC, and make something powerful...
    Spoiler: *cough*
    Show
    Last edited by PrismCat21; 2017-08-14 at 09:27 PM.
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by danielxcutter View Post
    Um... I'm not good at gauging these things, so I have to ask. How bad is this, compared to past dishes?


    Side question: What was the most memorable IC round so far? Entries, SI, that stuff.
    This is, compared to other dishes, one of the worst SI's I've had to cook with. I've only cooked since Geomancer though, so there's likely a worse one I'm missing.. There have been worse classes, but this one will be very difficult to work with. That being said, I've actually hammered out a concept and I should be able to work it up.

    Before I discuss memorable rounds, I must pay tribute to some of the most memorable builds: Spoons McGee, Gazebo Jones, Old Lob Many Eyes.

    For most memorable rounds, I'm going to go with Order of the Bow Initiate. It's an absolutely wretched class, and every chef that entered knew it. It was a round where every build stood out, either by mechanics, by story, or by the way in which it mocked the immortal line "what is truth"
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Heliomance View Post
    Given that my choice of it as being worthwhile to be an ingredient was partly based on Nature's Water being an unusual and somewhat versatile ability, I'm happy for people to handwave being friends with the right tree.
    That seems to be getting into Leadership territory where we're essentially building a second character. Maybe we could all use the same Spirit Tree Artificer 3 or something?

    Also it appears that Potion Sap can only be used for potions of spells and not for any other things that can be made with the Brew Potion feat, which is disappointing.

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    Barbarian in the Playground
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by WhamBamSam View Post
    That seems to be getting into Leadership territory where we're essentially building a second character. Maybe we could all use the same Spirit Tree Artificer 3 or something?

    Also it appears that Potion Sap can only be used for potions of spells and not for any other things that can be made with the Brew Potion feat, which is disappointing.
    I'd prefer to just assume the Spirit Tree has the SLAs as in the Ghostwalk statblock as we would have to stat out a full Spirit Tree no matter what we agree on.

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Korahir View Post
    I'd prefer to just assume the Spirit Tree has the SLAs as in the Ghostwalk statblock as we would have to stat out a full Spirit Tree no matter what we agree on.
    I was thinking more along the lines of "Assume that getting the particular potions that you want is not a problem", given that that's the basis on which I chose the ingredient.
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    Barbarian in the Playground
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Heliomance View Post
    I was thinking more along the lines of "Assume that getting the particular potions that you want is not a problem", given that that's the basis on which I chose the ingredient.
    Ah, okay. That sounds reasonable.

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    Barbarian in the Playground
     
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    I've only just discovered this project now, but it's really impressive that you all have managed to keep it going for this long! I also had no idea there were so many 3.5 prestige classes - this looks like a really fun project! I might be interested in participating, but I don't have access to all the 3.5 books (I have maybe 80% of them). Would it be worth entering the competition if you don't have access to everything 3.5 related?

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Guinea_Pig View Post
    I've only just discovered this project now, but it's really impressive that you all have managed to keep it going for this long! I also had no idea there were so many 3.5 prestige classes - this looks like a really fun project! I might be interested in participating, but I don't have access to all the 3.5 books (I have maybe 80% of them). Would it be worth entering the competition if you don't have access to everything 3.5 related?
    Well, because it is completely impossible to access 3.5 books online for free, in that there is literally no way this could ever conceivably be done, you will obviously have access to less material than other players, and you may not be able to find every PrC.

    That said, if you got something you feel works as a build, go ahead and submit it!
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    NecromancerGuy

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    I have a dumb idea. I may enter it.
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    Ogre in the Playground
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    I've gotten so far that i have a good idea ... Thematically, which might be able to use Arboreal Guardian 3, rest is dead levels that could painfully obviously be used better

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    Thumbs up Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Uncharacteristically, I have already gotten the basic build and first table formatted, so I'm definitely in for this one. I also had a stroke of inspiration in regards to using some of the PrC abilities lat night.

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Guinea_Pig View Post
    I've only just discovered this project now, but it's really impressive that you all have managed to keep it going for this long! I also had no idea there were so many 3.5 prestige classes - this looks like a really fun project! I might be interested in participating, but I don't have access to all the 3.5 books (I have maybe 80% of them). Would it be worth entering the competition if you don't have access to everything 3.5 related?
    You don't have to have the whole of 3.5 to make a good dish for this competition, as long as that 80% includes the important stuff you've got all you need.
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Amphetryon View Post
    I have a dumb idea. I may enter it.
    Those are the best kind of ideas sometimes.

    I look forward to seeing it.
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    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVIII

    Quote Originally Posted by Deadline View Post
    Those are the best kind of ideas sometimes.

    I look forward to seeing it.
    Upon closer examination of all prerequisites for the dumb idea, it's harder than I initially thought.
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